This document discusses 11 disruptive technologies in higher education: 1) Campus Wi-Fi networks, 2) Social media use, 3) Digital badges, 4) Analytics of student and network data, 5) Google Glass and wearables, 6) Drones, 7) 3D printing, 8) Digital courseware, 9) Small private online courses (SPOCs), 10) Virtual reality, and 11) The disruption of higher education through unbundling, modularity, new providers, and competency-based learning assessed with digital badges. Many of these technologies enhance learning through personalized and hands-on experiences, while others allow for more efficient monitoring of student and campus performance.