3D printing is an additive manufacturing process that builds 3D objects by laying down successive layers of material. It allows for reasonably inexpensive and quick manufacturing of prototypes and designs. There are several common types of 3D printing that use different materials like plastic or metal. Makerbot provides an affordable desktop 3D printer called the Replicator 2 that is available for student use at Simmons College. It uses molten plastic deposition to build objects by extruding melted filament layer by layer. Students can design 3D models using CAD software like TinkerCAD and Thingiverse is a source to find free existing designs.
UX for XR: Creating User Flows for Mixed RealityLillian Warner
This is my talk about UX design for mixed reality. I dive deep into how designers can create clear, compelling and concise user flows for mixed reality. Mixed reality is a new medium that requires a much different type of user flow than traditional web/mobile applications.
View my work and the mixed reality design template here:
https://www.lillianwarner.com/mixed-reality-userflows
From a presentation given at the Jupiter Branch of the Palm Beach County Library System on Wed, Jun 25, 6:30 pm:
Robotics Engineer, Pierre Baillargeon, will discuss 3D printing. Learn about this new innovative technology, how it works, what it looks like and what are some of the things you can create using a 3D printer. (60 min.)
The document provides an overview of the history of animation in India and 3D modeling software 3ds Max. It discusses how India's first animation studio was established in 1956 with help from Disney. It also mentions some important early animated films from India. The document then covers the basics of 3ds Max, including the interface, modeling techniques like box modeling and plane modeling, rigging, rendering, and different types of animation like traditional, stop motion, and 3D computer animation. It provides examples of how 3D animation is used in areas like movies, games, architecture, logo design, and more.
This document provides an overview of polygonal modelling techniques used in 3D computer graphics. It discusses how polygon meshes are constructed using vertices, edges, and faces. Common operations for constructing meshes like box modelling and extrusion modelling are described. Refining models by manipulating individual vertices is also covered. The document emphasizes the importance of using reference materials when building 3D models.
3D printing is an additive manufacturing process that builds 3D objects by laying down successive layers of material. It allows for reasonably inexpensive and quick manufacturing of prototypes and designs. There are several common types of 3D printing that use different materials like plastic or metal. Makerbot provides an affordable desktop 3D printer called the Replicator 2 that is available for student use at Simmons College. It uses molten plastic deposition to build objects by extruding melted filament layer by layer. Students can design 3D models using CAD software like TinkerCAD and Thingiverse is a source to find free existing designs.
UX for XR: Creating User Flows for Mixed RealityLillian Warner
This is my talk about UX design for mixed reality. I dive deep into how designers can create clear, compelling and concise user flows for mixed reality. Mixed reality is a new medium that requires a much different type of user flow than traditional web/mobile applications.
View my work and the mixed reality design template here:
https://www.lillianwarner.com/mixed-reality-userflows
From a presentation given at the Jupiter Branch of the Palm Beach County Library System on Wed, Jun 25, 6:30 pm:
Robotics Engineer, Pierre Baillargeon, will discuss 3D printing. Learn about this new innovative technology, how it works, what it looks like and what are some of the things you can create using a 3D printer. (60 min.)
The document provides an overview of the history of animation in India and 3D modeling software 3ds Max. It discusses how India's first animation studio was established in 1956 with help from Disney. It also mentions some important early animated films from India. The document then covers the basics of 3ds Max, including the interface, modeling techniques like box modeling and plane modeling, rigging, rendering, and different types of animation like traditional, stop motion, and 3D computer animation. It provides examples of how 3D animation is used in areas like movies, games, architecture, logo design, and more.
This document provides an overview of polygonal modelling techniques used in 3D computer graphics. It discusses how polygon meshes are constructed using vertices, edges, and faces. Common operations for constructing meshes like box modelling and extrusion modelling are described. Refining models by manipulating individual vertices is also covered. The document emphasizes the importance of using reference materials when building 3D models.
シェーダーを活用した3Dライブ演出のアップデート ~『ラブライブ!スクールアイドルフェスティバル ALL STARS』(スクスタ)の開発事例~KLab Inc. / Tech
This document discusses updates to 3D live performance rendering in Love Live! School Idol Festival All Stars (SIFAS) using shaders. It describes how vertex shaders were used to animate butterfly wings flapping and fans waving to reduce CPU load while maintaining production efficiency. Particle systems were combined with custom vertex streams and shader modifications to extend the single butterfly implementation to multiple butterflies. GPU instancing was also proposed as an alternative solution.
3D printing, also known as additive manufacturing, is a process that creates three-dimensional objects from a digital file by laying down successive layers of material. The first 3D printer was created in 1984 by Charles Hull. Now 3D printing has applications in industries like medical, automotive, defense, and more. 3D printing offers advantages like rapid prototyping, ability to create complex shapes, and customization. While the technology is still developing, with costs decreasing and quality increasing, 3D printers may become common household appliances within the next decade.
Augmented and virtual Reality for the Smart CityIsam Shahrour
Presentation of how the Augmented and Virtual Reality could help in the implementation of the Smart City Concept through living and sharing experiences related to the Smart City and enhancing this concept
This document provides an overview of 3D wireframe modeling in AutoCAD 2012. It discusses using the setup wizard to begin a new drawing, creating a wireframe model using the box method to define the 3D boundaries, and constructing the model by placing copies of 2D objects in 3D space and connecting points. The document also mentions repositioning the user coordinate system can aid in 3D modeling, and that constructing wireframes focuses on locating points to define the design.
2015/10/10 13:30 〜【岡山】ゲームデザイナー向けキャラクターイメージ・ディレクション ~イメージコンセプトのまとめ方と発注の仕方~(専門学校岡山情報ビジネス学院)で使用した公開用スライドを一般公開用に抜粋したものです。
https://kenjin.unity3d.jp/events/show/277
本スライドでは、シナリオ制作の話は振れていませんが、シナリオ関連のお話に関しては以下の資料を参照してみるといいかもしれません。
『ゲームシナリオ構成論 The Method for the game sinario writings for multi-ending adventure games』
http://www.slideshare.net/nyaakobayashi/ss-12559078
This document provides an overview and summary of an official training guide for Autodesk 3ds Max 2008. It includes information about the authors and contributors to the guide. The summary also acknowledges that certain media included with the printed version of the book is not included in the eBook version. It provides trademark information for Autodesk and discusses terms of use. Finally, it includes a table of contents that outlines the projects and lessons covered in the training guide.
This document provides instructions for constructing a forklift using EV3 kits. It lists 29 steps involving connecting various EV3 bricks, beams, motors, and other components in a specific order and configuration to build the forklift model. The instructions include the part numbers and quantities of pieces needed at each step.
This document provides an overview of fundamentals for game character design and development. It discusses key topics like designing compelling characters, visual and behavioral attributes, character archetypes, and providing character growth. Specific examples are given like Darth Vader and how to design an avatar character. The goal of character design is to create characters that players can identify with, care about, and that drive the gameplay and story.
The document provides an overview of 3D printing including its history, working principles, types of printing processes, and conclusions about its use. It discusses how 3D printing has gained importance in manufacturing over the past decade as an additive process. The working principle involves forming a 3D model, printing the model layer-by-layer, and finishing the model. Different printing types are described like stereolithography, laminated object manufacturing, and fused deposition modeling. In conclusion, 3D printing is positioned to become more widely used for prototyping and production, though challenges around quality and intellectual property protection remain.
3D models are used for a variety of mediums including video games, movies, architecture, illustration, engineering, and commercial advertising. The 3D modeling process produces a digital object capable of being fully animated, making it an essential process for character animation and special effects.
3D PRINTING - AN EMERGING ERA OF FUTURE PRINTINGPravin Ahirwar
The process of making a three dimensional solid object from digital model or other electronic data is called 3d printing.
It is also known as Additive manufacturing.
3D printing is a form of additive manufacturing technology where a three dimensional object is created by laying down successive layers of material.
This document provides an overview of 3D modeling and computer animation. It discusses various 3D modeling methods like primitive, polygonal, and NURBS modeling which are used to create realistic 3D characters. It also describes different types of animation like 2D computer-assisted animation and 3D computer generated animation. Early animation techniques like keyframe animation, cel animation, and rotoscoping are compared to modern CGI methods like keyframing, motion capture, and simulation. Finally, applications of 3D modeling and animation are outlined in various fields like entertainment, medicine, architecture, engineering, forensics, and gaming.
This document provides an overview of 3D printing, including its history, technologies, applications, effects, and challenges. It describes how 3D printing works by using computer-aided design to create a 3D model that is built up in layers, with different methods using materials like plastic, powder, or resin. Applications discussed include fashion, entertainment, medicine, and space exploration. Challenges addressed are intellectual property issues and potential misuse, though advantages are noted as flexibility, rapid prototyping, and cost effectiveness. The conclusion discusses the technology's promising future in areas like medicine, arts, and manufacturing.
シェーダーを活用した3Dライブ演出のアップデート ~『ラブライブ!スクールアイドルフェスティバル ALL STARS』(スクスタ)の開発事例~KLab Inc. / Tech
This document discusses updates to 3D live performance rendering in Love Live! School Idol Festival All Stars (SIFAS) using shaders. It describes how vertex shaders were used to animate butterfly wings flapping and fans waving to reduce CPU load while maintaining production efficiency. Particle systems were combined with custom vertex streams and shader modifications to extend the single butterfly implementation to multiple butterflies. GPU instancing was also proposed as an alternative solution.
3D printing, also known as additive manufacturing, is a process that creates three-dimensional objects from a digital file by laying down successive layers of material. The first 3D printer was created in 1984 by Charles Hull. Now 3D printing has applications in industries like medical, automotive, defense, and more. 3D printing offers advantages like rapid prototyping, ability to create complex shapes, and customization. While the technology is still developing, with costs decreasing and quality increasing, 3D printers may become common household appliances within the next decade.
Augmented and virtual Reality for the Smart CityIsam Shahrour
Presentation of how the Augmented and Virtual Reality could help in the implementation of the Smart City Concept through living and sharing experiences related to the Smart City and enhancing this concept
This document provides an overview of 3D wireframe modeling in AutoCAD 2012. It discusses using the setup wizard to begin a new drawing, creating a wireframe model using the box method to define the 3D boundaries, and constructing the model by placing copies of 2D objects in 3D space and connecting points. The document also mentions repositioning the user coordinate system can aid in 3D modeling, and that constructing wireframes focuses on locating points to define the design.
2015/10/10 13:30 〜【岡山】ゲームデザイナー向けキャラクターイメージ・ディレクション ~イメージコンセプトのまとめ方と発注の仕方~(専門学校岡山情報ビジネス学院)で使用した公開用スライドを一般公開用に抜粋したものです。
https://kenjin.unity3d.jp/events/show/277
本スライドでは、シナリオ制作の話は振れていませんが、シナリオ関連のお話に関しては以下の資料を参照してみるといいかもしれません。
『ゲームシナリオ構成論 The Method for the game sinario writings for multi-ending adventure games』
http://www.slideshare.net/nyaakobayashi/ss-12559078
This document provides an overview and summary of an official training guide for Autodesk 3ds Max 2008. It includes information about the authors and contributors to the guide. The summary also acknowledges that certain media included with the printed version of the book is not included in the eBook version. It provides trademark information for Autodesk and discusses terms of use. Finally, it includes a table of contents that outlines the projects and lessons covered in the training guide.
This document provides instructions for constructing a forklift using EV3 kits. It lists 29 steps involving connecting various EV3 bricks, beams, motors, and other components in a specific order and configuration to build the forklift model. The instructions include the part numbers and quantities of pieces needed at each step.
This document provides an overview of fundamentals for game character design and development. It discusses key topics like designing compelling characters, visual and behavioral attributes, character archetypes, and providing character growth. Specific examples are given like Darth Vader and how to design an avatar character. The goal of character design is to create characters that players can identify with, care about, and that drive the gameplay and story.
The document provides an overview of 3D printing including its history, working principles, types of printing processes, and conclusions about its use. It discusses how 3D printing has gained importance in manufacturing over the past decade as an additive process. The working principle involves forming a 3D model, printing the model layer-by-layer, and finishing the model. Different printing types are described like stereolithography, laminated object manufacturing, and fused deposition modeling. In conclusion, 3D printing is positioned to become more widely used for prototyping and production, though challenges around quality and intellectual property protection remain.
3D models are used for a variety of mediums including video games, movies, architecture, illustration, engineering, and commercial advertising. The 3D modeling process produces a digital object capable of being fully animated, making it an essential process for character animation and special effects.
3D PRINTING - AN EMERGING ERA OF FUTURE PRINTINGPravin Ahirwar
The process of making a three dimensional solid object from digital model or other electronic data is called 3d printing.
It is also known as Additive manufacturing.
3D printing is a form of additive manufacturing technology where a three dimensional object is created by laying down successive layers of material.
This document provides an overview of 3D modeling and computer animation. It discusses various 3D modeling methods like primitive, polygonal, and NURBS modeling which are used to create realistic 3D characters. It also describes different types of animation like 2D computer-assisted animation and 3D computer generated animation. Early animation techniques like keyframe animation, cel animation, and rotoscoping are compared to modern CGI methods like keyframing, motion capture, and simulation. Finally, applications of 3D modeling and animation are outlined in various fields like entertainment, medicine, architecture, engineering, forensics, and gaming.
This document provides an overview of 3D printing, including its history, technologies, applications, effects, and challenges. It describes how 3D printing works by using computer-aided design to create a 3D model that is built up in layers, with different methods using materials like plastic, powder, or resin. Applications discussed include fashion, entertainment, medicine, and space exploration. Challenges addressed are intellectual property issues and potential misuse, though advantages are noted as flexibility, rapid prototyping, and cost effectiveness. The conclusion discusses the technology's promising future in areas like medicine, arts, and manufacturing.
講師簡介:
JOHN TURNER 研發長│宏威錡科技股份有限公司
JOHN TURNER現為宏威錡科技股份有限公司研發長,畢業於cole Supérieure Robert de Sorbon® (法國)博士-機械工程,曾擔任新加坡KIM HENG MARINE AND OIL FIELD公司研發長及諾基亞-品管部經理,邁墾工程-品管部高階主管,艾可斯總經理等,於工業科技研發累積約25年經歷,深入了解工業產業之動脈,從原料、開發、製造到成品瞭若指掌,希望能持續發揚台灣高階3D列印產業
MicroFly, the R/C airplane which is based on BBC micro:bit V2. It is durable, low cost and with so much fun. Maker could compose the whole program just by drag programming blocks, and build MicroFly R/C airplane in ten minutes. With the use of smartphone App controlling, the effective range is more than 150 meters!
5. 3D 列印的歷史
1980 年代 3D 列印技術在美國、歐洲興
起,美國擅長塑料,歐洲則發展金屬
早期的專利大多掌握在 3D Systems 、
EOS 兩家公司手中。 3D 列印在近幾年
來開始普及,最大的關鍵是兩大公司手
中的專利已陸續過期,而開放社群開始
研究並推廣 3D 列印。
5