SlideShare a Scribd company logo
Ace UX Hiring with Applied
Design Thinking
Malini Rao, Ipswitch Inc
Find your own
treasure map!
We are all in the same race ;-)
Image source: https://www.flickr.com/photos/tudedude/4572851546
Use design thinking
to hang on to your hiring goals
Image source: amusementrides.org
UXer’s Rejoice!
We are in demand!
Image source: https://nicolaslehoucq.wordpress.com/2012/02/27/sensation-blackwhite/
UX tops Job trends
lists for 2015
Source: Glassdoors, Robert Half
Technology & The Creative Group
2,278 UX jobs
Posted in the last 15 days
Bad News!
Your req is one of 2,278!
Image source: Getty Images
Image source: http://www.growbuchanan.com/buchanan-county-career-fair-held-bridging-the-gap/; https://www.certify.com/2015-10-22-The-2015-AFP-Annual-Conference-in-Review
Attracting the right candidates is hard!
More complex jobs means a
longer time-to-hire
According to a Glassdoors study -
Bartender
5.7 days
Web Designer
12.3 days
User Experience
Designer
19.3 days
Software Engineer
35 days
Patent Examiner
87.6 days
Image source: http://www.odditycentral.com/news/quirky-paper-bag-speed-dating-craze-lets-personality-take-center-stage.html
Time-to-hire for best of breed UX designers - 3-6 months
Use design strategy to keep you on track
Image source: vennli.com
UXers abandon
their design
thinking and
process when it
comes to hiring!
Image Source: iamdjcruzcontrol.com
The UX hiring design project
Image source: www.lifehacker.com.au
Don’t reinvent the wheel…Optimize it for your need!
Tear down mental blocks - Use design to solve UX and hiring problems
Image source: https://www.entrepreneur.com/article/230276
Corporate Hiring Process
Drawing parallels with the design process
Hiring Manager
proposes a position
A senior executive
approves the position
Hiring Manager works
with corporate
recruiter to post the
opening
Candidates send in
resumes
Recruiter filters many
out
Hiring Manager reviews
remaining and decides
who to bring in for
interviews
One candidate is
chosen and an offer is
made
Compensation is
negotiated
Requirements
Analysis
Design, test and iterate
Measurement and
analysisDesign goal Achieved
Requirements Analysis =
Clarifying needs
Phase 1 of design process
What am I looking for in my new hire?
Image source: photopin.com/free-photos/crowd-faces
Candidate ‘Proto-persona’
Defining the ideal UX candidate for your needs
Candidate ‘Proto-persona’
Phase 1: List all possible wants and needs from various perspectives - Analysis phase
• Product UX
• Product team context
• UX team context
• Organization and culture
• Hiring manager’s personal preferences
Attributes wish list based on -
Be specific…Not Generic
Image source: https://www.youtube.com/watch?v=n_x7p5o950E; www.flickr.com
Senior position
Looking for an experienced leader with solid interaction design experience in
enterprise grade web product /applications. Should have ability to break down
complex problems and create brand new vision for our products. Candidate
should make big impacts through his/her ability to collaborate with designers
and other team members. Should possess ability to influence product strategy
and direction through state of the art and modern hands-on design
contributions in a fast paced, fluid and agile environment.
Candidate ‘Proto-persona’
What am I looking for in my new hire?
Phase 2: Create an internal brief for the job opening - Synthesis phase
Targeting the ideal candidate
• Tailored job description
• Advertise the opening strategically
• Seek candidates that are not
seeking change
User-Centered, Efficient, Delightful
Image source: vasundharagroup.org/Overview.html
Clarity on what you are looking for serves
as the foothold for successful hiring
Image source: www.vimbly.com
Stay Organized - Keep track of candidates
Design
Phase 2 of the design process
Designing the Candidate
Evaluation Process Image source: www.roguevalleymessenger.com
Evaluation Process
• Part 1: Initial conversation +
portfolio review
• Part 2: Comprehensive design
evaluation (Design Exercise + Ux team
interviews)
• Part 3: Stakeholder interviews
Image source: https://www.hcn.org/topics/nevada
Initial UX Conversation
• 1-1 conversation: First Impressions
• One hour video chat
• Include portfolio review
• Broad confirmation of a potential match
Image source: www.ehow.com › Tech
Design Evaluation - Design Exercise
• Provides consistent yardstick of evaluation
• Can be a generic problem or problem related to your products/website
• Should not require too much domain expertise
• Can be In person or a remote exercise
• Problem should be very specific and narrow in scope.
Design Evaluation - Interviews
• Have a game plan
• ‘Design’ the interview panel
• 1-2 interviewers in a session
Image source: homebrewacademy.com
Sample agenda for UX round interviews
Every slot is designed to provide data to the candidate and the employer
Successful hire = Mutual fit
Design Evaluation - Interviews
• Min interview sessions length : 30 mins
• Assign focus areas for each interview
• Consider having some interview
panelists sitting through a few sessions
Preparing for interviews
• Time is limited - focus on your biggest concerns around the focus
area assigned to you
• Review resume and portfolio and mark any follow-ups
• Be prepared to ask and answer questions
Test, Iterate
Phase 3 of the design process
Hiring is a group effort - leverage strengths
Image source: www.edsaplan.com/en/node/2989
Pilot test your
Design Exercise
New hires in your team can provide
feedback
Image source: www.gmheng.com/service_coaster.php
Designing Gates
Design for Edge Cases : Keeping the option to abort open
Image source: https://en.wikipedia.org/wiki/Cross-country_equestrianism
In-Person Evaluation Structure
Design Exercise/ Presentation
Interviews with UX team
Interviews with Stakeholders
Interviews with Leaders
Round 1
Round 2
Measurement and Analysis
Phase 4 of the design process
Post Interview Feedback
• Verbal or email debriefs
• Feedback via HR tools
Measuring and Comparing Candidates
Rationalizing data collected to aid decision making
Senior position
Looking for an experienced leader with solid interaction design experience in
enterprise grade web product /applications. Should have ability to break down
complex problems and create brand new vision for our products. Candidate
should make big impacts through his/her ability to collaborate with designers
and other team members. Should possess ability to influence product strategy
and direction through state of the art and modern hands-on design
contributions in a fast paced, fluid and agile environment.
Candidate ‘Proto-persona’
What am I looking for in my new hire?
Phase 2: Create an internal brief for the job opening - Synthesis phase
Senior position
Looking for an experienced leader (3/5) with solid interaction design experience
(4/5) in enterprise grade web product /applications (4/5). Should have ability to
break down complex problems (4/5) and create brand new vision for our
products (3/5). Candidate should make big impacts through his/her ability to
collaborate with designers and other team members (5/5). Should possess
ability to influence product strategy and direction (3/5) through state of the art
and modern (3/5) hands-on design contributions (4/5) in a fast paced, fluid and
agile environment (4/5).
Candidate ‘Proto-persona’
What am I looking for in my new hire?
Phase 3: Nail the specifics & score the desired attributes - Repeat Analysis
Candidate ‘Proto-persona’
What am I looking
for in my new hire?
Phase 3: Nail the specifics & score the desired attributes - Repeat Analysis
Candidate Rating scale
• Based on the candidate
proto-persona
• Shared or private
• Focus on effectiveness as
decision making tool - not
academic correctness
Keep ‘complexity’ under the hood
Keep ‘complexity’ under the hood
• Don’t give up on design
thinking tools - adapt them
• Use tools only if you need
them
Root your goals to your specific reality and don’t lose sight of it
Image source: www.alfacom.com.my
Hang on to your design hat
It will serve you well!
Image source: https://www.pinterest.com/pin/389842911470251407/
Use design thinking
to hang on to your hiring goals
Image source: amusementrides.org
Malini Rao
mrao@ipswitch.com
@malinitweets
Questions?
Ipswitch is hiring UX interns

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Ace ux hiring with applied design thinking

  • 1. Ace UX Hiring with Applied Design Thinking Malini Rao, Ipswitch Inc
  • 2. Find your own treasure map! We are all in the same race ;-) Image source: https://www.flickr.com/photos/tudedude/4572851546
  • 3. Use design thinking to hang on to your hiring goals Image source: amusementrides.org
  • 4. UXer’s Rejoice! We are in demand! Image source: https://nicolaslehoucq.wordpress.com/2012/02/27/sensation-blackwhite/
  • 5. UX tops Job trends lists for 2015 Source: Glassdoors, Robert Half Technology & The Creative Group
  • 6. 2,278 UX jobs Posted in the last 15 days
  • 7. Bad News! Your req is one of 2,278! Image source: Getty Images
  • 8. Image source: http://www.growbuchanan.com/buchanan-county-career-fair-held-bridging-the-gap/; https://www.certify.com/2015-10-22-The-2015-AFP-Annual-Conference-in-Review Attracting the right candidates is hard!
  • 9. More complex jobs means a longer time-to-hire According to a Glassdoors study - Bartender 5.7 days Web Designer 12.3 days User Experience Designer 19.3 days Software Engineer 35 days Patent Examiner 87.6 days
  • 11. Time-to-hire for best of breed UX designers - 3-6 months Use design strategy to keep you on track Image source: vennli.com
  • 12. UXers abandon their design thinking and process when it comes to hiring! Image Source: iamdjcruzcontrol.com
  • 13. The UX hiring design project Image source: www.lifehacker.com.au
  • 14. Don’t reinvent the wheel…Optimize it for your need! Tear down mental blocks - Use design to solve UX and hiring problems Image source: https://www.entrepreneur.com/article/230276
  • 15. Corporate Hiring Process Drawing parallels with the design process Hiring Manager proposes a position A senior executive approves the position Hiring Manager works with corporate recruiter to post the opening Candidates send in resumes Recruiter filters many out Hiring Manager reviews remaining and decides who to bring in for interviews One candidate is chosen and an offer is made Compensation is negotiated Requirements Analysis Design, test and iterate Measurement and analysisDesign goal Achieved
  • 16. Requirements Analysis = Clarifying needs Phase 1 of design process
  • 17. What am I looking for in my new hire? Image source: photopin.com/free-photos/crowd-faces
  • 18. Candidate ‘Proto-persona’ Defining the ideal UX candidate for your needs
  • 19. Candidate ‘Proto-persona’ Phase 1: List all possible wants and needs from various perspectives - Analysis phase • Product UX • Product team context • UX team context • Organization and culture • Hiring manager’s personal preferences Attributes wish list based on -
  • 20.
  • 21. Be specific…Not Generic Image source: https://www.youtube.com/watch?v=n_x7p5o950E; www.flickr.com
  • 22. Senior position Looking for an experienced leader with solid interaction design experience in enterprise grade web product /applications. Should have ability to break down complex problems and create brand new vision for our products. Candidate should make big impacts through his/her ability to collaborate with designers and other team members. Should possess ability to influence product strategy and direction through state of the art and modern hands-on design contributions in a fast paced, fluid and agile environment. Candidate ‘Proto-persona’ What am I looking for in my new hire? Phase 2: Create an internal brief for the job opening - Synthesis phase
  • 23. Targeting the ideal candidate • Tailored job description • Advertise the opening strategically • Seek candidates that are not seeking change User-Centered, Efficient, Delightful Image source: vasundharagroup.org/Overview.html
  • 24. Clarity on what you are looking for serves as the foothold for successful hiring Image source: www.vimbly.com
  • 25. Stay Organized - Keep track of candidates
  • 26. Design Phase 2 of the design process
  • 27. Designing the Candidate Evaluation Process Image source: www.roguevalleymessenger.com
  • 28. Evaluation Process • Part 1: Initial conversation + portfolio review • Part 2: Comprehensive design evaluation (Design Exercise + Ux team interviews) • Part 3: Stakeholder interviews Image source: https://www.hcn.org/topics/nevada
  • 29. Initial UX Conversation • 1-1 conversation: First Impressions • One hour video chat • Include portfolio review • Broad confirmation of a potential match Image source: www.ehow.com › Tech
  • 30. Design Evaluation - Design Exercise • Provides consistent yardstick of evaluation • Can be a generic problem or problem related to your products/website • Should not require too much domain expertise • Can be In person or a remote exercise • Problem should be very specific and narrow in scope.
  • 31. Design Evaluation - Interviews • Have a game plan • ‘Design’ the interview panel • 1-2 interviewers in a session Image source: homebrewacademy.com
  • 32. Sample agenda for UX round interviews Every slot is designed to provide data to the candidate and the employer Successful hire = Mutual fit
  • 33. Design Evaluation - Interviews • Min interview sessions length : 30 mins • Assign focus areas for each interview • Consider having some interview panelists sitting through a few sessions
  • 34. Preparing for interviews • Time is limited - focus on your biggest concerns around the focus area assigned to you • Review resume and portfolio and mark any follow-ups • Be prepared to ask and answer questions
  • 35. Test, Iterate Phase 3 of the design process
  • 36. Hiring is a group effort - leverage strengths Image source: www.edsaplan.com/en/node/2989
  • 37. Pilot test your Design Exercise New hires in your team can provide feedback Image source: www.gmheng.com/service_coaster.php
  • 38. Designing Gates Design for Edge Cases : Keeping the option to abort open Image source: https://en.wikipedia.org/wiki/Cross-country_equestrianism
  • 39. In-Person Evaluation Structure Design Exercise/ Presentation Interviews with UX team Interviews with Stakeholders Interviews with Leaders Round 1 Round 2
  • 40. Measurement and Analysis Phase 4 of the design process
  • 41. Post Interview Feedback • Verbal or email debriefs • Feedback via HR tools
  • 42. Measuring and Comparing Candidates Rationalizing data collected to aid decision making
  • 43. Senior position Looking for an experienced leader with solid interaction design experience in enterprise grade web product /applications. Should have ability to break down complex problems and create brand new vision for our products. Candidate should make big impacts through his/her ability to collaborate with designers and other team members. Should possess ability to influence product strategy and direction through state of the art and modern hands-on design contributions in a fast paced, fluid and agile environment. Candidate ‘Proto-persona’ What am I looking for in my new hire? Phase 2: Create an internal brief for the job opening - Synthesis phase
  • 44. Senior position Looking for an experienced leader (3/5) with solid interaction design experience (4/5) in enterprise grade web product /applications (4/5). Should have ability to break down complex problems (4/5) and create brand new vision for our products (3/5). Candidate should make big impacts through his/her ability to collaborate with designers and other team members (5/5). Should possess ability to influence product strategy and direction (3/5) through state of the art and modern (3/5) hands-on design contributions (4/5) in a fast paced, fluid and agile environment (4/5). Candidate ‘Proto-persona’ What am I looking for in my new hire? Phase 3: Nail the specifics & score the desired attributes - Repeat Analysis
  • 45. Candidate ‘Proto-persona’ What am I looking for in my new hire? Phase 3: Nail the specifics & score the desired attributes - Repeat Analysis
  • 46. Candidate Rating scale • Based on the candidate proto-persona • Shared or private • Focus on effectiveness as decision making tool - not academic correctness
  • 49. • Don’t give up on design thinking tools - adapt them • Use tools only if you need them
  • 50.
  • 51. Root your goals to your specific reality and don’t lose sight of it Image source: www.alfacom.com.my
  • 52. Hang on to your design hat It will serve you well! Image source: https://www.pinterest.com/pin/389842911470251407/
  • 53. Use design thinking to hang on to your hiring goals Image source: amusementrides.org
  • 54.