SlideShare a Scribd company logo
Europeana 
goes 
3D 
Daniel 
Ple1nckx 
Visual 
Dimension 
Belgium 
This 
project 
has 
been 
funded 
with 
support 
from 
the 
European 
Commission‘s 
CIP 
ICT 
PSP 
programme
Publica1on 
of 
3D 
for 
Europeana 
q Requirements 
of 
Europeana 
– All 
plaGorms 
– No 
soIware 
to 
install 
– User 
friendly 
– Support 
resource 
explora1on 
– Open 
and 
standard 
format 
q Technical 
evolu1on 
– Jungle 
of 
OS/browser 
combina1ons 
– Breakthrough 
of 
HTML5/WebGL 
– Wide 
availability 
on 
desktop 
and 
mobile 
plaGorms 
(excl. 
Linux)
q 3DPDF 
– More 
Technical 
development 
features 
available 
in 
Acrobat 
(anima1on, 
…) 
– Security 
problem 
= 
> 
low 
end 
visualisa1on 
in 
browsers 
– Problem 
in 
Firefox, 
Chrome 
(altered 
behaviour) 
– OK 
in 
Safari, 
IE 
– mobile 
plaGoms: 
only 
limited 
support 
on 
iOS 
(Tech3D 
app) 
q Pseudo3D 
– Panoramas 
and 
ObjectVR 
visualisa1on 
– Good 
plaGorms 
available 
(KrPano, 
Object2VR, 
Flashificator, 
…) 
– HTML5 
output 
=> 
all 
plaGorms 
– Excellent 
for 
interiors 
and 
sites 
– Solu1on 
for 
the 
difficult 
cases 
(glass 
objects, 
landscape, 
…)
q Unity3D/UnReal 
– Sector 
standard 
– Available 
Technical 
development 
on 
all 
desktop 
and 
mobile 
plaGorms 
– Self-­‐installing 
free 
player 
– All 
required 
func1onality 
(complex 
interac1on 
with 
buildings) 
– Not 
standard 
format 
(HTML5 
available) 
q Remote 
rendering 
– WebGL 
interac1ve 
visualisa1on 
of 
low 
res 
3D 
model 
– OK 
for 
objects, 
not 
for 
buildings 
and 
spaces 
– Good 
example 
(digitalsculpture.org) 
but 
not 
considered
q WebGL 
– Support 
Technical 
development 
in 
Firefox, 
Chrome, 
Safari, 
IE 
(version 
11), 
Opera 
– Support 
on 
all 
desktop 
& 
mobile 
plaGorms 
except 
iOS 
– Growing 
func1onality 
(point 
clouds, 
collision 
detec1on, 
…) 
– Most 
solu1ons 
are 
cloud 
based 
(central 
server, 
recurring 
cost) 
q WebGL 
based 
streaming 
– Nexus 
format 
(CNR-­‐ISTI) 
– Authoring 
by 
3DHOP 
as 
web 
service 
(V-­‐MusT) 
– Complex 
models 
with 
load 
1mes 
of 
minutes 
visualise 
in 
seconds 
– Most 
flexible 
solu1on 
(server, 
func1onality, 
…)
Technical 
development 
3D Heritage Online Presenter 
http://vcg.isti.cnr.it/3dhop/
q Applica1ons 
for 
object 
visualisa1on 
(mostly 
WebGL) 
– 3DHOP 
(vertex 
colours, 
all 
input 
formats 
in 
MeshLab) 
– SketchFab 
(conversion 
from 
27 
formats, 
large 
models) 
– 3DSOM 
(large 
meshes, 
streaming 
& 
compression) 
q Applica1ons 
for 
walkthrough/guided 
tour 
– Coppercube 
(HTML5/WebGL 
+ 
iOS) 
q Applica1ons 
for 
point 
clouds 
– EcoSynth 
(TeraPoints) 
=> 
MAP 
WebGL 
solu1ons
q Type 
1: 
objects 
and 
simple 
objects 
– Explore 
objects 
from 
all 
sides 
– Zoom 
in 
on 
details 
– Show 
specific 
views 
(front, 
side, 
top, 
…) 
User 
experience
q Type 
2: 
complex 
buildings 
– Many 
interiors 
or 
complex 
scenes 
– Inside 
view 
and 
outside/birds 
eye 
view 
– Nearly 
all 
> 
5 
mio 
polygons 
User 
experience
q Type 
3: 
sites 
– Terrain, 
User 
experience 
vegeta1on, 
complex 
buildings 
or 
structures 
– Birds 
eye 
view 
– Ground 
level 
explora1on 
if 
sufficient 
3D 
detail
User 
experience 
q Proper 
thumbnail 
q Download 
link 
where 
appropriate 
(e.g. 
3DPDF) 
q Landing 
page 
– Most 
op1mal 
viewing 
experience 
– Mul1ple 
audiences 
and 
uses
Example: 
Ename 
q Exis1ng 
3D 
models 
for 
3D-­‐ICONS 
q Historical 
landscape 
reconstruc1on 
(1020 
– 
1730 
in 
9 
periods) 
q Very 
complex 
scenes 
(30 
– 
60 
billion 
polygons) 
q 3D 
and 
4D 
Visualisa1on 
in 
Pseudo3D 
(Object2VR) 
q Regenerated 
in 
a 
highly 
op1mised 
way 
in 
Unity3D 
q Real 
1me 
explorable 
scene 
online 
(Ename 
1300) 
q Focus 
on 
metadata 
crea1on 
for 
complex 
virtual 
reconstruc1ons 
(also 
containing 
landscape)
Example: 
Ename 
Ename 1020 – pseudo3D
Example: 
Ename 
Ename 1065 – pseudo3D
Example: 
Ename 
Ename 1300 – Unity3D
Example: 
Ename 
Ename 1300 – Unity3D
Example: 
Ename 
Ename 1300 – Unity3D
Example: 
Puente 
Tablas 
q 3D 
model 
of 
excava1ons 
q Virtual 
reconstruc1on 
in 
SketchUp 
q Improved 
virtual 
reconstruc1on 
in 
Blender 
q Guided 
tour 
in 
CopperCube 
q Focus 
on 
metadata 
crea1on 
for 
virtual 
reconstruc1ons 
(also 
containing 
use)
Example: 
Puente 
Tablas
Example: 
Puente 
Tablas
Example: 
Puente 
Tablas
Any 
ques1ons? 
daniel@visualdimension.be 
www.3Dicons-­‐project.eu

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Europeana goes 3D

  • 1. Europeana goes 3D Daniel Ple1nckx Visual Dimension Belgium This project has been funded with support from the European Commission‘s CIP ICT PSP programme
  • 2. Publica1on of 3D for Europeana q Requirements of Europeana – All plaGorms – No soIware to install – User friendly – Support resource explora1on – Open and standard format q Technical evolu1on – Jungle of OS/browser combina1ons – Breakthrough of HTML5/WebGL – Wide availability on desktop and mobile plaGorms (excl. Linux)
  • 3. q 3DPDF – More Technical development features available in Acrobat (anima1on, …) – Security problem = > low end visualisa1on in browsers – Problem in Firefox, Chrome (altered behaviour) – OK in Safari, IE – mobile plaGoms: only limited support on iOS (Tech3D app) q Pseudo3D – Panoramas and ObjectVR visualisa1on – Good plaGorms available (KrPano, Object2VR, Flashificator, …) – HTML5 output => all plaGorms – Excellent for interiors and sites – Solu1on for the difficult cases (glass objects, landscape, …)
  • 4. q Unity3D/UnReal – Sector standard – Available Technical development on all desktop and mobile plaGorms – Self-­‐installing free player – All required func1onality (complex interac1on with buildings) – Not standard format (HTML5 available) q Remote rendering – WebGL interac1ve visualisa1on of low res 3D model – OK for objects, not for buildings and spaces – Good example (digitalsculpture.org) but not considered
  • 5. q WebGL – Support Technical development in Firefox, Chrome, Safari, IE (version 11), Opera – Support on all desktop & mobile plaGorms except iOS – Growing func1onality (point clouds, collision detec1on, …) – Most solu1ons are cloud based (central server, recurring cost) q WebGL based streaming – Nexus format (CNR-­‐ISTI) – Authoring by 3DHOP as web service (V-­‐MusT) – Complex models with load 1mes of minutes visualise in seconds – Most flexible solu1on (server, func1onality, …)
  • 6. Technical development 3D Heritage Online Presenter http://vcg.isti.cnr.it/3dhop/
  • 7. q Applica1ons for object visualisa1on (mostly WebGL) – 3DHOP (vertex colours, all input formats in MeshLab) – SketchFab (conversion from 27 formats, large models) – 3DSOM (large meshes, streaming & compression) q Applica1ons for walkthrough/guided tour – Coppercube (HTML5/WebGL + iOS) q Applica1ons for point clouds – EcoSynth (TeraPoints) => MAP WebGL solu1ons
  • 8. q Type 1: objects and simple objects – Explore objects from all sides – Zoom in on details – Show specific views (front, side, top, …) User experience
  • 9. q Type 2: complex buildings – Many interiors or complex scenes – Inside view and outside/birds eye view – Nearly all > 5 mio polygons User experience
  • 10. q Type 3: sites – Terrain, User experience vegeta1on, complex buildings or structures – Birds eye view – Ground level explora1on if sufficient 3D detail
  • 11. User experience q Proper thumbnail q Download link where appropriate (e.g. 3DPDF) q Landing page – Most op1mal viewing experience – Mul1ple audiences and uses
  • 12. Example: Ename q Exis1ng 3D models for 3D-­‐ICONS q Historical landscape reconstruc1on (1020 – 1730 in 9 periods) q Very complex scenes (30 – 60 billion polygons) q 3D and 4D Visualisa1on in Pseudo3D (Object2VR) q Regenerated in a highly op1mised way in Unity3D q Real 1me explorable scene online (Ename 1300) q Focus on metadata crea1on for complex virtual reconstruc1ons (also containing landscape)
  • 13. Example: Ename Ename 1020 – pseudo3D
  • 14. Example: Ename Ename 1065 – pseudo3D
  • 15. Example: Ename Ename 1300 – Unity3D
  • 16. Example: Ename Ename 1300 – Unity3D
  • 17. Example: Ename Ename 1300 – Unity3D
  • 18. Example: Puente Tablas q 3D model of excava1ons q Virtual reconstruc1on in SketchUp q Improved virtual reconstruc1on in Blender q Guided tour in CopperCube q Focus on metadata crea1on for virtual reconstruc1ons (also containing use)
  • 22. Any ques1ons? daniel@visualdimension.be www.3Dicons-­‐project.eu