2. Equilibrium Disruption
Recognition
Attempt to repair the damage
New Equilibrium
Mother and father die and
Cinderella is living with her cruel
step mother who turns her into a
servant for the house with her
step sisters Anastasia and Drizella.
The king determined that his
son should find a suitable
bride and provide him with a
required number of
grandchildren. Therefore the
king invites every maiden in
the kingdom to a fancy dress
ball so his son will be able to
chose his bride.
Cinderella doesn't stand much of attending
the kings royal ball because she has no
suitable party dress for a ball. Her friends
the mice and birds lend a hand making her
one but the evil stepsisters immediately
tear apart the dress.
Cinderella turns to her fairy godmother
who helps her with a new dress and a
pumpkin carriage which takes her to the
ball however at the stroke of midnight
everything will turn back to normal.
Cinderella marries the prince with
her mice and bird friends watching
her getting into the carriage, and
riding off to a happily ever after.
3. Character type How they appear in your story
The Hero Cinderella appears like a kind hearted and caring character who is treated with disrespect
and a servant to her own family and is determined to get away from her family which
becomes a success at the end of this story.
The Villian The Step Mother and Two Daughters appear jealous of Cinderella and the mother focuses
on her children not including Cinderella they also appear cruel, evil and very stuck up.
The Helper Mice and birds also appear helpful because they help with making the dress and getting
information to Cinderella.
The Donor Fairy god mother is also the one who sends out the help by making her dress and giving
her equipment needed to escape her family and get to the ball for example (the carriage
turns into a pumpkin carriage.)
The Dispatcher Fairy god mother appears to sent of information to the mice and birds to help Cinderella
get to the ball.
The Princess or prize This could be the prince but also just freedom as she wants to be free from he family and
by marrying the prince this allows her freedom.
The Princess’s Father (not shown in the film)
The False Hero (none)
4. WWWWWH
Who -Cinderella –two daughters
-Stepmother
-mice and birds
-Prince
What Cinderella decides she wants to go to the ball and changes her appearance until midnight with the help of the
mice and her fairy godmother behind her stepmothers back and the prince finds Cinderella's shoe and it
matches her size but the step mum throws the shoe causing it to shatter to pieces but Cinderella had the other
shoe. She marries the prince and gets into the carriage and lives happily ever after.
Why This takes place because Cinderella doesn't like her family after both of her parents died and her other family
treat her as a servant therefore she wants to have her freedom and the only way she can do this is go to the ball
and be notice by the prince and marry him which means she wont see her family every again or be a servant for
them.
When This takes place in the 17th century.
Where This takes place in France because this fairy tale was French which most scenes are in the castle and a ball.
How This is achieved getting help from the fairy godmother and mice to use her magic to make Cinderella look like a
princess and have the transport to get to the ball without being caught this is achieved although this only lasts
until midnight.
6. Idea 1
Who -hero
-villain
-helper
-prize
What They spend the day in the desert as a group sight seeing this desert is in the middle of no where and whilst
there is a volcano due to irrupt which puts everyone in danger and no planes are able to fly over, therefore
they become a team to try escape the desert which the prize would be being able to stay alive and get back
home. However there is a villain within the group who only cares about saving himself this becomes a
challenge. And in the end the hero saves all the other people against the villain by a plane coming to rescue
them at the last minute.
Why This is because there are no flights which means there is a high risk they will die, whilst having the villain who
wants everyone else to die except from him and save only himself this is why the hero tries to leave him
behind on the desert.
When Modern 2020
Where This is located on a desert
How This will happen by the hero defeating the villain because the villain tries to kill most of the other people to
fight for himself so by fighting for there life and once they see the plane arriving to come and save them the
villain runs just as the plane is about to take off and the hero pushes him out of the plane causing him to be
left stranded on the desert.
7. Idea 2
Who -hero
-villain
-princess
What This begins with a villain who plans to capture the princess from the prince once he finds the princess
whilst she is home alone he captures her and takers her to a castle. However the donor (bird) was with the
princess at the time.(but nobody knew this) therefore she sends out information to the prince to find the
princess. Once he arrives at the castle he has to fight for her and in the end he is the hero who saves the
princess.
Why The reasoning behind this is because the villain is a lonely person and is jealous of the princes lifestyle as he
gets what he wants, the princess also has a special necklace which holds power and the villain wants this to
be able to become more powerful over people and take over the world.
When Modern 2020
Where This will be located in a castle.
How This will happen by the prince defeating the villain with the power of the necklace and using this to kill him.
8. Idea 3
Who A group of hero's
False hero
The helper
What A group of people are on a quest to find gold which has been buried on an island they get on a boat and
arrive but problems occur because there is a false hero who lives on the island and finds the people and
pretends to help them out but really he has been o n the island for 12 years trying to find the gold so
once they find it with him he steals all the gold but one of the members of the group notice him stealing
so they all have to take on the false hero for the gold in he end the group leave with the gold whilst the
false hero remains stuck on the island.
Why This happens because the the false hero is greedy and wanted all the gold to exchange for money once
he finds a way to get of the island whereas the team members want the gold to be able to share. The
false hero pretends to be friendly but plans traps and false information so that the team believe and fall
into his trap to make them stay on the island and him be free however this fails.
When Modern 2020
Where On a island in the middle of no where.
How The team members notice the traps which the false hero has set and makes traps to trap him for
example; dropping a sheet which catches him to be stuck so that the members make it off the island
quick enough with the treasure they find.
10. Mood board:
A castle which can be included
in the game as a background
idea or either at the end of
the game, with the princess as
the prize waiting to be saved
in the castle.
My princess will be
represented like
these images.
The necklace is used for
the prince to collect
diamonds in the game
and as many as he can
to defeat the villain.
And will also be worn
on the princess for
other forms of my
advertising.Animals which are
known as the
donors.
Forests are another location
of where my narrative is set.
12. Existing Product
magazine film cover
The image used in this film magazine is a medium shot as it doesn't show his whole
body and isn't too close up. This image is used of a main character in a film and placed
in the center of the magazine, to focus the main attention on him and will pull the
audience in. This is also shown by the character being placed in front of the masthead
to show he is the main character. Another effect which stands out is the background
used which looks like it was a picture taken in a tropical island location and a picture of
the character and put this together. I think this makes the image stand out a lot more
with the contrast of the colours used such as blue mainly in the background and a lot of
yellows. Lots of colours are used, sometimes this can miss match, but this works well as
there's a selection of 2 colours which are repeated a lot. The fonts used are mostly sans
serif and in capitals with the cover lines and masthead which really grabs the attention
as almost if the font is shouting out to the audience. The mise en scene of the
characters facial expressions come across serious with a straight face and his body
language is confident as he is stood with his arms out which shows his confidence. This
also reveals the type of character he is in the film by the body language. Secondly, the
costume and props also show his character through colour schemes which are quite
muted and restrained to focus on background colours. The picture ratio is small
because there is only one main image which you can focus on which is surrounded by a
lot of text. Which I think is a better ratio and I would include a layout like this because
there isn't too many pictures and the audience can focus on a main image to easily
understand and know what is included inside the magazine, It will make the audience
want to buy the magazine. Another reason to why it is good having a main character on
the front which is well known is because some audiences could be a fan of this person,
or like the films they feature in which is another reason as to how it makes the
audience want to buy this.
13. Existing Product
magazine film cover
This second magazine film cover the shot type used is a medium shot with two
characters. The first thing I notice is that one character is stood in front and closer to
the camera. This reveals the characters positions and shows that the women is the
main character and holds more power than the male character. The background also
seems to be a different picture to the characters and has been added in together. The
background gives a hint to the audience what kind of film this is (action) trough the fire
and looks like everything is destroyed. The colour scheme focuses on orange, yellow a
lot I think this is because it matches the bottom of the background which connotes fire.
This colours are powerful and match together. The top colour of the background is a
dark blue this also matches the characters dress codes which I think these colours are
used very well with a lot of colour coordinating. Use of the mise en scene of there facial
expression comes across serious and the body language of him holding out the prop
cold show power and determination their body language also looks tense and serious
this can relate towards the characters they play in the film and to what power they
hold. For example, the way her body language has her head turns show she is a focus to
the audience. The layout of the magazine shows little text and has just one main image
with one main cover line and a masthead this also includes a pug in the top right corner
which matches with the colour schemes of oranges which is used to catch the reader's
eye. These are also sans serif fonts in capitals and are very large this could be due to the
fact there isn't much text surrounding so the audience focus on the image. As some
readers prefer to look at images more than reading text, this would be a main reason to
make its audience want to buy this. Both characters are in front of the masthead which
also reveals that they want to attract the audience first before the title which many
people would already recognize as ’entertainment’ magazines are well known.
14. Existing Product
Film poster
Different conventions are used within this film poster, the angle and shot type is a
medium shot for the characters because their full body isn't showing and are far
away from the camera whilst the other character at the top is a close up shot. This
links In with the mise en scene through the body language shows the princess at the
front is the main focus. As she is stood at the front whilst both two men are behind
her and she is leveled more upwards this suggest she holds a lot of attention.
However the character at the top which is presented as the villain, her facial
expressions reveal anger and evilness which could also link to the fact its a close up
shot and high up image to show her power in the film. The colour schemes involved
are mainly blue this is something I noticed in other Disney film advertisements that
the colour blue is used a lot. This colour presents trust, calm and serenity, which
could link with the children audience. I like the idea of the font which is placed in the
middle in a large font in capitals this automatically grabs the audience's attention
especially with the bubble around it. Also the layout idea which I also like because it
is split into to parts which is shown, this is a good idea to give hints to the audience
on what is involved and that there is a villain included, this will pull the audience in to
want to watch it and find out. On this poster isn't much text at all and this could be
because the less text makes it easier for the audience to just focus on the image
rather than having to want to read it, and especially because it is just a poster.
15. Existing Product
Billboard
Another way of advertising for films is billboards, this one is another example of a
Disney film and the first thing I noticed was the colour scheme. Again the blue
around the outside of it blends in with the background atmosphere whilst the pop of
colours in the middle stand out, this grabs the audience's attention straight away. As
the colours are all bright I also think the layout is one of my favorites this is because
it includes all the characters around the main character. She is included in the circle
and larger than the rest to stand out with a close up shot, whilst the rest surround
her this also shows her power within the film. The mise en scene of the characters
facial expressions all look happy and cheerful and full of excitement this reveals to
the audience what their character is like and really grabs the audience to want to
watch it especially people who enjoy happy ending films. The dress codes also
reveals what the characters play for example the princess is in a blue dress with a
necklace and tiara, which is normally what most princesses wear and contrast with
the different types of blue for the background blend together to give a good effect.
Therefore this could grab attention to younger girls who are inspired by princesses
and fairytale, magic. This billboard is a huge one which is great for advertising
because its audience of younger aged kids will spot this a lot easier because you
wouldn't miss it and with the saturated colour scheme. This is also quite minimal
with text and this is a better idea for the type of advertisement because if people are
driving past its much quicker to look at a full image rather than taking time to read
the text. The serif font used for the date of the release is placed in the top left corner
which is separated from the rest of the layout, this grabs the audience attention very
quickly and is small but gives of a lot of information towards its audience.
16. Existing Product
Video Game
The game I have chosen is super Mario and relates to how I want my game in many ways.
There isn’t a lot of characters included, such as just Mario and other animals which are trying
to stop him from getting his reward. The core movements involve the character walking,
jumping and running Mario has rewards by doing theses movements and collecting coins and
punishments such as having to kill enemies and destroy blocks. The enemies can kill Mario
therefore you have a minimum of 3 lives. The main reward to this game is saving princess
peach this relates a lot to how my game will end with a final reward of having the princess.
The menu to the game includes a layout of the princess's castle with the yellow fonts these
colour schemes are all saturated which gives a happy vibe and relates to the audience of
younger children which it would appeal too. The layout of the actual game whilst playing is set
with grass and the sky in the background with trees this reveals this could be a forest and is
leading to the princess's castle, I like this idea because it’s a build up and makes the audience
understand why the character is at these locations.
The audio included is slow and low in the begging this is an opening to the game (menu) and sound effects are used when u press the
different options above, the audio builds up once you press and option to start the game. Each time you earn the coins as a Reward short
sound effects of a ‘ding’ effect is used and other short sounds when he stands on the other animals. The theme tune is quite simple with
the same tune all the way throughout the game which could be a disadvantage because the audio could become very repetitive to its
audience and could get bored of the game. Its also very calm and doesn’t get louder or quitter at any points it stay the same level. The
sound effects really add to the game and make it seem more interesting and exciting to play.
17. Research Summary
• What have you learned from your research?
• What aspects of the research will you include within your on work?
I have learnt within my research through magazines that is definitely a lot more effective when you chose one main image of the
main characters and add little text surrounding the image. This is an aspect I would include within my work because I think it looks
a lot more professional and less over crowded. I also learnt that the audience prefer to look at images to get the idea of the
narrative rather than reading as they can get bored of this easily. I also learnt with the posters that colour scheme is very important
this is because colours give of emotions and hints towards the audience of the type of story this will be and what it includes. This is
something I want to include in my work because it has a huge affect on the poster its self by standing out towards the audience,
but it also reveals the characters roles to the audience using colours. Another thing I learnt is video games have a main theme
throughout and tend to stick to the theme by adding in the backgrounds which match the purpose of the reward. For example the
Mario game includes forest backgrounds and leads to the castle to win his prize. I like this idea and will include this in my own work
because it doesn’t leave the audience confused and doesn’t come across that it doesn’t add up. I also learnt the audio sounds and
sound effects in video games can make a huge difference to how the audience will feel about it. I will include this because it makes
the game a lot more exciting and interesting with effects which brings the game to life, and this is great for a younger audience
which in my work my audience will also be targeted at younger children.
18. Bibliography
1. Developer. (Year of Release) Game’s Name
• Jeffrey Ryan (September 13,1985). Super Mario. Japan: Nintendo. ..
• Ron Clements (December 11,2009). Princess and The Frog. United
States: Peter Del Vecho. ..
30. Using your plans, produce:
• A synopsis for your film
• A video game that would support your film, to include a menu screen,
demo level and cut scene
• Sound track for the video game
• A magazine front cover, promoting the film
• Additional advertising to promote the film
Include synopsis, magazine cover and advertising in this pro forma.
Animation to be embedded in your blog.
Choose a recent product similar to your own and annotate it- magazine front cover, advert, gameplay video etc. Don’t forget sound tracks.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- magazine front cover, advert, gameplay video etc. Don’t forget sound tracks.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- magazine front cover, advert, gameplay video etc. Don’t forget sound tracks.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- magazine front cover, advert, gameplay video etc. Don’t forget sound tracks.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.
What music could you use? This should be copyright free. Explore options online for copyright free/public domain music or make your own on Garage Band
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
Think about existing products as well as practical experiments
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Is your work technically detailed/complicated enough? What effects and production techniques have you used? How technically proficient is your animation? How did you create your effects? How did you record your audio? Did you use any foley methods?
Compare your work to similar existing products and discuss the similarities and differences. Consider your game art, your magazine cover and advertising.
Is your aesthetically pleasing enough? What effects and techniques have you used? Does your project have a consistent aesthetic style? If not, how can it be improved?
Does your work sound good? Was it creative? What aspects of your audio do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.