This document discusses various mathematical tools used for monocular model-based 3D tracking of rigid objects, including camera representation using the pinhole camera model and calibration matrix, methods for estimating the external camera parameters matrix like DLT and PnP, and techniques for pose estimation, robust estimation, and Bayesian tracking. It covers topics like camera parameterization using Euler angles, quaternions and exponential maps, and algorithms for minimizing reprojection error like linear least squares and Newton-based methods. It also describes M-estimators and RANSAC for robust estimation in the presence of outliers.