Teachers in the Lewisville Independent School District are provided professional development opportunities to learn how to effectively integrate new and old technology tools into their instruction. This includes learning the basics of each tool, designing lessons that leverage the tools, and collaborating with other teachers to develop cross-curricular projects. A multi-day instructional technology camp provides training for over 100 teachers on having students use devices to create content and products in the classroom. Surveys found that teachers felt more prepared to incorporate technology into lessons aligned with district initiatives and that students were using iPads and MacBooks several times a week for activities like research, media creation, and presentations.
Findings and recommendations from an action research project where 6 tutors in a large FE college have worked together to experiment with a class set of iPads
Classroom of the Future - Technology and BeyondMaritza Heuvel
Delivered at Innovate Schools 2014, 9 October 2014.
***
The use of educational technology inside and outside the classroom is changing the way we teach. New models like the"flipped classroom” have emerged as more effective ways to transfer knowledge and engage learners meaningfully.
However, technology is just one aspect of the learning environment in classrooms. In this talk, I touch on the design of physical classroom space, and question the very need for constructs like grade divisions and classroom walls.
I touch on examples such as the School of One in New York, visuals of fresh classroom designs and South African experiments, like Judi Francisco's JustBlendit! experiment at Micklefield Primary.
Findings and recommendations from an action research project where 6 tutors in a large FE college have worked together to experiment with a class set of iPads
Classroom of the Future - Technology and BeyondMaritza Heuvel
Delivered at Innovate Schools 2014, 9 October 2014.
***
The use of educational technology inside and outside the classroom is changing the way we teach. New models like the"flipped classroom” have emerged as more effective ways to transfer knowledge and engage learners meaningfully.
However, technology is just one aspect of the learning environment in classrooms. In this talk, I touch on the design of physical classroom space, and question the very need for constructs like grade divisions and classroom walls.
I touch on examples such as the School of One in New York, visuals of fresh classroom designs and South African experiments, like Judi Francisco's JustBlendit! experiment at Micklefield Primary.
About CleverBooks Company - Augmented Reality for EducationDarya Yegorina, DBA
This presentation describes what CleverBooks company does and what we are, as a team, aiming to achieve. If you have any questions, feel free to get in touch and find out how you can experience Augmented Reality at no cost.
Why Education Stakeholders Must Work Together on the Critical Components of D...Samsung Business USA
For school district leaders today, digital transformation is non-negotiable. But in order for school systems to make a smooth transition to digital learning platforms and curriculum, numerous education stakeholders must work closely together – from teachers, academic personnel and IT, to parents, administration and the broader community. If you are looking to make the digital transformation, this infographic provides helpful tips for making it work.
Blended Learning Institute (BLI) graduate Gouri Dongoankar compared and contrasted two different edtech platforms, Khan Academy and Edgenuity. Gouri gives not only personal reflections on the strengths and challenges for each, but Gouri also went to students, parents, and other teachers for their opinions on both platforms.
Designing Active Learning in Moodle – a preview of the Learning Designer tools Eileen Kennedy, D. N. Dimakopoulos, Diana Laurillard
Presented at Moodlemoot Edinburgh 2014
www.moodlemoot.ie
“Tablets for Education: Uses and innovative experiences contributing to the s...Martha Castellanos
“Tablets for Education: Uses and innovative experiences contributing to the strength of Colombian education´s quality" Colombia - Computadores para Educar
About CleverBooks Company - Augmented Reality for EducationDarya Yegorina, DBA
This presentation describes what CleverBooks company does and what we are, as a team, aiming to achieve. If you have any questions, feel free to get in touch and find out how you can experience Augmented Reality at no cost.
Why Education Stakeholders Must Work Together on the Critical Components of D...Samsung Business USA
For school district leaders today, digital transformation is non-negotiable. But in order for school systems to make a smooth transition to digital learning platforms and curriculum, numerous education stakeholders must work closely together – from teachers, academic personnel and IT, to parents, administration and the broader community. If you are looking to make the digital transformation, this infographic provides helpful tips for making it work.
Blended Learning Institute (BLI) graduate Gouri Dongoankar compared and contrasted two different edtech platforms, Khan Academy and Edgenuity. Gouri gives not only personal reflections on the strengths and challenges for each, but Gouri also went to students, parents, and other teachers for their opinions on both platforms.
Designing Active Learning in Moodle – a preview of the Learning Designer tools Eileen Kennedy, D. N. Dimakopoulos, Diana Laurillard
Presented at Moodlemoot Edinburgh 2014
www.moodlemoot.ie
“Tablets for Education: Uses and innovative experiences contributing to the s...Martha Castellanos
“Tablets for Education: Uses and innovative experiences contributing to the strength of Colombian education´s quality" Colombia - Computadores para Educar
Meaningful Use: Getting the Most out of Your Digital Education Programdigedu
www.digedu.com
How do we bridge the gap between procuring devices and seeing truly meaningful use by students and teachers? We've reached a point in education where not just teaching models but also teaching tools are in flux - both the rules of the game and the equipment are changing with each day. This is a big shift for schools, teachers, and students, and in many cases, what's missing is the training and support necessary to meaningfully use technology in the classroom. Come away from this presentation with a new understanding of meaningful technology use and of what steps you can take to ensure students are getting the most out of your digital education program.
www.digedu.com
EdTech - Integrating Technology in Classroom ProjectHazril Hafiz
Throughout the 8 weeks of the National Sustainability Challenge, participants designed and executed innovative sustainability projects for the respective agencies – adding value to the state of Melaka and its various communities. The key criteria given to participants were for the projects: to leave a positive impact to the communities targeted; to be sustainable, creative, and implementable even after it has been handed over to the communities to manage; on top of being inclusive to Melaka’s various communities and cost effective.
A K-20 Creative Design Approach to Addressing Problems of Practice in a Futur...Anita Zijdemans Boudreau
Presented at the EdTech Teacher Summit, San Diego February 2016 & ORATE, WOU February 26, 2016
Learning teams work at their best when diverse perspectives, expertise, and skill sets from across all levels of the educational community unite to imagine creative ways for tackling authentic, context-specific challenges. This session describes a K-20 collaborative partnership approach to identifying and addressing problems of practice related to technology integration in schools. A creative design team—comprised of in-service teachers, pre-service teachers, a university faculty instructor, school administrator, and library & information technology teacher (LITT)—was developed to help advance the school's Future Ready mission to "maximize digital learning opportunities and help school districts move quickly toward preparing students for success in college, a career, and citizenship" (see: http://futureready.org/). Iterative design thinking was used to:
• establish a common understanding of specific challenges faced by teachers in the school;
• research, generate insights, and ideate solutions for how to address the problems using technology;
• develop and implement prototypes across different classrooms; and
• evaluate what worked and share the outcomes with the broader school community.
Some project outcomes included exploring apps for differentiating instruction, creating an open educational resource (oer) for digital citizenship, and organizing an 'hour of code' event school wide.
I am the authorized K-12 representative in South Carolina for eInstruction by Turning Technologies. I am available to visit your school to discuss your needs and do a demonstration of the latest products from eITT.
Bill McIntosh
SchoolVision Inc.( My consulting company)
Authorized South Carolina K-12 Consultant for eInstruction / Turning Technologies
Phone :843-442-8888
Email :WKMcIntosh@Comcast.net
Twitter :@OtisTMcIntosh
SchoolVision Website on Facebook: https://www.facebook.com/WKMIII
Website : www.einstruction.com
Turning Technologies | 255 West Federal Street | Youngstown, OH Main: 330-746-3015 | Toll Free: 866-746-3015 | Fax: 330-884-6065
www.TurningTechnologies.com
1. TEACHINGTHETEACHERS
ACCESS LEARNING
Teachers learn the basics
of each technology tool, both
old and new.
DESIGN LEARNING
Teachers learn to use the
tools in a more effective
instructional manner.
CREATe CONNECTIONS
Teachers come together to
create professional ties in
order to get new ideas and
make trans-district and cross-
curricular projects a reality.
LEADTHEWAY
These courses are offered to
give teachers the leadership
skills needed to implement
their own professional
learning courses both
campus and district-wide.
XCamp
trainingsummer2013
Instructional Technology
Professional Development
Multi-day experience built around how students
use devices to create content and products in the
classroom.Teachers are given time for reflection,
self teaching, and connecting with others. This
camp creates critical leaders to move the
strategic design initiative forward in LISD.
summer2013
7 days
52 hours
23 campuses
118
2,074
8,437
courses
teachers
hours
Grades
9-12
grades
6-8 grades
K-5
63teachers
ANDTHETEACHERS SAID ...
“I have found that students
who previously would not
have done academic
activities now are willing
to do similar work using
technology. ... Students enjoy
making choices about how
they will demonstrate required
concepts.” LISD middle school English teacher
At the end of the 2012-13 school year, three months after 1:X started at Lewisville High
School and Killian and Downing middle schools, we asked teachers what they thought
about 1:X, the drive to put more technology into student hands. Overall, teachers under-
stood the connection between 1:X and Strategic Design initiatives that resulted from
local community input to reform education. We asked,“On average, per week, how often
do students in your classroom use technology for research, productivity, media rich
content creation, and presentation? The answer: ”A lot.”Here’s what they said:
LISD STUDENTWEEKLY USE OF TECHNOLOGY IN CLASS
Purpose and frequency
1:X is an initiative that gives
students tools to access,
create, share and collaborate
as digital citizens.
Each student gets the right
technology at the right time.
It’s learning anywhere, anytime.
9,283
5,756
5,579
Numbers
of students
with iPads
95% 75% 54% 67% 81%
Teachers say
they need
five or more
MacBook Airs
in the classroom
for students
to create
media rich
content.
Teachers say
LISD Technology
provided
their campus
with
adequate
staff
development.
Teachers say
students use
MacBook Airs
heavily
for learning
multiple times
per week.
Teachers say
students use
iPads heavily
for learning
multiple times
per week.
Teachers say
that 1:X allows
them to teach
in a way
that aligns
with LISD
Strategic Design
initiatives.
LEWISVILLE INDEPENDENT SCHOOL DISTRICT | 2013-2014 | PUBLIC INFORMATION AND COMMUNITY RELATIONS | TECHNOLOGY
Research
none
5%
1-2
times
33%
3-4
times
30%
daily
33%
productivity
12%
33%
30%
25%
none 1-2
times
3-4
times
daily
media rich
content
creation
19%
50%
19%
12%
none 1-2
times
3-4
times
daily
presentation
18%
45%
25%
12%
none 1-2
times
3-4
times
daily
2. LISD’s Wide Area Network covers
127 square miles, the largest in
Denton County. From
November
2012toAugust2013ittook49,025
man hours to add 265 miles of
copper cable and
4,593 access points.
The amount LISD
saved
by in-house deployment
of technology products.
Mobile Device
Management system
manages all PCs, ipads,
iphones and Android
devices. It distributes
apps and files
such as e-textbooks
to the devices.
the
network
grows
INTERNET SpIKE
2008 2013
Apple Model campuses, AP World History classes,
teachers and students were supplied with 24, 743
iPads. Campuses and various departments
purchased 4,406 iPads.
29,149
ipads
absolute
mdm
$942,000
Weekly average:
1.5 million, of
that, 88%
is spam.
On weeknights, we see an
average of 2GB of LISD
internet
bandwidth used by student iPads
after they leave school. Usage tapers
off towards midnight, then fires up
again between 4 and 5 a.m.
e-mail
nightshift
networks and
infrastructure
Today it’s grown to
6 GB, 20 times
that in five years.
In 2008, the LISD
internet pipe was
300 MB.