This document analyzes the mise en scene elements in a cave scene from a film. It discusses how the lighting uses infrared night vision to depict the limited light inside the cave. It also notes how a flare is later used as another light source. The location of the dark, cramped cave creates a scary environment and props like bones on the floor add to the fear. Costumes show the characters are prepared for hiking and makeup makes the goblin prosthetics look deformed. Character movements express their states of injury or adaptation to the space, while acting conveys emotions like terror at their situation.