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4G TECHNOLOGY

       (MOBILE COMMUCATION)


             Submitted by:
          SAURABH BANSAL

      B.TECCHEH (E&C), III Semester




          Under the Guidance of
           (Miss Shally goyal)



    Amity School of Engineering
AMITY UNIVERSITY RAJASTHAN

                                      1
4G TECHNOLOGY

(MOBILE COMMUNICATION)




                         2
Certificate


This is to certify that the Report entitled 4G TECHNOLOGY FOR
MOBILECOMMUNICATION            submitted   by    SAURABH      BANSALwith
Enrolment No.A20405110054on October 2011 is his own work and has
been carried out under my supervision. It is recommended that the candidate
may now be evaluated for his work by the University.




   Submitted by:                           Submitted to:
SAURABH BANSAL                  Miss Shally goyal
Signature:                        Lecturer (Electronics)

                      Signature:

                            Date:




                                                                          3
Acknowledgement
.I   owe a great many thanks to many people who helped and supported me during the

writing of this Project Report.

        I express my profound gratitude to Dr.SanyogRawat, the programme coordinator of
Electronics & Communications for allowing me to proceed with this term paper.

        My deepest thanks to my guide Miss ShallyGoyal(Dept. of Electronics and
Communication Engineering) the Guide of the project for guiding and correcting various
documents of mine with attention and care. She has taken pain to go through the project
and make necessary correction as and when needed.

I express my thanks to Dr.Umesh kumarDwivedi (Dept. of electronics and
communication engineering) for extending his support.

        I would also thank my Institution and my faculty members without whom this project would
have been a distant reality. I also extend my heartfelt thanks to my family and well-wishers.


                                                                       SAURABH BANSAL

                                                                        B.TECH ECE

                                                                          III SEM




                                                                                                4
TABLE OF CONTENTS
  1. ABSTRACT                                                               06
        2. WELCOME TO THE 4G                                     07
    2.1. INTRODUCTION                                                        07
       2.2. HISTORY                                                    08
        2.3. WHAT IS 4G?                                               10
        2.4. VISION OF 4G                                              10
     3. 4G MOBILE COMMUNICATION SYSTEMS                                11
  3.1. THE FOURTH GENERATION                                                     12
    3.2. MOTIVATION FOR 4G RESEARCH BEFORE 3G HAS NOT BEEN DEPLOYED?         13
   3.3. COMPARING KEY PARAMETERS OF 4G WITH 3G                                   14
        3.4. WHAT IS NEEDED TO BUILD 4G NETWORKS OF FUTURE?            17
  3.5. WHY OFDM?                                                                 18
  3.6. THE 4G TRANSCEIVER                                                        18
4. 4G PROCESSING                                                                 19
     4.1. RECEIVER SECTION                                                  20
  4.2. BASEBAND PROCESSING                                                       21
  4.3. TRANSMITTER SECTION                                                       21
5. APPLICATIONS                                                                  22
  5.1. MOBILE STREAMING CHALLENGES                                               22
   5.2. HETEROGENEITY                                                            22
   5.3. STREAMING STANDARDIZATION                                                23
  5.4. VIRTUAL NAVIGATION AND TELEGEOPROCESSING                                  25
  5.5. TELEMEDICINE                                                              25
  5.6. CRISIS MANAGEMENT APPLICATION                                             25
6. ADVANTAGES OF 4G                                                              26
7. LIMITATIONS                                                                   26
8. CONCLUSION                                                                    27
9. REFERENCE                                                                     28



                                                                                  5
ABSTRACT
       Third-generation (3G) mobile networks face a new rival: so-called 4G. And,
astonishingly, the new networks may even be profitable. Alvin Toffler, an eminent
futurologist, once said, “THE FUTURE ALWAYS COMES TOO FAST, BUT IN THE WRONG
ORDER”. The state of wireless telecoms is a classic example. Even as 3G mobile networks are
being switched on around the world, a couple of years later than planned, attention is shifting
to what comes next: a group of newer technologies that are, inevitably, being called Fourth
Generation Mobile Networks (4G). 4G is all about an integrated, global network that's based
on an open systems approach.

       The goal of 4G is to replace the current proliferation of core cellular networks with a
single worldwide cellular core network standard based on IP for control, video, packet data,
and VoIP. This integrated 4Gmobile system provides wireless users an affordable broadband
mobile access solutions for the applications of secured wireless mobile Internet services with
value-added QoS. This paper gives the reasons for the evolution of 4G, though 3G has not
deployed completely. And then gives the information on the structure of the transceiver for
4G followed by the modulation techniques needed for the 4G. Later this gives the information
about the 4G processing .Finally concludes with futuristic views for the quick emergence of
this emerging technology. [1]




                                                                                             6
Welcome to the 4G:


Welcome to the 4G The term 4G is used broadly to include several types of broadband wireless
access communication systems, not only cellular telephone systems. One of the terms used to
describe 4G is MAGIC—Mobile multimedia anytime anywhere Global mobility support integrated
wireless solution and customized personal service. The fourth generation of mobile networks will
truly turn the current mobile phone networks, in to end to end IP based networks .If 4G is
implemented correctly, it will truly harmonise globalroaming [2]




INTRODUCTION
While 3G hasn't quite arrived, designers are already thinking about 4G technology. With it
comes challenging RF and baseband design headaches. Cellular service providers are slowly
beginning to deploy third-generation (3G) cellular services. As access technology increases,
voice, video, multimedia, and broadband data services are becoming integrated into the same
network. The hope once envisioned for 3G as a true broadband service has all but dwindled
away. It is apparent that 3G systems, while maintaining the possible 2-Mbps data rate in the
standard, will realistically achieve 384-kbps rates. To achieve the goals of true broadband
cellular service, the systems have to make the leap to a fourth-generation (4G) network.

     This is not merely a numbers game. 4G is intended to provide high speed, high capacity,
low cost per bit, IP based services. The goal is to have data rates up to 20 Mbps, even when
used in such scenarios as a vehicle traveling 200 kilometers per hour. The move to 4G is
complicated by attempts to standardize on a single 3G protocol. Without a single standard on
which to build, designers face significant additional challenges[2].




                                                                                              7
HISTORY
The history and evolution of mobile service from the 1G (first generation) to
fourth generation are discussed in this section. Table 1 presents a short history of mobile
telephone technologies. This process began with the designs in the 1970s that have become
known as 1G. The earliest systems were implemented based on analog technology and the
basic cellular structure of mobile communication. Many fundamental problems were solved
by these early systems. Numerous incompatible analog systems were placed in service around
the world during the 1980s.The 2G (second generation) systems designed in the 1980s were
still used mainly for voice applications but were based on digital technology, including digital
signal   processing   techniques.   These   2G   systems    provided    circuit-switched   data
communication services at a low speed. The competitive rush to design and implement digital
systems led again to a variety of different and incompatible standards such as GSM (global
system mobile), mainly in Europe; TDMA (time division multiple access) (IS-54/IS- 136) in
the U.S.; PDC (personal digital cellular) in Japan; and CDMA (code division multiple access)
(IS-95), another U.S. system. These systems operate nationwide or internationally and are
today's mainstream systems, although the data rate for users in these system is very limited.
During the 1990s, two organizations worked to define the next, or 3G, mobile system, which
would eliminate previous incompatibilities and become a truly global system. The 3G system
would have higher quality voice channels, as well as broadband data capabilities, up to 2
Mbps. Unfortunately, the two groups could not reconcile their differences, and this decade will
see the introduction of two mobile standards for 3G. In addition, China is on the verge of
implementing a third 3G system. An interim step is being taken between 2G and 3G, the 2.5G.
It is basically an enhancement of the two major 2G technologies to provide increased capacity
on the 2G RF (radio frequency) channels and to introduce higher throughput for data service,
up to 384 kbps. A very important aspect of 2.5G is that the data channels are optimized for
packet data, which introduces access to the Internet from mobile devices, whether telephone,
PDA (personal digital assistant), or laptop. However, the demand for higher access speed
multimedia communication in today's society, which greatly depends on computer
communication in digital format, seems unlimited. According to the historical indication of



                                                                                              8
a generation revolution occurring once a decade, the present appears to be the right time to
begin the research on a 4G mobile communication system.



Symbols:
1xRTT = 2.5G CDMA data service up to 384 kbps
AMPS = advanced mobile phone service
CDMA = code division multiple access
EDGE = enhanced data for global evolution
FDMA = frequency division multiple access
GPRS = general packet radio system
GSM = global system for mobile
NMT = Nordic mobile telephone
PDC = personal digital cellular
PSTN = public switched telephone network
TACS = total access communications system
TDMA = time division multiple access
WCDMA = wideband CDMA[2]




                                                                                          9
What is 4G?

4G takes on a number of equally true definitions, depending on who you are talking to. In
simplest terms, 4G is the next generation of wireless networks that will replace 3G networks
sometimes in future. In another context, 4G is simply an initiative by academic R&D labs to
move beyond the limitations and problems of 3G which is having trouble getting deployed and
meeting its promised performance and throughput. In reality, as of first half of 2002, 4G is a
conceptual framework for or a discussion point to address future needs of a universal high
speed wireless network that will interface with wire line backbone network seamlessly.[2]

VISION OF 4G

This new generation of wireless is intended to complement and replace the 3G systems,
perhaps in 5 to 10 years. Accessing information anywhere, anytime, with a seamless
connection to a wide range of information and services, and receiving a large volume of
information, data, pictures, video, and so on, are the keys of the 4G infrastructures. The future
4G infrastructures will consist of a set of various networks using IP (Internet protocol) as a
common protocol so that users are in control because they will be able to choose every
application and environment. Based on the developing trends of mobile communication, 4G
will have broader bandwidth, higher data rate, and smoother and quicker handoff and will
focus on ensuring seamless service across a multitude of wireless systems and networks. The
key concept is integrating the 4G capabilities with all of the existing mobile technologies
through advanced technologies. Application adaptability and being highly dynamic are the
main features of 4G services of interest to users. These features mean services can be
delivered and be available to the personal preference of different users and support the users'
traffic, air interfaces, radio environment, and quality of service. Connection with the network
applications can be transferred into various forms and levels correctly and efficiently. The
dominant methods of access to this pool of information will be the mobile telephone, PDA, and
laptop to seamlessly access the voice communication, high-speed information services, and
entertainment broadcast services. Figure 1 illustrates elements and techniques to support the




                                                                                              10
adaptability of the 4G domain. The fourth generation will encompass all systems from various
networks, public to private; [2]


4G MOBILE COMMUNICATIONSYSTEMS

International   Mobile     Telecommunications’      -    2000(IMT-2000)      and    the    Universal
MobileTelecommunications System (UMTS) will be among the first 3G mobile communication
systems to offer wireless wideband multimedia services using the Internet protocol. Two
important technological changes will facilitate this advancement. The first change is a shift from
last-generation radio-access technologies such as the global system for mobile (GSM)
communication, CDMAOne (an IS-95 code division multiple access standard), and personal digital
cellular (PDC) toward more sophisticated systems with higher data-transfer rates such as the
enhanced data. fourth-generation mobile communication systems will combine standardized
streaming with arrange unique services to provide high-quality content that meets the specific
needs of the rapidly growing mobile market. GSM environment (EDGE), wideband CDMA
(WCDMA), and cdma2000.As Figure 1 illustrates, the second important technology shift is from a
vertically integrated to a horizontally layered service environment. A horizontally layered4G
service network seamlessly integrates Internet protocol transport into a mobile service
environment with a variety of access networks, opening up many new opportunities for IP-based
mobile applications. For example, mobile terminals will be able to access existing Internet content
through protocols and markup languages such as WAP and WML that are optimized for wireless
application scenarios. 4Gmobile communications will have transmission rates up to 20 Mbps_
higher than of 3G. The technology is expected to be available by the year 2010. 4G is being
developed with the following objectives: 1. Speeds up to 50 times higher than of 3G. However, the
actual available bandwidth of 4G is expected to be about 10 Mbps.2. Three-dimensional virtual
reality_imaginepersonal video avatars and realistic holograms, and the ability to feel as if you are
present at an event even if you are not. People, places, and products will be able to interact as the
cyber and real world’s merge.[3]




                                                                                                  11
The fourth generation
4G mobile communications will have transmission rates up to 20 Mbps—higher than of 3G.
The technology is expected to be available by the year2010. Presently, NTT Do Como and
Hewlett-Packard are on their agenda to make it available by the year 2006.4G is being
developed with the following objectives:1. Speeds up to 50 times higher than of 3G.However,
the actual available bandwidth of 4G is expected to be about 10 Mbps.2. Three-dimensional
virtual reality—imagine personal video avatarsand realistic holograms, and the ability to feel
as if you are present at an event even if you are not. People, places, and products will be able
to interact as the cyber and real world’s merge.3. Increased interaction between
corroborating technologies; the smart card in your phone will automatically pay for goods as
you pass a linked payment kiosk, or will tell your car to warm-up in the morning as your
phone has noted you leaving the house.Ericsson and the University of California are jointly
researching CDMAwireless access technology, advanced antenna systems, next-generation
mobile    Internet,      quality   of   service,   power   amplifier   technology,   and   wireless
accessnetworks.Other 4G applications include high-performance streaming of multimedia
content based on agent technology andscalable media coding methods.
4G will solve problems like limited bandwidth in 3G when people are moving and uncertainty
about the availability of bandwidth for streaming to all users at alltimes. One of the key
requirements is torealise a wireless 4G IP-based access system. The ultimate objective is to
create a protocol suite and radio communication schemes to achieve broadband
mobileCommunication in 4G wireless systems. Anew protocol suite for 4G wireless
systemsSupported by Department of Defense (DOD) contains:
1. Transport-layer protocols
2. Error-control protocols
3. Medium-access protocol

4. Mobility management

5. Simulation test bed

6. Physical test bed [3]



                                                                                                12
Motivation for 4G Research Before 3G Has Not Been Deployed?
    3G performance may not be sufficient to meet needs of future high-performance
    applications like multi-media, full-motion video, wireless teleconferencing. We need a
    network technology that extends 3G capacity by an order of magnitude.
    There are multiple standards for 3G making it difficult to roam and interoperate across
    networks. we need global mobility and service portability


    3G is based on primarily a wide-area concept. We need hybrid networks that utilize
    both wireless LAN (hot spot) concept and cell or base-station wide area network
    design.
    We need wider bandwidth
    Researchers have come up with spectrally more efficient modulation schemes that can
    not be retrofitted into 3G infrastructure
    We need all digital packet networks that utilize IP in its fullest form with converged
    voice and data capability.[3]




                                                                                             13
Comparing Key Parameters of 4G with 3G

                                  3G

                           (including2.5G,sub3G)             4G




Major       Requirement Predominantly voice driven - data Converged data and voice over
Driving Architecture       was always add on                 IP

Network Architecture       Wide area cell-based              Hybrid - Integration of Wireless
                                                             LAN (WiFi, Bluetooth) and wide
                                                             area

Speeds                     384 Kbps to 2 Mbps                20 to 100 Mbps in mobile mode

Frequency Band             Dependent on country or continent Higher frequency bands (2-8
                           (1800-2400 MHz)                   GHz)

Bandwidth                  5-20 MHz                          100 MHz (or more)

Switching Design Basis     Circuit and Packet                All digital with packetized voice

Access Technologies        W-CDMA, 1xRTT, Edge               OFDM     and   MC-CDMA (Multi
                                                             Carrier CDMA)

Forward Error Correction Convolutional rate 1/2, 1/3         Concatenated coding scheme

Component Design           Optimized antenna design, multi- Smarter     Antennas,    software
                           band adapters                     multiband and wideband radios

IP                         A number of air link protocols, All IP (IP6.0)
                           including IP 5.0




                                                                                       14
15
16
What is needed to Build 4G Networks of Future?

To achieve a 4G standard, a new approach is needed to avoid the divisiveness we've seen in
the 3G realm. One promising underlying technology to accomplish this is multicarrier
modulation (MCM), a derivative of frequency-division multiplexing. Forms of multicarrier
systems are currently used in digital subscriber line (DSL) modems, and digital audio/video
broadcast (DAB/DVB). MCM is a baseband process that uses parallel equal bandwidth sub
channels to transmit information. Normally implemented with Fast Fourier transform (FFT)
techniques, MCM's advantages include better performance in the inter symbol interference
(ISI) environment, and avoidance of single-frequency interferers. However, MCM increases
the peak-to-average ratio (PAVR) of the signal, and to overcome ISI a cyclic extension or guard
band must be added to the data.

       Cyclic extension works as follows: If N is the original length of a block, and the
channel's response is of length M, the cyclically extended symbol has a new length of N + M - 1.
The image presented by this sequence, to the convolution with the channel, looks as if it was
convolved with a periodic sequence consisting of a repetition of the original block of N.
Therefore, the new symbol of length N + M - 1 sampling periods has no ISI. The cost is an
increase in energy and encoded bits added to the data. At the MCM receiver, only N samples
are processed, and M - 1 samples are discarded, resulting in a loss in signal-to-noise ratio
(SNR) as shown in Equation 1.

SNR loss=10 log ((N+M-1)/N) db-------- (1)

Two different types of MCM are likely candidates for 4G as listed in Table 1. These include
multicarrier code division multiple access (MC-CDMA) and orthogonal frequency division
multiplexing (OFDM) using time division multiple access (TDMA). MC-CDMA is actually OFDM
with a CDMA overlay. Similar to single-carrier CDMA systems, the users are multiplexed with
orthogonal codes to distinguish users in MC-CDMA. However, in MC-CDMA, each user can be
allocated several codes, where the data is spread in time or frequency. Either way, multiple
users access the system simultaneously. In OFDM with TDMA, the users are allocated time


                                                                                             17
intervals to transmit and receive data. As with 3G systems, 4G systems have to deal with
issues of multiple access interference and timing. [3]


       Why OFDM?

       OFDM overcomes most of the problems with both FDMA and TDMA (ie ICI and ISI).
OFDM splits the available bandwidth in to many narrow band channels. The carriers for each
channel are orthogonal to one another allowing them to be spaced very close together, with
no overhead as in the FDMA. Because of this there is no great need for users to be time
multiplexed as in TDMA, thus there is no overhead associated with switching between the
users. Each carrier in an OFDM signal has a very narrow bandwidth (i.e. 1 K Hz), thus the
resulting symbol rate is low. This results in signal having a high tolerance to multipath delay
spread, as a delay spread must be very long to cause ISI ( i.e. >500 μsec).[3]


       THE 4G TRANSCEIVER:

The structure of a 4G transceiver is similar to any other wideband wireless transceiver.
Variances from a typical transceiver are mainly in the baseband processing. A multicarrier
modulated signal appears to the RF/IF section of the transceiver as a broadband high PAVR
signal. Base stations and mobiles are distinguished in that base stations transmit and receive/
decode more than one mobile, while a mobile is for a single user. A mobile may be a cell
phone, a computer, or other personal communication device.

     The line between RF and baseband will be closer for a 4G system. Data will be converted
from analog to digital or vice versa at high data rates to increase the flexibility of the system.
Also, typical RF components such as power amplifiers and antennas will require sophisticated
signal processing techniques to create the capabilities needed for broadband high data rate
signals. Figure 1 shows a typical RF/IF section for a transceiver. In the transmit path in phase
and quadrature (I&Q) signals are unconverted to an IF, and then converted to RF and
amplified for transmission. In the receive path the data is taken from the antenna at RF,
filtered, amplified, and down converted for baseband processing. The transceiver provides
power control, timing and synchronization, and frequency information. When multicarrier
                                                                                               18
modulation is used, frequency information is crucial. If the data is not synchronized properly
the transceiver will not be able to decode it. [3]




4G PROCESSING:

Figure 2 shows a high-level block diagram of the transceiver baseband processing section.
Given that 4G is based on a multicarrier technique, key baseband components for the
transmitter and receiver are the FFT and its inverse (IFFT). In the transmit path the data is
generated, coded, modulated, transformed, cyclically extended, and then passed to the RF/IF
section. In the receive path the cyclic extension is removed, the data is transformed, detected,
and decoded. If the data is voice, it goes to a vocoder. The baseband subsystem will be
implemented with a number of ICs, including digital signal processors (DSPs),
microcontrollers, and ASICs. Software, an important part of the transceiver, implements the
different algorithms, coding, and overall state machine of the transceiver. The base station
could have numerous DSPs. For example, if smart antennas are used, each user needs access
to a DSP to perform the needed adjustments to the antenna beam.




                                                                                             19
RECEIVER SECTION:

     4G will require an improved receiver section, compared to 3G, to achieve the desired
performance in data rates and reliability of communication. As shown in Equation 2,
Shannon's Theorem specifies the minimum required SNR for reliable communication:

SNR=2C/BW-------------- (3)

Where C is the channel capacity (which is the data rate), and BW is the bandwidth For 3G,
using the 2-Mbps data rate in a 5-MHz bandwidth, the SNR is only 1.2 dB. In 4G, approximately
12-dB SNR is required for a 20-Mbps data rate in a 5-MHz bandwidth. This shows that for the
increased data rates of 4G, the transceiver system must perform significantly better than 3G.
The receiver front end provides a signal path from the antenna to the baseband processor. It
consists of a band pass filter, a low-noise amplifier (LNA), and a down converter. De-pending
on the type of receiver there could be two down conversions (as in a super-heterodyne
receiver), where one down conversion converts the signal to an IF. The signal is then filtered
and then down converted to or near baseband to be sampled.

      The other configuration has one down conversion, as in a homodyne (zero IF or ZIF)
receiver, where the data is converted directly to baseband. The challenge in the receiver
design is to achieve the required sensitivity, intermodulation, and spurious rejection, while
operating at low power.

                                                                                           20
BASEBAND PROCESSING:

      The error correction coding of 4G has not yet been proposed, however, it is known that
4G will provide different levels of QoS, including data rates and bit error rates. It is likely that
a form of concatenated coding will also be used, and this could be a turbo code as used in 3G,
or a combination of a block code and a convolution code. This increases the complexity of the
baseband processing in the receive section. 4G baseband signal-processing components will
include ASICs, DSPs, microcontrollers, and FPGAs. Baseband processing techniques such as
smart antennas and multi-user detection will be required to reduce interference.

      MCM is a baseband process. The subcarriers are created using IFFT in the transmitter,
and FFT is used in the receiver to recover the data. A fast DSP is needed for parsing and
processing the data. Multi-user detection (MUD) is used to eliminate the multiple access
interference (MAI) present in CDMA systems [3].


       TRANSMITTER SECTION:

      As the data rate for 4G increases, the need for a clean signal also increases. One way to
increase capacity is to increase frequency reuse. With the wider bandwidth system and high
PAVR associated with 4G, it will be difficult to achieve good performance without help of
linearity techniques (for example, predistortion of the signal to the PA). To effectively
accomplish this task, feedback between the RF and baseband is required. The algorithm to
perform the feedback is done in the DSP, which is part of the baseband data processing. Power
control will also be important in 4G to help achieve the desired performance; this helps in
controlling high PAVR - different services need different levels of power due to the different
rates and QoS levels required.

       The digital-to-analog converter (DAC) is an important piece of the transmit chain. It
requires a high slew rate to minimize distortion, especially with the high PAVR of the MCM
signals. Generally, data is oversampled 2.5 to 4 times; by increasing the oversampling ratio of
the DAC, the step size between samples decreases. This minimizes distortion. In the baseband


                                                                                                 21
processing section of the transmit chain, the signal is encoded, modulated, transformed using
an IFFT, and then a cyclic extension is added. Dynamic packet assignment or dynamic
frequency selection are techniques which can increase the capacity of the system. Feedback
from the mobile is needed to accomplish these techniques. The baseband processing will have
to be fast to support the high data rates. [3]




       APPLICATIONS

MOBILE STREAMING CHALLENGES
The widespread implementation of mobile streaming services faces two major challenges: access
network and terminal heterogeneity, and content protection.


Heterogeneity
In the future, we will have access to a variety of mobile terminals with a wide range of display sizes
and capabilities. In addition, different radio-access networks will make multiple maximum-access
link speeds available. Because of the physical characteristics of cellular radio networks, the quality
and, thus, the data rate of an ongoing connection will also vary, contributing to the heterogeneity
problem. One way to address heterogeneity is to use appropriately designed capability exchange
mechanisms that enable the terminal and media server to negotiate mobile terminal and mobile
network capabilities and user preferences. This approach lets the server send multimedia data
adapted to the user’s mobile terminal and the network. For example, a user accessing a specific
service via a WCDMAnetwork could get the content delivered at a higher bitrate than someone
using a general packet radio service or GSM network. Similarly, when a person using a mobile
Multimedia terminal with a built-in low quality speaker plugs in a high-fidelity headphone; a
dynamic capability exchange takes place, upgrading the transmission to a high-quality audio stream
for the remainder of the session. A related problem is how to efficiently deliverstreamedmultimedia
content over various radio-access networks with different transmission conditions. This is
achievable



                                                                                                   22
Figure 1.The shift from a vertically integrated to a horizontally layered mobile service environment.
4Gnetwork seamlessly integrate Internet protocol transport with a variety of access networks[3].



STREAMING STANDARDIZATION
4G multimedia applications. In addition to mobile addresses other applications such as are
less complex than for conversational services, audio compression/decompression software in
endusercommon standardized format because it is unlikely equipment will help reduce
terminal costs. Expensive than setting up content for several formatted text into mobile
multimedia applications. Furthermore, preparing and providing content in one Future. Using
standardized components such as Internet Streaming Media Alliance (ISMA) and the
messaging services can include text, images, audio, Mobile streaming services in particular
require a multimedia protocol stacks and codecs_video and proprietary Internet streaming
formats in the near proprietary streaming solutions individually. We must receiving
multimedia    messages.     Multimedia     service.   This   service   integrates   simultaneously
playingSeveral organization and industry groups including the short video clips, or video-
stream URLs.standardized format is less time consuming and Streaming services as an
important building block of streaming standardization, it is also require to that mobile
terminals will be able to support all the need for standardization of streaming services. The
protocols and terminals for streaming applications There are some standard specifies both
protocols andto address mobile streaming standardization. Video, audio, images, and video

                                                                                                   23
conferencing and services for composing and We have to use the mobile packet-switched
streaming which require media input devices and encoders. Wireless Multimedia Forum
(WMF) have recognized




Figure 3. Overview of streaming client
To enable interoperability between content servers, especially when inter working with MMS,
the standard specifies using MPEG-4 as an optional file format for storing media on the server.
The standardization process selected individual codes on the basis of both compression
efficiency and complexity. When combined using the SMIL presentation description language,
the codes enable rich multimedia presentations and applications, including video, audio,
slideshows, and Multilanguage subtitling. Figure 3 shows the logical components and data
flow in a block diagram of a Streaming Standardization mobile-streaming terminal, including
the individual codec’s and presentation control. The network transmits the data and passes it
to the application from Standard format link Layer. The application demultiplexes the data
and distributes it to the corresponding video and audio decoders. TheMultimedia Streaming
Technology In 4g Mobile Communication Systems streaming standard offers the possibility of
creating presentations in which several media elements such as video, audio, images, and
formatted text play at the same time. SMIL, an XML-based presentation language developed by

                                                                                            24
the World Wide Web Consortium, is the _glue_ that combines these different elements to
create an interactive multimedia presentation. SMIL is HTML with additional notions of time
and temporal behavior. Thus, it can describe a media screen and control the placement of
media elements in space and time. The streaming client interprets the SMIL scene description
and uses it to control the spatial layout and synchronization in the multimedia presentation.
The standard specifically uses the SMIL 2.0 Basic Language Profile as well as the Event Timing,
Meta Information, and Media Clipping modules. The additional modules add functionality such
as changes in the presentation schedule based on user interaction (Event Timing), sending
etainformation about the multimedia data (MetaInformation), and rendering only parts of a
transmitted media stream (Media- Clipping). In addition, a streaming client can support
thePrefetchControl module, which lets the content creator include hints about when to start a
media stream.[3]


VIRTUAL NAVIGATION AND TELEGEOPROCESSING:-

You will be able to see the internal layout of a building during an emergency rescue. This type
of application is some time referred to as ‘telegeoprocessing’.[3]

.

TELEMEDICINE:-

A paramedic assisting a victim of a traffic accident in a remote location could access medical
records (X-rays) and establish a video conference so that a remotely based surgeon could
provide ‘on-scene’ assistance.[3]

CRISIS MANAGEMENT APPLICATION

    In the event of natural disasters where the entire communications infrastructure is in
disarray, restoring communications quickly is essential. With wideband wireless mobile
communications, limited and even total communication capability (including Internet and
video services) could be set up within hours instead of days or even weeks required at present
for restoration of wire line communications.[3]

                                                                                            25
ADVANTAGES OF 4G:-

1. Support for interactive multimedia services like teleconferencing and wireless Internet.

2. Wider bandwidths and higher bitrates.

3. Global mobility and service portability.

4. Scalability of mobile network.

5. Entirely Packet-Switched networks.

6. Digital network elements.

7. Higher band widths to provide multimedia services at lower cost(up to 100 Mbps).

8. Tight network security[4]




LIMITATIONS:-

Although the concept of 4G communications shows much promise, there are still limitations
that must be addressed. A major concern is interoperability between the signaling techniques
that are planned for use in 4G (3XRTT and WCDMA).

Cost is another factor that could hamper the progress of 4G technology. The equipment
required to implement the next-generation network are still very expensive.

A Key challenge facing deployment of 4G technologies is how to make the network
architectures compatible with each other. This was one of the unmet goals of 3G.

AS regards the operating area, rural areas and many buildings in metropolitan areas are not
being served well by existing wireless networks.[4]




                                                                                              26
CONCLUSION:

System designers and services providers are looking forward to a true wireless broadband
cellular system, or 4G. To achieve the goals of 4G, technology will need to improve
significantly in order to handle the intensive algorithms in the baseband processing and the
wide bandwidth of a high PAVR signal. Novel techniques will also have to be employed to help
the system achieve the desired capacity and throughput. High-performance signal processing
will have to be used for the antenna systems, power amplifier, and detection of the signal. A
number of spectrum allocation decisions, spectrum standardization decisions, spectrum
availability decisions, technology innovations, component development, signal processing and
switching enhancements and inter-vendor cooperation have to take place before the vision of
4G will materialize. We think that 3G experiences - good or bad, technological or business -
will be useful in guiding the industry in this effort. To sketch out a world where mobile
devices and services are ubiquitous and the promise of future fourth generation (4G) mobile
networks enables things only dreamed of, we believe that 4G will probably become an IP-
based network today.[4]




                                                                                          27
Reference
   1. http://www.seminarprojects.com/Thread-4g-mobile-communication-

   system-a-seminar-report#ixzz1ZzgENyWK
   2. www.flarion.com

   3. http://www.net work magazine.com4.www.ist-wsi.org

   4. www.nttdocomo.com




                                                                       28

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4 g technology pdf file

  • 1. 4G TECHNOLOGY (MOBILE COMMUCATION) Submitted by: SAURABH BANSAL B.TECCHEH (E&C), III Semester Under the Guidance of (Miss Shally goyal) Amity School of Engineering AMITY UNIVERSITY RAJASTHAN 1
  • 3. Certificate This is to certify that the Report entitled 4G TECHNOLOGY FOR MOBILECOMMUNICATION submitted by SAURABH BANSALwith Enrolment No.A20405110054on October 2011 is his own work and has been carried out under my supervision. It is recommended that the candidate may now be evaluated for his work by the University. Submitted by: Submitted to: SAURABH BANSAL Miss Shally goyal Signature: Lecturer (Electronics) Signature: Date: 3
  • 4. Acknowledgement .I owe a great many thanks to many people who helped and supported me during the writing of this Project Report. I express my profound gratitude to Dr.SanyogRawat, the programme coordinator of Electronics & Communications for allowing me to proceed with this term paper. My deepest thanks to my guide Miss ShallyGoyal(Dept. of Electronics and Communication Engineering) the Guide of the project for guiding and correcting various documents of mine with attention and care. She has taken pain to go through the project and make necessary correction as and when needed. I express my thanks to Dr.Umesh kumarDwivedi (Dept. of electronics and communication engineering) for extending his support. I would also thank my Institution and my faculty members without whom this project would have been a distant reality. I also extend my heartfelt thanks to my family and well-wishers. SAURABH BANSAL B.TECH ECE III SEM 4
  • 5. TABLE OF CONTENTS 1. ABSTRACT 06 2. WELCOME TO THE 4G 07 2.1. INTRODUCTION 07 2.2. HISTORY 08 2.3. WHAT IS 4G? 10 2.4. VISION OF 4G 10 3. 4G MOBILE COMMUNICATION SYSTEMS 11 3.1. THE FOURTH GENERATION 12 3.2. MOTIVATION FOR 4G RESEARCH BEFORE 3G HAS NOT BEEN DEPLOYED? 13 3.3. COMPARING KEY PARAMETERS OF 4G WITH 3G 14 3.4. WHAT IS NEEDED TO BUILD 4G NETWORKS OF FUTURE? 17 3.5. WHY OFDM? 18 3.6. THE 4G TRANSCEIVER 18 4. 4G PROCESSING 19 4.1. RECEIVER SECTION 20 4.2. BASEBAND PROCESSING 21 4.3. TRANSMITTER SECTION 21 5. APPLICATIONS 22 5.1. MOBILE STREAMING CHALLENGES 22 5.2. HETEROGENEITY 22 5.3. STREAMING STANDARDIZATION 23 5.4. VIRTUAL NAVIGATION AND TELEGEOPROCESSING 25 5.5. TELEMEDICINE 25 5.6. CRISIS MANAGEMENT APPLICATION 25 6. ADVANTAGES OF 4G 26 7. LIMITATIONS 26 8. CONCLUSION 27 9. REFERENCE 28 5
  • 6. ABSTRACT Third-generation (3G) mobile networks face a new rival: so-called 4G. And, astonishingly, the new networks may even be profitable. Alvin Toffler, an eminent futurologist, once said, “THE FUTURE ALWAYS COMES TOO FAST, BUT IN THE WRONG ORDER”. The state of wireless telecoms is a classic example. Even as 3G mobile networks are being switched on around the world, a couple of years later than planned, attention is shifting to what comes next: a group of newer technologies that are, inevitably, being called Fourth Generation Mobile Networks (4G). 4G is all about an integrated, global network that's based on an open systems approach. The goal of 4G is to replace the current proliferation of core cellular networks with a single worldwide cellular core network standard based on IP for control, video, packet data, and VoIP. This integrated 4Gmobile system provides wireless users an affordable broadband mobile access solutions for the applications of secured wireless mobile Internet services with value-added QoS. This paper gives the reasons for the evolution of 4G, though 3G has not deployed completely. And then gives the information on the structure of the transceiver for 4G followed by the modulation techniques needed for the 4G. Later this gives the information about the 4G processing .Finally concludes with futuristic views for the quick emergence of this emerging technology. [1] 6
  • 7. Welcome to the 4G: Welcome to the 4G The term 4G is used broadly to include several types of broadband wireless access communication systems, not only cellular telephone systems. One of the terms used to describe 4G is MAGIC—Mobile multimedia anytime anywhere Global mobility support integrated wireless solution and customized personal service. The fourth generation of mobile networks will truly turn the current mobile phone networks, in to end to end IP based networks .If 4G is implemented correctly, it will truly harmonise globalroaming [2] INTRODUCTION While 3G hasn't quite arrived, designers are already thinking about 4G technology. With it comes challenging RF and baseband design headaches. Cellular service providers are slowly beginning to deploy third-generation (3G) cellular services. As access technology increases, voice, video, multimedia, and broadband data services are becoming integrated into the same network. The hope once envisioned for 3G as a true broadband service has all but dwindled away. It is apparent that 3G systems, while maintaining the possible 2-Mbps data rate in the standard, will realistically achieve 384-kbps rates. To achieve the goals of true broadband cellular service, the systems have to make the leap to a fourth-generation (4G) network. This is not merely a numbers game. 4G is intended to provide high speed, high capacity, low cost per bit, IP based services. The goal is to have data rates up to 20 Mbps, even when used in such scenarios as a vehicle traveling 200 kilometers per hour. The move to 4G is complicated by attempts to standardize on a single 3G protocol. Without a single standard on which to build, designers face significant additional challenges[2]. 7
  • 8. HISTORY The history and evolution of mobile service from the 1G (first generation) to fourth generation are discussed in this section. Table 1 presents a short history of mobile telephone technologies. This process began with the designs in the 1970s that have become known as 1G. The earliest systems were implemented based on analog technology and the basic cellular structure of mobile communication. Many fundamental problems were solved by these early systems. Numerous incompatible analog systems were placed in service around the world during the 1980s.The 2G (second generation) systems designed in the 1980s were still used mainly for voice applications but were based on digital technology, including digital signal processing techniques. These 2G systems provided circuit-switched data communication services at a low speed. The competitive rush to design and implement digital systems led again to a variety of different and incompatible standards such as GSM (global system mobile), mainly in Europe; TDMA (time division multiple access) (IS-54/IS- 136) in the U.S.; PDC (personal digital cellular) in Japan; and CDMA (code division multiple access) (IS-95), another U.S. system. These systems operate nationwide or internationally and are today's mainstream systems, although the data rate for users in these system is very limited. During the 1990s, two organizations worked to define the next, or 3G, mobile system, which would eliminate previous incompatibilities and become a truly global system. The 3G system would have higher quality voice channels, as well as broadband data capabilities, up to 2 Mbps. Unfortunately, the two groups could not reconcile their differences, and this decade will see the introduction of two mobile standards for 3G. In addition, China is on the verge of implementing a third 3G system. An interim step is being taken between 2G and 3G, the 2.5G. It is basically an enhancement of the two major 2G technologies to provide increased capacity on the 2G RF (radio frequency) channels and to introduce higher throughput for data service, up to 384 kbps. A very important aspect of 2.5G is that the data channels are optimized for packet data, which introduces access to the Internet from mobile devices, whether telephone, PDA (personal digital assistant), or laptop. However, the demand for higher access speed multimedia communication in today's society, which greatly depends on computer communication in digital format, seems unlimited. According to the historical indication of 8
  • 9. a generation revolution occurring once a decade, the present appears to be the right time to begin the research on a 4G mobile communication system. Symbols: 1xRTT = 2.5G CDMA data service up to 384 kbps AMPS = advanced mobile phone service CDMA = code division multiple access EDGE = enhanced data for global evolution FDMA = frequency division multiple access GPRS = general packet radio system GSM = global system for mobile NMT = Nordic mobile telephone PDC = personal digital cellular PSTN = public switched telephone network TACS = total access communications system TDMA = time division multiple access WCDMA = wideband CDMA[2] 9
  • 10. What is 4G? 4G takes on a number of equally true definitions, depending on who you are talking to. In simplest terms, 4G is the next generation of wireless networks that will replace 3G networks sometimes in future. In another context, 4G is simply an initiative by academic R&D labs to move beyond the limitations and problems of 3G which is having trouble getting deployed and meeting its promised performance and throughput. In reality, as of first half of 2002, 4G is a conceptual framework for or a discussion point to address future needs of a universal high speed wireless network that will interface with wire line backbone network seamlessly.[2] VISION OF 4G This new generation of wireless is intended to complement and replace the 3G systems, perhaps in 5 to 10 years. Accessing information anywhere, anytime, with a seamless connection to a wide range of information and services, and receiving a large volume of information, data, pictures, video, and so on, are the keys of the 4G infrastructures. The future 4G infrastructures will consist of a set of various networks using IP (Internet protocol) as a common protocol so that users are in control because they will be able to choose every application and environment. Based on the developing trends of mobile communication, 4G will have broader bandwidth, higher data rate, and smoother and quicker handoff and will focus on ensuring seamless service across a multitude of wireless systems and networks. The key concept is integrating the 4G capabilities with all of the existing mobile technologies through advanced technologies. Application adaptability and being highly dynamic are the main features of 4G services of interest to users. These features mean services can be delivered and be available to the personal preference of different users and support the users' traffic, air interfaces, radio environment, and quality of service. Connection with the network applications can be transferred into various forms and levels correctly and efficiently. The dominant methods of access to this pool of information will be the mobile telephone, PDA, and laptop to seamlessly access the voice communication, high-speed information services, and entertainment broadcast services. Figure 1 illustrates elements and techniques to support the 10
  • 11. adaptability of the 4G domain. The fourth generation will encompass all systems from various networks, public to private; [2] 4G MOBILE COMMUNICATIONSYSTEMS International Mobile Telecommunications’ - 2000(IMT-2000) and the Universal MobileTelecommunications System (UMTS) will be among the first 3G mobile communication systems to offer wireless wideband multimedia services using the Internet protocol. Two important technological changes will facilitate this advancement. The first change is a shift from last-generation radio-access technologies such as the global system for mobile (GSM) communication, CDMAOne (an IS-95 code division multiple access standard), and personal digital cellular (PDC) toward more sophisticated systems with higher data-transfer rates such as the enhanced data. fourth-generation mobile communication systems will combine standardized streaming with arrange unique services to provide high-quality content that meets the specific needs of the rapidly growing mobile market. GSM environment (EDGE), wideband CDMA (WCDMA), and cdma2000.As Figure 1 illustrates, the second important technology shift is from a vertically integrated to a horizontally layered service environment. A horizontally layered4G service network seamlessly integrates Internet protocol transport into a mobile service environment with a variety of access networks, opening up many new opportunities for IP-based mobile applications. For example, mobile terminals will be able to access existing Internet content through protocols and markup languages such as WAP and WML that are optimized for wireless application scenarios. 4Gmobile communications will have transmission rates up to 20 Mbps_ higher than of 3G. The technology is expected to be available by the year 2010. 4G is being developed with the following objectives: 1. Speeds up to 50 times higher than of 3G. However, the actual available bandwidth of 4G is expected to be about 10 Mbps.2. Three-dimensional virtual reality_imaginepersonal video avatars and realistic holograms, and the ability to feel as if you are present at an event even if you are not. People, places, and products will be able to interact as the cyber and real world’s merge.[3] 11
  • 12. The fourth generation 4G mobile communications will have transmission rates up to 20 Mbps—higher than of 3G. The technology is expected to be available by the year2010. Presently, NTT Do Como and Hewlett-Packard are on their agenda to make it available by the year 2006.4G is being developed with the following objectives:1. Speeds up to 50 times higher than of 3G.However, the actual available bandwidth of 4G is expected to be about 10 Mbps.2. Three-dimensional virtual reality—imagine personal video avatarsand realistic holograms, and the ability to feel as if you are present at an event even if you are not. People, places, and products will be able to interact as the cyber and real world’s merge.3. Increased interaction between corroborating technologies; the smart card in your phone will automatically pay for goods as you pass a linked payment kiosk, or will tell your car to warm-up in the morning as your phone has noted you leaving the house.Ericsson and the University of California are jointly researching CDMAwireless access technology, advanced antenna systems, next-generation mobile Internet, quality of service, power amplifier technology, and wireless accessnetworks.Other 4G applications include high-performance streaming of multimedia content based on agent technology andscalable media coding methods. 4G will solve problems like limited bandwidth in 3G when people are moving and uncertainty about the availability of bandwidth for streaming to all users at alltimes. One of the key requirements is torealise a wireless 4G IP-based access system. The ultimate objective is to create a protocol suite and radio communication schemes to achieve broadband mobileCommunication in 4G wireless systems. Anew protocol suite for 4G wireless systemsSupported by Department of Defense (DOD) contains: 1. Transport-layer protocols 2. Error-control protocols 3. Medium-access protocol 4. Mobility management 5. Simulation test bed 6. Physical test bed [3] 12
  • 13. Motivation for 4G Research Before 3G Has Not Been Deployed? 3G performance may not be sufficient to meet needs of future high-performance applications like multi-media, full-motion video, wireless teleconferencing. We need a network technology that extends 3G capacity by an order of magnitude. There are multiple standards for 3G making it difficult to roam and interoperate across networks. we need global mobility and service portability 3G is based on primarily a wide-area concept. We need hybrid networks that utilize both wireless LAN (hot spot) concept and cell or base-station wide area network design. We need wider bandwidth Researchers have come up with spectrally more efficient modulation schemes that can not be retrofitted into 3G infrastructure We need all digital packet networks that utilize IP in its fullest form with converged voice and data capability.[3] 13
  • 14. Comparing Key Parameters of 4G with 3G 3G (including2.5G,sub3G) 4G Major Requirement Predominantly voice driven - data Converged data and voice over Driving Architecture was always add on IP Network Architecture Wide area cell-based Hybrid - Integration of Wireless LAN (WiFi, Bluetooth) and wide area Speeds 384 Kbps to 2 Mbps 20 to 100 Mbps in mobile mode Frequency Band Dependent on country or continent Higher frequency bands (2-8 (1800-2400 MHz) GHz) Bandwidth 5-20 MHz 100 MHz (or more) Switching Design Basis Circuit and Packet All digital with packetized voice Access Technologies W-CDMA, 1xRTT, Edge OFDM and MC-CDMA (Multi Carrier CDMA) Forward Error Correction Convolutional rate 1/2, 1/3 Concatenated coding scheme Component Design Optimized antenna design, multi- Smarter Antennas, software band adapters multiband and wideband radios IP A number of air link protocols, All IP (IP6.0) including IP 5.0 14
  • 15. 15
  • 16. 16
  • 17. What is needed to Build 4G Networks of Future? To achieve a 4G standard, a new approach is needed to avoid the divisiveness we've seen in the 3G realm. One promising underlying technology to accomplish this is multicarrier modulation (MCM), a derivative of frequency-division multiplexing. Forms of multicarrier systems are currently used in digital subscriber line (DSL) modems, and digital audio/video broadcast (DAB/DVB). MCM is a baseband process that uses parallel equal bandwidth sub channels to transmit information. Normally implemented with Fast Fourier transform (FFT) techniques, MCM's advantages include better performance in the inter symbol interference (ISI) environment, and avoidance of single-frequency interferers. However, MCM increases the peak-to-average ratio (PAVR) of the signal, and to overcome ISI a cyclic extension or guard band must be added to the data. Cyclic extension works as follows: If N is the original length of a block, and the channel's response is of length M, the cyclically extended symbol has a new length of N + M - 1. The image presented by this sequence, to the convolution with the channel, looks as if it was convolved with a periodic sequence consisting of a repetition of the original block of N. Therefore, the new symbol of length N + M - 1 sampling periods has no ISI. The cost is an increase in energy and encoded bits added to the data. At the MCM receiver, only N samples are processed, and M - 1 samples are discarded, resulting in a loss in signal-to-noise ratio (SNR) as shown in Equation 1. SNR loss=10 log ((N+M-1)/N) db-------- (1) Two different types of MCM are likely candidates for 4G as listed in Table 1. These include multicarrier code division multiple access (MC-CDMA) and orthogonal frequency division multiplexing (OFDM) using time division multiple access (TDMA). MC-CDMA is actually OFDM with a CDMA overlay. Similar to single-carrier CDMA systems, the users are multiplexed with orthogonal codes to distinguish users in MC-CDMA. However, in MC-CDMA, each user can be allocated several codes, where the data is spread in time or frequency. Either way, multiple users access the system simultaneously. In OFDM with TDMA, the users are allocated time 17
  • 18. intervals to transmit and receive data. As with 3G systems, 4G systems have to deal with issues of multiple access interference and timing. [3] Why OFDM? OFDM overcomes most of the problems with both FDMA and TDMA (ie ICI and ISI). OFDM splits the available bandwidth in to many narrow band channels. The carriers for each channel are orthogonal to one another allowing them to be spaced very close together, with no overhead as in the FDMA. Because of this there is no great need for users to be time multiplexed as in TDMA, thus there is no overhead associated with switching between the users. Each carrier in an OFDM signal has a very narrow bandwidth (i.e. 1 K Hz), thus the resulting symbol rate is low. This results in signal having a high tolerance to multipath delay spread, as a delay spread must be very long to cause ISI ( i.e. >500 μsec).[3] THE 4G TRANSCEIVER: The structure of a 4G transceiver is similar to any other wideband wireless transceiver. Variances from a typical transceiver are mainly in the baseband processing. A multicarrier modulated signal appears to the RF/IF section of the transceiver as a broadband high PAVR signal. Base stations and mobiles are distinguished in that base stations transmit and receive/ decode more than one mobile, while a mobile is for a single user. A mobile may be a cell phone, a computer, or other personal communication device. The line between RF and baseband will be closer for a 4G system. Data will be converted from analog to digital or vice versa at high data rates to increase the flexibility of the system. Also, typical RF components such as power amplifiers and antennas will require sophisticated signal processing techniques to create the capabilities needed for broadband high data rate signals. Figure 1 shows a typical RF/IF section for a transceiver. In the transmit path in phase and quadrature (I&Q) signals are unconverted to an IF, and then converted to RF and amplified for transmission. In the receive path the data is taken from the antenna at RF, filtered, amplified, and down converted for baseband processing. The transceiver provides power control, timing and synchronization, and frequency information. When multicarrier 18
  • 19. modulation is used, frequency information is crucial. If the data is not synchronized properly the transceiver will not be able to decode it. [3] 4G PROCESSING: Figure 2 shows a high-level block diagram of the transceiver baseband processing section. Given that 4G is based on a multicarrier technique, key baseband components for the transmitter and receiver are the FFT and its inverse (IFFT). In the transmit path the data is generated, coded, modulated, transformed, cyclically extended, and then passed to the RF/IF section. In the receive path the cyclic extension is removed, the data is transformed, detected, and decoded. If the data is voice, it goes to a vocoder. The baseband subsystem will be implemented with a number of ICs, including digital signal processors (DSPs), microcontrollers, and ASICs. Software, an important part of the transceiver, implements the different algorithms, coding, and overall state machine of the transceiver. The base station could have numerous DSPs. For example, if smart antennas are used, each user needs access to a DSP to perform the needed adjustments to the antenna beam. 19
  • 20. RECEIVER SECTION: 4G will require an improved receiver section, compared to 3G, to achieve the desired performance in data rates and reliability of communication. As shown in Equation 2, Shannon's Theorem specifies the minimum required SNR for reliable communication: SNR=2C/BW-------------- (3) Where C is the channel capacity (which is the data rate), and BW is the bandwidth For 3G, using the 2-Mbps data rate in a 5-MHz bandwidth, the SNR is only 1.2 dB. In 4G, approximately 12-dB SNR is required for a 20-Mbps data rate in a 5-MHz bandwidth. This shows that for the increased data rates of 4G, the transceiver system must perform significantly better than 3G. The receiver front end provides a signal path from the antenna to the baseband processor. It consists of a band pass filter, a low-noise amplifier (LNA), and a down converter. De-pending on the type of receiver there could be two down conversions (as in a super-heterodyne receiver), where one down conversion converts the signal to an IF. The signal is then filtered and then down converted to or near baseband to be sampled. The other configuration has one down conversion, as in a homodyne (zero IF or ZIF) receiver, where the data is converted directly to baseband. The challenge in the receiver design is to achieve the required sensitivity, intermodulation, and spurious rejection, while operating at low power. 20
  • 21. BASEBAND PROCESSING: The error correction coding of 4G has not yet been proposed, however, it is known that 4G will provide different levels of QoS, including data rates and bit error rates. It is likely that a form of concatenated coding will also be used, and this could be a turbo code as used in 3G, or a combination of a block code and a convolution code. This increases the complexity of the baseband processing in the receive section. 4G baseband signal-processing components will include ASICs, DSPs, microcontrollers, and FPGAs. Baseband processing techniques such as smart antennas and multi-user detection will be required to reduce interference. MCM is a baseband process. The subcarriers are created using IFFT in the transmitter, and FFT is used in the receiver to recover the data. A fast DSP is needed for parsing and processing the data. Multi-user detection (MUD) is used to eliminate the multiple access interference (MAI) present in CDMA systems [3]. TRANSMITTER SECTION: As the data rate for 4G increases, the need for a clean signal also increases. One way to increase capacity is to increase frequency reuse. With the wider bandwidth system and high PAVR associated with 4G, it will be difficult to achieve good performance without help of linearity techniques (for example, predistortion of the signal to the PA). To effectively accomplish this task, feedback between the RF and baseband is required. The algorithm to perform the feedback is done in the DSP, which is part of the baseband data processing. Power control will also be important in 4G to help achieve the desired performance; this helps in controlling high PAVR - different services need different levels of power due to the different rates and QoS levels required. The digital-to-analog converter (DAC) is an important piece of the transmit chain. It requires a high slew rate to minimize distortion, especially with the high PAVR of the MCM signals. Generally, data is oversampled 2.5 to 4 times; by increasing the oversampling ratio of the DAC, the step size between samples decreases. This minimizes distortion. In the baseband 21
  • 22. processing section of the transmit chain, the signal is encoded, modulated, transformed using an IFFT, and then a cyclic extension is added. Dynamic packet assignment or dynamic frequency selection are techniques which can increase the capacity of the system. Feedback from the mobile is needed to accomplish these techniques. The baseband processing will have to be fast to support the high data rates. [3] APPLICATIONS MOBILE STREAMING CHALLENGES The widespread implementation of mobile streaming services faces two major challenges: access network and terminal heterogeneity, and content protection. Heterogeneity In the future, we will have access to a variety of mobile terminals with a wide range of display sizes and capabilities. In addition, different radio-access networks will make multiple maximum-access link speeds available. Because of the physical characteristics of cellular radio networks, the quality and, thus, the data rate of an ongoing connection will also vary, contributing to the heterogeneity problem. One way to address heterogeneity is to use appropriately designed capability exchange mechanisms that enable the terminal and media server to negotiate mobile terminal and mobile network capabilities and user preferences. This approach lets the server send multimedia data adapted to the user’s mobile terminal and the network. For example, a user accessing a specific service via a WCDMAnetwork could get the content delivered at a higher bitrate than someone using a general packet radio service or GSM network. Similarly, when a person using a mobile Multimedia terminal with a built-in low quality speaker plugs in a high-fidelity headphone; a dynamic capability exchange takes place, upgrading the transmission to a high-quality audio stream for the remainder of the session. A related problem is how to efficiently deliverstreamedmultimedia content over various radio-access networks with different transmission conditions. This is achievable 22
  • 23. Figure 1.The shift from a vertically integrated to a horizontally layered mobile service environment. 4Gnetwork seamlessly integrate Internet protocol transport with a variety of access networks[3]. STREAMING STANDARDIZATION 4G multimedia applications. In addition to mobile addresses other applications such as are less complex than for conversational services, audio compression/decompression software in endusercommon standardized format because it is unlikely equipment will help reduce terminal costs. Expensive than setting up content for several formatted text into mobile multimedia applications. Furthermore, preparing and providing content in one Future. Using standardized components such as Internet Streaming Media Alliance (ISMA) and the messaging services can include text, images, audio, Mobile streaming services in particular require a multimedia protocol stacks and codecs_video and proprietary Internet streaming formats in the near proprietary streaming solutions individually. We must receiving multimedia messages. Multimedia service. This service integrates simultaneously playingSeveral organization and industry groups including the short video clips, or video- stream URLs.standardized format is less time consuming and Streaming services as an important building block of streaming standardization, it is also require to that mobile terminals will be able to support all the need for standardization of streaming services. The protocols and terminals for streaming applications There are some standard specifies both protocols andto address mobile streaming standardization. Video, audio, images, and video 23
  • 24. conferencing and services for composing and We have to use the mobile packet-switched streaming which require media input devices and encoders. Wireless Multimedia Forum (WMF) have recognized Figure 3. Overview of streaming client To enable interoperability between content servers, especially when inter working with MMS, the standard specifies using MPEG-4 as an optional file format for storing media on the server. The standardization process selected individual codes on the basis of both compression efficiency and complexity. When combined using the SMIL presentation description language, the codes enable rich multimedia presentations and applications, including video, audio, slideshows, and Multilanguage subtitling. Figure 3 shows the logical components and data flow in a block diagram of a Streaming Standardization mobile-streaming terminal, including the individual codec’s and presentation control. The network transmits the data and passes it to the application from Standard format link Layer. The application demultiplexes the data and distributes it to the corresponding video and audio decoders. TheMultimedia Streaming Technology In 4g Mobile Communication Systems streaming standard offers the possibility of creating presentations in which several media elements such as video, audio, images, and formatted text play at the same time. SMIL, an XML-based presentation language developed by 24
  • 25. the World Wide Web Consortium, is the _glue_ that combines these different elements to create an interactive multimedia presentation. SMIL is HTML with additional notions of time and temporal behavior. Thus, it can describe a media screen and control the placement of media elements in space and time. The streaming client interprets the SMIL scene description and uses it to control the spatial layout and synchronization in the multimedia presentation. The standard specifically uses the SMIL 2.0 Basic Language Profile as well as the Event Timing, Meta Information, and Media Clipping modules. The additional modules add functionality such as changes in the presentation schedule based on user interaction (Event Timing), sending etainformation about the multimedia data (MetaInformation), and rendering only parts of a transmitted media stream (Media- Clipping). In addition, a streaming client can support thePrefetchControl module, which lets the content creator include hints about when to start a media stream.[3] VIRTUAL NAVIGATION AND TELEGEOPROCESSING:- You will be able to see the internal layout of a building during an emergency rescue. This type of application is some time referred to as ‘telegeoprocessing’.[3] . TELEMEDICINE:- A paramedic assisting a victim of a traffic accident in a remote location could access medical records (X-rays) and establish a video conference so that a remotely based surgeon could provide ‘on-scene’ assistance.[3] CRISIS MANAGEMENT APPLICATION In the event of natural disasters where the entire communications infrastructure is in disarray, restoring communications quickly is essential. With wideband wireless mobile communications, limited and even total communication capability (including Internet and video services) could be set up within hours instead of days or even weeks required at present for restoration of wire line communications.[3] 25
  • 26. ADVANTAGES OF 4G:- 1. Support for interactive multimedia services like teleconferencing and wireless Internet. 2. Wider bandwidths and higher bitrates. 3. Global mobility and service portability. 4. Scalability of mobile network. 5. Entirely Packet-Switched networks. 6. Digital network elements. 7. Higher band widths to provide multimedia services at lower cost(up to 100 Mbps). 8. Tight network security[4] LIMITATIONS:- Although the concept of 4G communications shows much promise, there are still limitations that must be addressed. A major concern is interoperability between the signaling techniques that are planned for use in 4G (3XRTT and WCDMA). Cost is another factor that could hamper the progress of 4G technology. The equipment required to implement the next-generation network are still very expensive. A Key challenge facing deployment of 4G technologies is how to make the network architectures compatible with each other. This was one of the unmet goals of 3G. AS regards the operating area, rural areas and many buildings in metropolitan areas are not being served well by existing wireless networks.[4] 26
  • 27. CONCLUSION: System designers and services providers are looking forward to a true wireless broadband cellular system, or 4G. To achieve the goals of 4G, technology will need to improve significantly in order to handle the intensive algorithms in the baseband processing and the wide bandwidth of a high PAVR signal. Novel techniques will also have to be employed to help the system achieve the desired capacity and throughput. High-performance signal processing will have to be used for the antenna systems, power amplifier, and detection of the signal. A number of spectrum allocation decisions, spectrum standardization decisions, spectrum availability decisions, technology innovations, component development, signal processing and switching enhancements and inter-vendor cooperation have to take place before the vision of 4G will materialize. We think that 3G experiences - good or bad, technological or business - will be useful in guiding the industry in this effort. To sketch out a world where mobile devices and services are ubiquitous and the promise of future fourth generation (4G) mobile networks enables things only dreamed of, we believe that 4G will probably become an IP- based network today.[4] 27
  • 28. Reference 1. http://www.seminarprojects.com/Thread-4g-mobile-communication- system-a-seminar-report#ixzz1ZzgENyWK 2. www.flarion.com 3. http://www.net work magazine.com4.www.ist-wsi.org 4. www.nttdocomo.com 28