This document discusses the adapter pattern in object-oriented programming. The adapter pattern allows classes with incompatible interfaces to work together by converting the interface of one class into another interface that clients expect. An adapter acts as a bridge between two incompatible interfaces. It adapts the interface of an existing class (the adaptee) so that its interface conforms to what the client expects (the target interface). An example is provided where a class that sorts lists is adapted to sort arrays by converting between the list and array interfaces.