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3D World Heritage at your fingertips: what to expect? Online solutions to the delivery of 3D data in cultural heritage, presented by Daniel Pletinckx

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3D World Heritage at your fingertips: what to expect? Online solutions to the delivery of 3D data in cultural heritage, presented by Daniel Pletinckx, Visual Dimension bvba, Belgium during the 3D ICONS workshop at Digital Heritage 2013

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3D World Heritage at your fingertips: what to expect? Online solutions to the delivery of 3D data in cultural heritage, presented by Daniel Pletinckx

  1. 1. 3D World Heritage at your fingertips: what to expect? Daniel Pletinckx Visual Dimension Belgium This project has been funded with support from the European Commission‘s CIP ICT PSP programme
  2. 2. Online delivery of 3D data in CH  Online delivery  Serve a wide variety of users  Accessibility  Easy of use  Engagement  Europeana requirements  Visualisation on ALL major platforms  Avoid installation of additional software  Intuitive and easy  Resource exploration  Open and standard file formats  Online 3D = Quickly changing technology
  3. 3. Current providers of 3D in Europeana  Linked Heritage
  4. 4. Current providers of 3D in Europeana  CARARE
  5. 5. Current providers of 3D in Europeana  CARARE
  6. 6. Current providers of 3D in Europeana  3D-COFORM
  7. 7. Current providers of 3D in Europeana  ECLAP
  8. 8. Current providers of 3D in Europeana  Natural Europe Project
  9. 9. Key Technologies  Evolution of online 3D visualisation – Rise of mobile browsing (15 %) – More browsers => Chrome, mobile browsers – More operating systems: iOS, Android, Windows Mobile, Firefox OS  Technologies – – – – – – – 3D PDF HTML5/WebGL Serious Games (Unity3D, UnReal) Game solutions in social media Pseudo3D (HTML5) Remote rendering Flash
  10. 10. Key Technologies
  11. 11. 3D PDF  Pro – More functionality (animation, …) – Uptake by the CH community  Con – Security issues (PDF in browser) – Superseded by simple PDF readers in browsers – Limited availability on mobile platforms (iOS)
  12. 12. WebGL/HTLM5  Pro – – – –  Available on all platforms (except iOS) No software to be installed Maximum use of GPU power Platform independent Con – Is new, so missing functionality  Technologies – – – – Nexus (streaming) Point cloud Object viewers Scene viewers
  13. 13. Nexus (WebGL)  Pro – Good visualisation within seconds of complex objects – Available as web-service for publication on own server – Can visualise objects without simplification/optimisation  Con – Limited to colour per vertex objects – Is new http://vcg.isti.cnr.it/nexus/
  14. 14. Point Cloud visualisation (WebGL)  Pro – Quick visualisation of complex objects – Can visualise objects without meshing/optimisation/simplification  Con – Low interactivity – Limited to colour per vertex data http://potree.org/wp/
  15. 15. Point Cloud visualisation (WebGL)
  16. 16. Object visualisation (WebGL)  Pro – Large number of formats supported – webservice  Con – Limited to objects – Resides on foreign server – IPR
  17. 17. Scene visualisation (WebGL)  Pro – Deals with complex and vast spaces, inside and outside – Motion along a path (guided tour)  Con – Path to be designed manually
  18. 18. Serious games (Unity3D, UnReal)  Pro – Better interaction with complex space (collision detection, terrain) – Tools for publishing to different media – Highly optimised web-viewers  Con – Manual design of functionality – No standard or open format
  19. 19. Serious games (Unity3D, UnReal)
  20. 20. Serious games (Unity3D, UnReal)
  21. 21. Serious games (Unity3D, UnReal)
  22. 22. Serious games (Unity3D, UnReal)
  23. 23. Pseudo3D (HTML5)  Pro – – – – –  Deals with complex and vast data, independent of PC power Combination of panoramas, rendered animations, ObjectVR Highest quality of images Deals with special cases (glass, reflection, vegetation, …) Allows to visualise 4D Con – Interactivity to be designed manually
  24. 24. Example: Ename Ename 1065 – pseudo3D
  25. 25. Example: Ename Ename 1085 – pseudo3D
  26. 26. Example: Ename Ename 1150 – pseudo3D
  27. 27. Example: Ename Ename 1300 – pseudo3D
  28. 28. Example: Ename Ename 1500 – pseudo3D
  29. 29. Example: Ename Ename 1595 – pseudo3D
  30. 30. Example: Ename Ename 1665 – pseudo3D
  31. 31. Example: Ename Ename 1730 – pseudo3D
  32. 32. Thanks ! daniel@visualdimension.be www.3Dicons-project.eu

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