SlideShare a Scribd company logo
Building an
Innovative Product
Shishir Chandra Choudhary
Few Examples of
Innovation
AirBnB 

New Business Model for

Travel Accommodation
iPhone

Multitouch Phone & Platform
Amazon Web Services

IT Infrastructure Reimagined
Uber 

New Business
Model for Taxi
SpaceX Rockets

Rocket Business
Reimagined
Alexa

Household
Platform for

Voice Assistance
YOUR
INNOVATION
HERE
Urban 

Farming
Startups in your industry
may have you for breakfast,
unless you start innovating
Business model as well as platform innovation are
not just for traditional tech firms
What May Hold you Back ?

A successful business model of today that gives
comfortable money stream. 

Nokia failed to explore multi touch 

They were happy with status quo
Apple explored multi touch 

for tablet and ended up applying
it to phone
Shrinking Time to Market
Innovation
Market
Adoption
10+ years
Innovation
Market
Adoption
2+ years
Google, AirBnb,

Uber, Dropbox,
Technology,
Business Model,
Solutions
Technology,
Business Model,
Solutions
How to turn your company into an
innovation + execution powerhouse ?
Execution Powerhouse Innovation Powerhouse
Do excellent in short run only Do excellent in long run only
What’s Innovation ?
1. Problem you care about
2. Idea Generation
3. Idea Validation
4. High Speed and
Low Cost of Iteration
and enough runway
5. Empowered People who love
what they do and care about the problem
1.1 Closeness
with User
1. Problem
You care about
• If you don’t care a lot, you
won’t put up with interim
failures
What’s your company’s /
team’s / individual’s DNA ?
• What does your company or team do you individually do
very well ?

• Try to innovate in that problem space which you care a lot
about
2. Idea Generation
For idea generation you want to do following 

• Improve quality of ideas 

• Improve quantity of ideas
Idea Quality & Quantity
•Be cloooose to
users 

• Ideally - be your own target
demographic

• E.g. if an investment product, be user of
that investment product to invest

• Entire team should feel as
close to users as possible

• Otherwise, you solve the
wrong problem or fail to
learn
Why close to user ?
User Sales
Manage

ment
Product 

Owner
Team 

Leader
Dev
Pain Info.
= 100%
Pain Info.
= 50%
Pain Info.
= 25%
Pain Info.
= 12.5%
Pain Info.
= 6%
Pain Info.
= 3%
Day to day decisions taken are wrong
User Dev
Pain Info.
= 100%
Pain Info.
= 50%
Day to day decisions of team are better
Prod 

Owner
Team 

Lead
Scalability of software more than pays for user time
Why close to user 

(or be the user) ?
Initial
Well Thought
Plan from user
50-60% 

effective
Refined Idea
60 - 70% 

effective
Experiment 1
Refined Idea
70 - 80% 

effective
Experiment 2 Experiment 3
Adoption
= 5%
Adoption
= 15%
Adoption
= 30%
Adoption
= 80%
Involvement of user is that of collaboration and exploration rather than client and server
N…
…
Idea Quality and Quantity
•Explore 

• Experiment a lot (side
projects / distributed
experiments) 

• Have a long term process
Idea Quality and Quantity
• Be aware of and leverage
Open Source 

• You can reduce redundant
effort and hence reduce
cost of experiments
3. Idea Validation
• Never drive blind 

Build analytics into your
product

• Talk to users who used your
new idea

• Take your product for test
drive yourself
4. Rapid Cheap
Experimentation
• Each experiment should be
fast and cheap

• Invest in building infrastructure
to enable rapid experimentation
5. Empowered People
Who love their work and care about the problem
• People are very important
component of innovation

• Hire people who just love what
they do

• Empower them, trust them

• Agile daily stands should be
just 5-10 min 

• Teams should be small (5-10)
and self sufficient
Distributed Experimentation
• Higher management can’t
be bottleneck for
innovation

• Allow in company anyone to start
a cheap experiment (infra)

• Easy approval for 20% time 

• Simple approval for dedicated
time based on results of easy
approval

• Sufficient runway for failures and
retries
Distributed ExperimentsThousandEmployees
EasyApproval-20%Time-Early

DistributedExperiment
SimpleApproval-RunwayTime-Late

DistributedExperiment
SomeRunawaySuccesses
Big Bets
Solving Right Problem
1. Select right problem
you care for

2. Hire for “purpose”

If building investment product,
hire excellent data scientists/
technologists/designers who
actively invest out of interest
and have a fresh perspective.
Hire people who live in future
or at edge of technology. 

3. Give sufficient runway
for interim failures
Detour - What
Innovation is NOT
Keep the innovation map we saw in mind. We will
come back to it shortly.
It’s Not
Eureka !
Best of First Ideas Do not Survive Impact of Reality
Neither is it careful
planning
You don’t know what result of your experiment would be.
You don’t know the learning you would have after next experiment.
Innovation is iterative, 

but how to scale this economically ?
1. Problem you care about (and
potentially financially rewarding)
2. Idea Generation
3. Idea Validation
4. High Speed and
Low Cost of Iteration
and enough runway
5. Empowered People who love
what they do and care about the problem
1.1 Closeness
with User
Some parts of this are
familiar !
1. Problem you care about (and
potentially financially rewarding)
2. Idea Generation
3. Idea Validation
4. High Speed and
Low Cost of Iteration
and enough runway
5. Empowered People who love
what they do and care about the problem
1.1 Closeness
with User
This is a central Agile
Principal
This is Agile / Lean / Design Thinking
This is Agile Dev Ops
AGILE ≢ SCRUM

The spirit of Agile vs
Form of Agile
It’s not the
particular
technology
Start with the problem you care about first. Figure out the right tech to apply.

Never the other way around ! You can’t “experiment” with outcome in mind already.
Also, If you don’t care about the problem, you would not survive the initial failures.
Innovation needs
sufficient runway
Before innovation flies, it crawls, walks and runs. Too short a runway and no idea will fly.
You need small, self sufficient, fast
moving team
You need small, self sufficient, fast moving team. Large team is only needed to scale the
final solution.
$$$
$$$
You don’t check success rate of innovation ideas
One in ten may succeed financially, but rewards would be large, specially if digital
solution which can scale easily. Each idea should be tried in a lean way. Each “failure”
informs next better attempts.
For DataScience
Projects
All previous still
applies
Problem You Really Care About

Empowered People Who Love Work & Care about The
Problem

Being Close to User

Generating Ideas -> Validating Ideas -> Quick Iterations

Learning and Sufficient Runway
Adopting Latest Innovation Research In House
Using Open Source Models,
Libraries & Platform
Early on concentrate on
learning from each small
project, not success or
inevitable failures
As you figure things out,
scale and execute
You must do a bit of this to
develop appreciation of
nuances & solve problems
not yet solved
Identify core pain of users/
customers and focus on
each of those with research
too (longer runway)
Small self sufficient and multi
disciplinary (DS, DE, API, UI,
Devops etc) teams
Small self sufficient and multi
disciplinary (DS, DE, API, UI,
Devops etc) teams
2. Idea Generation
3. Idea Validation
4. High Speed and
Low Cost of Iteration
and enough runway
Get This Right
Tools to speed up experimentations
Open Data
Platform / UI / Product Analytics
Data Science
Solution
DS is top layer of good cake, not the
cake itself
Start with simple solutions
Start with simple rules
Once you have lot of data, introduce ML
Replace any complex rules with ML
Open Data 

Wikipedia, Wikidata,
Twitter etc
Apps and API 

Your own UI, API etc
would provide data
DS Strengthens With Data
Data Augmentation 

Use Sensible
Augmentation of
Available Data
DS Improves with data
Q & A

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Neal Elbaum Shares Top 5 Trends Shaping the Logistics Industry in 2024Neal Elbaum Shares Top 5 Trends Shaping the Logistics Industry in 2024
Neal Elbaum Shares Top 5 Trends Shaping the Logistics Industry in 2024
 

Adopting innovation

  • 2. Few Examples of Innovation AirBnB 
 New Business Model for
 Travel Accommodation iPhone
 Multitouch Phone & Platform Amazon Web Services
 IT Infrastructure Reimagined Uber 
 New Business Model for Taxi SpaceX Rockets
 Rocket Business Reimagined Alexa
 Household Platform for
 Voice Assistance YOUR INNOVATION HERE Urban 
 Farming
  • 3. Startups in your industry may have you for breakfast, unless you start innovating Business model as well as platform innovation are not just for traditional tech firms
  • 4. What May Hold you Back ? A successful business model of today that gives comfortable money stream. Nokia failed to explore multi touch 
 They were happy with status quo Apple explored multi touch 
 for tablet and ended up applying it to phone
  • 5. Shrinking Time to Market Innovation Market Adoption 10+ years Innovation Market Adoption 2+ years Google, AirBnb,
 Uber, Dropbox, Technology, Business Model, Solutions Technology, Business Model, Solutions
  • 6. How to turn your company into an innovation + execution powerhouse ? Execution Powerhouse Innovation Powerhouse Do excellent in short run only Do excellent in long run only
  • 7. What’s Innovation ? 1. Problem you care about 2. Idea Generation 3. Idea Validation 4. High Speed and Low Cost of Iteration and enough runway 5. Empowered People who love what they do and care about the problem 1.1 Closeness with User
  • 8. 1. Problem You care about • If you don’t care a lot, you won’t put up with interim failures
  • 9. What’s your company’s / team’s / individual’s DNA ? • What does your company or team do you individually do very well ? • Try to innovate in that problem space which you care a lot about
  • 10. 2. Idea Generation For idea generation you want to do following • Improve quality of ideas • Improve quantity of ideas
  • 11. Idea Quality & Quantity •Be cloooose to users • Ideally - be your own target demographic • E.g. if an investment product, be user of that investment product to invest • Entire team should feel as close to users as possible • Otherwise, you solve the wrong problem or fail to learn
  • 12. Why close to user ? User Sales Manage
 ment Product 
 Owner Team 
 Leader Dev Pain Info. = 100% Pain Info. = 50% Pain Info. = 25% Pain Info. = 12.5% Pain Info. = 6% Pain Info. = 3% Day to day decisions taken are wrong User Dev Pain Info. = 100% Pain Info. = 50% Day to day decisions of team are better Prod 
 Owner Team 
 Lead Scalability of software more than pays for user time
  • 13. Why close to user 
 (or be the user) ? Initial Well Thought Plan from user 50-60% 
 effective Refined Idea 60 - 70% 
 effective Experiment 1 Refined Idea 70 - 80% 
 effective Experiment 2 Experiment 3 Adoption = 5% Adoption = 15% Adoption = 30% Adoption = 80% Involvement of user is that of collaboration and exploration rather than client and server N… …
  • 14. Idea Quality and Quantity •Explore • Experiment a lot (side projects / distributed experiments) • Have a long term process
  • 15. Idea Quality and Quantity • Be aware of and leverage Open Source • You can reduce redundant effort and hence reduce cost of experiments
  • 16. 3. Idea Validation • Never drive blind 
 Build analytics into your product • Talk to users who used your new idea • Take your product for test drive yourself
  • 17. 4. Rapid Cheap Experimentation • Each experiment should be fast and cheap • Invest in building infrastructure to enable rapid experimentation
  • 18. 5. Empowered People Who love their work and care about the problem • People are very important component of innovation • Hire people who just love what they do • Empower them, trust them • Agile daily stands should be just 5-10 min • Teams should be small (5-10) and self sufficient
  • 19. Distributed Experimentation • Higher management can’t be bottleneck for innovation • Allow in company anyone to start a cheap experiment (infra) • Easy approval for 20% time • Simple approval for dedicated time based on results of easy approval • Sufficient runway for failures and retries
  • 21. Big Bets Solving Right Problem 1. Select right problem you care for 2. Hire for “purpose”
 If building investment product, hire excellent data scientists/ technologists/designers who actively invest out of interest and have a fresh perspective. Hire people who live in future or at edge of technology. 3. Give sufficient runway for interim failures
  • 22. Detour - What Innovation is NOT Keep the innovation map we saw in mind. We will come back to it shortly.
  • 23. It’s Not Eureka ! Best of First Ideas Do not Survive Impact of Reality
  • 24. Neither is it careful planning You don’t know what result of your experiment would be. You don’t know the learning you would have after next experiment.
  • 25. Innovation is iterative, 
 but how to scale this economically ? 1. Problem you care about (and potentially financially rewarding) 2. Idea Generation 3. Idea Validation 4. High Speed and Low Cost of Iteration and enough runway 5. Empowered People who love what they do and care about the problem 1.1 Closeness with User
  • 26. Some parts of this are familiar ! 1. Problem you care about (and potentially financially rewarding) 2. Idea Generation 3. Idea Validation 4. High Speed and Low Cost of Iteration and enough runway 5. Empowered People who love what they do and care about the problem 1.1 Closeness with User This is a central Agile Principal This is Agile / Lean / Design Thinking This is Agile Dev Ops AGILE ≢ SCRUM
 The spirit of Agile vs Form of Agile
  • 27. It’s not the particular technology Start with the problem you care about first. Figure out the right tech to apply.
 Never the other way around ! You can’t “experiment” with outcome in mind already. Also, If you don’t care about the problem, you would not survive the initial failures.
  • 28. Innovation needs sufficient runway Before innovation flies, it crawls, walks and runs. Too short a runway and no idea will fly.
  • 29. You need small, self sufficient, fast moving team You need small, self sufficient, fast moving team. Large team is only needed to scale the final solution.
  • 30. $$$ $$$ You don’t check success rate of innovation ideas One in ten may succeed financially, but rewards would be large, specially if digital solution which can scale easily. Each idea should be tried in a lean way. Each “failure” informs next better attempts.
  • 32. All previous still applies Problem You Really Care About Empowered People Who Love Work & Care about The Problem Being Close to User Generating Ideas -> Validating Ideas -> Quick Iterations Learning and Sufficient Runway
  • 33. Adopting Latest Innovation Research In House Using Open Source Models, Libraries & Platform Early on concentrate on learning from each small project, not success or inevitable failures As you figure things out, scale and execute You must do a bit of this to develop appreciation of nuances & solve problems not yet solved Identify core pain of users/ customers and focus on each of those with research too (longer runway) Small self sufficient and multi disciplinary (DS, DE, API, UI, Devops etc) teams Small self sufficient and multi disciplinary (DS, DE, API, UI, Devops etc) teams
  • 34. 2. Idea Generation 3. Idea Validation 4. High Speed and Low Cost of Iteration and enough runway Get This Right Tools to speed up experimentations
  • 35. Open Data Platform / UI / Product Analytics Data Science Solution DS is top layer of good cake, not the cake itself
  • 36. Start with simple solutions Start with simple rules Once you have lot of data, introduce ML Replace any complex rules with ML
  • 37. Open Data 
 Wikipedia, Wikidata, Twitter etc Apps and API 
 Your own UI, API etc would provide data DS Strengthens With Data Data Augmentation 
 Use Sensible Augmentation of Available Data DS Improves with data
  • 38. Q & A