The interview procedure for a UX Designer job can differ depending on the company. Some UX design interviews will feel like it is a casual conversation, while others will follow a more formal structure. Though the style may differ, all interviews share common objectives—employers are looking for the best candidate for the role.
https://www.temok.com/blog/ux-interview-questions/
35+ Frequently Asked UX Interview Questions In 2022.pdf
1. The interview procedure for a UX Designer job can differ depending on the
company. Some UX design interviews will feel like it is a casual conversation,
while others will follow a more formal structure. Though the style may differ, all
interviews share common objectives—employers are looking for the best
David Max
Posted on June 14, 2022 15 min read
•
35+ Frequently Asked UX Interview
Questions In 2022
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2. candidate for the role. To make sure you are a prominent candidate, you have to
explain the skills and values you can bring as a User Experience (UX) Designer. If
you’re preparing for a UX design interview questions, it will help you know the
most frequently asked questions in the interview. In this article, we cover the
most common UX design interview questions and answers for beginners and
experienced designers.
Table of Contents
1. Basic UX Design Interview Questions
1.1. Define User Experience (UX) Research?
1.2. Explain What Are User Research Methods?
1.3. Quantitative Research
1.4. Qualitative User Research
1.5. Name Some Basic Design Elements?
1.6. Explain The Top UX Research Methods And When To Use Them?
1.7. What Are The Pros And Cons Of Usability Testing?
1.8. Define The Prototyping Process?
1.9. What Are The Types Of Prototypes?
1.10. Define Interaction Design?
1.11. What Is User Research?
1.12. What Are UX Research Methods?
1.13. What Is Graphic Designing?
1.14. Define User-Centered Design?
1.15. Describe What User Interface (UI) Design Does Mean For You?
1.16. Is UX Design Different From UI Design?
1.17. Write Some Names For UX Design Tools?
1.18. Explain 4 Types Of Research Methods?
1.19. Why User Research Is Important?
2. UX Interview Questions For Experienced
2.1. What Is The Difference Between A/B Testing And Usability Testing?
2.2. How Do You Write Usability Tasks?
2.3. What Is Extreme Prototyping?
2.4. What Are The Conditions Of Successful Prototyping?
2.5. Explain The Disadvantages Of Rapid Prototyping?
2.6. Define Mobile App Prototyping?
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3. Basic UX Design Interview Questions
Define User Experience (UX) Research?
User Experience (UX) research is the procedure in which you discover the
behaviors, inspirations, and requirements of your customers via consideration,
task analysis, and other types of user feedback. Know the user experience for
new products, websites, mobile applications, and prototypes. UX research helps
brands and organizations accomplish the following:
Make informed decisions through the product development process by
testing different aspects of product designs
Discover, increase, and evaluate the genuine user experience
Know each user interaction prior to conversion
Secure the design and experience early in a product’s life cycle
Explain What Are User Research Methods?
2.7. Why Mockups Are Used In UX Design?
2.8. What Is The Difference Between Pilot And Prototyping?
2.8.1.Pilot
2.8.2.Prototyping
2.9. What Is Wireframe In UX Design?
2.10. Is Wireframing UX OR UI?
2.11. Is Wireframe And UX The Same?
2.12. What Is Usability Testing?
2.13. Define 5 Elements Of UX Design?
2.14. Why Do You Need Usability Testing?
3. General Guidelines For The UX Interview Questions
4. Questions About Your Personality
4.1. What Are Your Strengths OR Weakness?
4.2. Are You A Teamplayer?
4.3. Are You A Leader OR A Follower?
4.4. What Are Your Inspirations In UX Design?
5. Conclusion
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4. There are two kinds of user research methods: Quantitative Research and
Qualitative Research.
Quantitative Research
It is basically exploratory research and is used to quantify the problem by way of
generating numerical data or data that can be changed into usable statistics.
There are some common data collection methods consisting of different forms
of surveys – online surveys, paper surveys, mobile surveys and kiosk surveys,
longitudinal studies, website interceptors, online polls, and systematic
observations.
Qualitative User Research
It is a direct assessment of behavior based on observation. It’s about knowing
people’s trust and practices on their terms. It can involve many different
methods including contextual observation, ethnographic studies, interviews,
field studies, and moderated usability tests.
Name Some Basic Design Elements?
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5. The basic design elements are:
Line – When two shapes or the linear marks made with a pen or brush
meet, an edge is created.
Shape – A shape is a self-contained defined area of geometric (squares
and circles), or organic (free-formed shapes or natural shapes). A positive
shape automatically creates a negative shape.
Direction – All lines have directions like vertical, horizontal, or oblique. Its
goal is to create design guidance and concepts for the client’s project.
Size – Size is simply the relationship between the area occupied by one
shape to that of the area occupied by another shape.
Texture – Rough, smooth, soft, hard, and glossy are all textures of a
shape’s surface quality.
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6. Color – Color is light reflected from objects. Color has three main features:
hue or its name (red, green, blue, etc.), value (how light or dark it is), and
intensity (how bright or dull it is).
Explain The Top UX Research Methods And When To Use Them?
Following are some examples of top UX research methods performed at each
phase of a project.
Card Sorting: It allows users to group and categorize a website’s
information into a logical structure that will typically manage navigation and
the website’s data architecture. It makes sure that the site structure
matches the way users think.
Contextual Interviews: It allows the users to observe the natural
environment and give them a better understanding of the way users work.
First Click Testing: A testing method concentrated on navigation, which
can be performed on a functioning website, a prototype, or a wireframe.
Focus Groups: Moderated discussion with a group of users, allowing
insight into user attitudes, ideas, and desires.
Expert Review: A group of usability experts explains a website against a list
of established guidelines.
Interviews: One-on-one discussions with users show how a specific user
works. They help you to get detailed data about a user’s attitudes, needs,
and experiences.
Parallel Design: A design methodology that consists of many designers
chasing the same effort at a time but independently, with the intention to
gather the best aspects of each for the final solution.
Personas: The creation of a representative user based on accessible data
and user interviews. Though the personal details of the persona may be
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7. imaginary, the information used to create the user type is not.
Prototyping: It allows the design team to find ideas before implementing
them by creating a mock-up of the website. A prototype can range from a
paper mock-up to interactive HTML pages.
Surveys: A series of questions asked too many users of your website that
helps you know about the people who visit your site.
System Usability Scale (SUS): SUS is a reliable tool for measuring usability.
Task Analysis: Learn about user goals, including what users want to do on
your website, and help you know the tasks that users will do on your
website.
Usability Testing: Recognizes user problems with a site through one-on-
one sessions where a “real-life” user performs tasks on the site being
examined.
Use Cases: Provide a description of how users use a unique feature of
your website. They provide a detailed look at how users interact with the
site, including the steps users take to perform each task.
Recommended Blog: 3 Key Factors to Consider for Responsive Design
Performance & UX
What Are The Pros And Cons Of Usability Testing?
Following are the pros and cons of usability testing:
Pros:
feedback direct from the target audience to focus the project team
internal debates can be resolved by testing the issue to see how users
react to the different choices being discussed
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8. issues and potential problems are highlighted before the product is
launched
The business advantages of usability testing can be seen at the end of the
project:
It increases the probability of usage and repeats usage
It reduces the risk of the product failing
Users are better able to reach their goals, which results in the business
fulfilling its targets
Cons:
Testing is not 100% representative of the real-life scenario.
Does not provide large samples of feedback
Explain different types of usability testing?
There are different types of usability testing or reasons to conduct usability
research:
Comparative Usability Testing
It is used to compare the usability of one website with another. Comparative
tests are commonly used to compare a website against peer or competitor
sites, however, they can also be used to compare two designs to build which
provides the best user experience.
Explorative Usability Testing
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9. Before releasing a new product, explorative usability testing can establish what
content and functionality a new product should include meeting the
requirements of its users. Users test a range of multiple services where they are
given realistic scenarios to complete which helps to highlight any gaps in the
market that can be taken advantage of and illustrate where to focus design
effort.
Define The Prototyping Process?
The prototyping process is a systems development method in which a
prototype is built, tested, and then modified as necessary until an acceptable
result is achieved from which the complete system or product can be
developed.
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10. What Are The Types Of Prototypes?
A prototype is a basic working model, mock-up, or a simple visualization of the
product which leads us to create a minimum feasible product to final product
and variations. The main reason for prototyping is to explain the idea and this is
the step in converting the idea into a real product. A prototype could be a
working model, representational (non-working) model, small scale model, video,
or a photo explanation based on the factors like a problem to be solved. A
prototype can be in the following forms paper, 3D printing, digital, small model or
limited usage product. Here are different types of prototypes:
Feasibility Prototype
Horizontal Prototype
Rapid Prototype
Simulations
Storyboard
Vertical Prototype
Wireframe
Animations
Mock-up
Define Interaction Design?
Interaction designers focus on digital products and interactive software
design. Interaction design helps users experience or handle software or
interface with screen-based hardware in order to achieve desired goals –
checking email, withdrawing money from an ATM, or liking a webpage.
Interaction design is heavily focused on meeting the requirements and desires
of the people who will use the product. Interaction design has two parts:
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11. UI Design—User interface design
UX Design—User experience design
What Is User Research?
User research is organized to know users’ characteristics, goals, and behaviors
towards achieving these goals. Its aim is to create designs that enhance their
working practices and lives. User research also includes the continuous
evaluation of the impact of designs on the users, not only during the design and
development phase but after long-term use, too.
What Are UX Research Methods?
UX research methods are ways of generating insights about your users, their
behavior, motivations, and requirements. You can use different user research
methods to recognize challenges and opportunities to enhance the user
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12. experience, including user interviews, surveys, focus groups, card sorting,
usability testing, and more.
What Is Graphic Designing?
Graphic designing is the art or profession of using designing elements such as
typography and images to transfer data or create an effect. Graphic design is
typically rendered in 2D—printed on a physical surface or displayed on a screen
but is not limited to 2D.
As a graphic designer, you can become an expert in the following:
Logo design
Brand design
Print Designer
Define User-Centered Design?
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13. User-centered design is an iterative design process in which designers focus on
the users and their requirements in each phase of the design process. UCD calls
for involving users throughout the design process via different research and
design techniques so as to create highly usable and available products for them.
User-centered design requires that designers recruit a mixture
of investigative (e.g., surveys and interviews) and generative (e.g., brainstorming)
methods and tools to build an understanding of user needs.
Describe What User Interface (UI) Design Does Mean For You?
User Interface (UI) design is the design of software or websites with a focus
on the user’s experience and interaction. The aim of user interface design is to
make the user’s interaction as simple and efficient as possible. Good user
interface design puts emphasis on objectives andcompleting tasks.
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14. Is UX Design Different From UI Design?
UX design is not the same as the user interface design (UI). UI refers to the
screens, buttons, switches, icons, and other visual elements that you interact
with when using a website, app, or another electronic device. UX refers to the
whole interaction you have with a product, including how you feel about the
interaction.
Write Some Names For UX Design Tools?
Following are the names of UX design tools:
Adobe XD,
Figma,
Sketch
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15. Balsamiq
Invision Studio
Explain 4 Types Of Research Methods?
Data may be collected into four main types based on methods for collection:
observational, experimental, simulation, and derived. The type of research data
you gather may affect the way you collect that data. For example, the data that
is hard to maintain needs an extra backup process to minimize the risk of data
loss. Or, if you require to collect data points from various sources, you will need
to follow best practices to stop data corruption:
Observational Data
Observational data are collected through observation of a behavior or activity.
Experimental data
Experimental data is collected through active interference by the researcher to
produce and measure change or to create difference when a variable is
changed.
Simulation Data
Simulation data are created by copying the operation of a real-world process or
system over time using computer test models.
Derived data
Derived dataincludes using existing data points, often from different data
sources, to create new data through some kind of transformation, such as an
arithmetic formula or aggregation.
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16. Recommended blog: Web Design Process: 8 Steps To Make Creative Designs
Why User Research Is Important?
User research helps us to know how people do their tasks and achieve goals
that are important to them. User research focuses on knowing user
expectations, behaviors, needs, and motivations through methodical,
investigative approaches. It helps us to recognize unmentioned needs and to fill
in any gaps in our knowledge about our users, the context of use, challenges,
and opportunities. It also helps us to manage our product and business strategy
with the core needs and goals of our users.
UX Interview Questions For Experienced
What Is The Difference Between A/B Testing And Usability Testing?
Many UX experts think of A/B testing as a usability testing method. It’s
important to know that usability is all about having users experience a product’s
functionality. And as we know, A/B testing is about experimenting with two or
more versions of a page/screen to see which is most effective. The goal of
A/B testing is to find the page that will convert better, while the purpose of
usability testing is to find usability issues that stop users from having a great
user experience.
How Do You Write Usability Tasks?
Whether you are doing new usability testing or want to enhance your
understanding, we want to share our best tips for creating usability tasks.
Following are some guidelines on how you write usability tasks:
Define user goals
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17. Before you conduct usability testing and design anything, you should always
start by knowing your users’ objectives. If you define user goals from the start,
it will help you draft tasks for usability testing.
Start with an easy task
For users to become customary to the testing experience and your product,
start your test with one easy task.
Give users one task at a time.
Avoid grouping tasks together—this will create lengthy and complicated
instructions, and users will have to be reminded about what they have to do.
Split tasks up to create the focus on a single ‘to-do’ activity for your users.
Follow your design’s flow
When a new user arrives on your website, they do certain actions first, e.g., sign
up or log in. To create a practical user test, follow the same flow users take in
your live website or product.
Make tasks actionable
The assumption of usability testing is to learn if users can complete tasks
using your product. For this, you have to create the same tasks those users do
in real life in your app or website.
Set a scenario
Such a description gives users the task while being clear on why they require to
do it. This scenario also shares the details they need to know to be able to
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18. complete the task.
Avoid giving exact instructions
One of the most important rules for writing usability tasks is to avoid giving
exact instructions for completing the tasks or using leading words in your
phrasing.
What Is Extreme Prototyping?
Extreme Prototyping is used mainly for web applications and usually in three
phases:
Static HTML/CSS/JS is created — this gives users an instant real feel for
the product.
Thereafter, the service layer is duplicated — this includes business rules
and logic.
Lastly, the actual service layer is developed — this involves integrating with
real-world systems and plugging that into the front-end HTML/CSS/JS
views.
What Are The Conditions Of Successful Prototyping?
Their prototypes are at best, when they are shown as a tool for tinkering. When
using them as the standard method for visualizing possible solutions to a
problem, they allow you find ideas that you wouldn’t have come to mind when
working solely on isolated application states. There are three conditions of
successful prototyping:
Speed
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19. Everything that comes out as a result in successful prototyping, you don’t need
to be panic. You get comfortable because speed is everything.
Keep It Small
Keep it small. It is often easier to build a series of small feature prototypes than
one big prototype.
It’s not for production
When prototype has not been started from code, try to put the code in the
system forcefully causes a lot of workarounds. Your code should be written in a
good way so that you can understand it the next day easily.
Explain The Disadvantages Of Rapid Prototyping?
Rapid prototyping is a process where a prototype is developed for the purpose
of testing the varied product choices like design, concepts, options,
performance, efficiency and output. This technique of improving prototype is
very fast. Rapid prototyping is, generally , a major and important a part of the
system designing course of and it’s believed to minimize the venture value and
danger.
Define Mobile App Prototyping?
Mobile app prototyping is a form of user research to explain the strategic
design direction of a product. A prototype is a preceding visualization of a
working product.
Why Mockups Are Used In UX Design?
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20. Mockups are very important part in UX designing. A mockup presents as a visual
draft of what a web page or application. It is created to bring life to an idea or
wireframe and permits a designer to test how different visual elements work
together.
What Is The Difference Between Pilot And Prototyping?
Pilot
Piloting is a way to test, repeat, and refine. Piloting normally needs a higher level
of loyalty and a greater commitment.
Prototyping
The purpose of prototyping is to test and explain ideas before sharing them
with stakeholders.
What Is Wireframe In UX Design?
Wireframing in UI/UX Design is one of the most important steps which includes
visualizing the skeleton of digital applications. A wireframe is a layout of a
product that explains what interface elements will exist on key pages. It is a
necessary part of the interaction design process.
Is Wireframing UX OR UI?
Wireframing is the mainly step of the UI/UX design process when the structure
of the project is being made. Its usability and efficiency depends on how well
the wireframe is created at very early steps of the design process.
Is Wireframe And UX The Same?
The wireframe creates the backbone of your whole project layout, and it makes
it easier to build individual parts. UX designers seem to have mixed thoughts
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21. about wireframing, with some calling them a waste of time.
What Is Usability Testing?
Usability testing is a method used to explain how easy a website is to use. The
tests take place with real users to measure how ‘usable’ or ‘intuitive’ a website is
and how easy it is for users to reach their objectives. The key difference
between usability testing and traditional testing is that usability testing takes
place with actual users or customers of the product.
Usability testing can be used in several ways during your project lifecycle.
Usability testing makes sure your website supports users in getting their goals
quickly and easily. When businesses fulfill the requirements and expectations of
their users, they are more likely to develop a successful service.
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22. Define 5 Elements Of UX Design?
There are 5 elements of UX design and used by UX designers to create
successful designs.
Why Do You Need Usability Testing?
The goal of usability testing is to make sure the plan for a product’s functions,
features and overall aims are in line with what users need by observing how real-
life people use the product. Usability testing permits you to learn things about
user behavior, requirements, and expectations upfront.
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23. General Guidelines For The UX Interview Questions
If you are appearing in the UX interview, there are some questions that remain
constant. You should be confident and have some surety about your answers
asked in the UX interview. Sometimes, you get confused or overwhelmed in
interviews but you should stay focused and calm. Keep in your mind that you’re
called for the interview after a thorough screening process. This means that the
company is already interested in you, they just want to know you as a person.
The general guidelines also apply to technical interviews for UX design process.
Some of the important tips are following:
Take your time: Listen to the questions carefully and clarify if you have any
confusion before giving any response. Speak softly while giving answers.
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24. Tell your story: Make your answers interesting by telling a story about your
experiences. Make sure to link these stories with the job description and
your personal experiences.
Be truthful: Be as honest and truthful as possible. Do not say something
just to get a job. This doesn’t mean that you underestimate yourself. Tell
them about your achievements and experiences but do not say something
that you’re not sure about.
Do your homework: Search company’s profile where you are going for a UX
interview. Read carefully job descriptions and make sure that you have
complete understanding of the role, company and their work.
Do not panic: Stay confident and keep a positive attitude. You are already
lucky that you are here and it makes you a strong candidate. You just have
to explain your story.
Be respectful: Always talk in a polite manner, giving respect to the
interviewers. That way you’ll leave a better impression on the people you
talk to, thus improving your chances to be hired.
Questions About Your Personality
One of the most common ways to start an interview is by your introduction.
Always be prepared for this question. Prepare a short introduction(not more
than one minute) about yourself. Some things to focus on in your response are
as follows.
A short personal introduction, e.g. where you are from.
Your academic background.
What brought you to UX design. Try to make this a little interesting and
attractive by telling your story.
What made you apply for this position.
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25. It is a best way to be a little creative in the introduction. Remember, do not just
state your resume, as the recruiters have already seen that.
What Are Your Strengths OR Weakness?
Before going in any interview, make a list of at least three strengths and
weaknesses of yours. Try to find a combination where your strengths link to the
job position and your weaknesses do not have an impact on the design
practices. Another important thing is that do not tell your weakness in such a
way that leaves a bad impression.
Are You A Teamplayer?
It is another frequently asked UX interview question in almost all interviews.
While answering this question, do not go to the extremes. Instead, it is always a
good idea to stay somewhere in the middle. If you focus more on individual
work, the interviewers might consider that you’re not suitable for a collaborative
environment. Therefore, try to craft your response by saying that you really
enjoy working in collaborative environments but when given individual
responsibility, you know how to prioritize things and meet your own deadlines.
This will show that you’re not leaning to any extremes and can work
comfortably in any work environment.
Are You A Leader OR A Follower?
If you’re applying for a junior position, then go for a higher position or leadership
might not be a good idea. However, if you’re applying for a higher role, leadership
skills are very important. Be careful in answering this question. Once again, the
best idea is to stay in the middle where you give the impression that you know
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26. how to respect and follow your leaders but when in a leading position, you have
the skills to handle the projects and to take responsibility.
What Are Your Inspirations In UX Design?
Always be honest while giving answer to this question. Whether you listen to
design podcasts, read blog articles, or participate in online conversations or in-
person meetups, do not feel hesitate to talk about them. Each designer has
his/her own way to seek inspiration, so there is no wrong answer to this
question.
Do not mention something that you do not do. For example, saying that you
read all the latest books when, in fact, you do not will be a bad idea as in this
case, you will not be able to answer a specific follow-up question. Do not make
things difficult for yourself.
Conclusion
In this article, we have covered the 35+ frequently asked UX interview questions
to help you succeed at your UX job interview. UX designers also need to stay
updated on changes in the UX design community. Make sure you read articles,
read blogs, listen to podcasts about UX design. If you want to know about some
UI tools that which one is better, here is also complete guide about them.
Hopefully, these answers will be useful in better understanding UX basics and
advanced topics. Anyone looking to flourish in UX interview would benefit from
knowing the answers. Good luck with your interview!
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27. Show Comments
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