The document discusses the Delphi technique, which is used to structure group communication to understand complex problems and future developments. It involves a panel of experts who evaluate a topic through multiple rounds of questionnaires and feedback. The technique aims to dig out new viewpoints rather than consensus. It allows anonymity, iteration of arguments, and learning as experts' views change in response to feedback. The document provides details on how Delphi studies are conducted, including selecting experts, conducting rounds of questioning and feedback, and analyzing responses. It traces the history and evolution of Delphi from its origins in ancient Greece to its development and modern use.
The document outlines the implementation of the Delphi method to determine the feasibility of an e-commerce initiative for a custom bicycle company called Custombikes. It describes gathering expert opinions through questionnaires to identify and rank factors that would affect online sales revenues. The process involves brainstorming factors in initial questionnaires, validating and categorizing them in subsequent rounds, then narrowing factors down and having experts rank their importance. The results would be used to conduct a SWOT analysis to provide management with data to inform their decisions about pursuing the e-commerce opportunity.
The document provides an overview of the Delphi method, which is a structured communication technique originally developed as a systematic, interactive forecasting method relying on a panel of experts. Experts anonymously answer questionnaires in multiple rounds and can revise their answers based on feedback. The goal is to reach consensus on complex issues or forecasting events. The document discusses the history, key characteristics, applications, advantages, limitations, and appropriate uses of the Delphi method.
The document discusses the Delphi technique, which is used to structure group communication to understand complex problems and future developments. It involves a panel of experts who evaluate a topic through multiple rounds of questionnaires and feedback. The technique aims to dig out new viewpoints rather than consensus. It allows anonymity, iteration of arguments, and learning as experts' views change in response to feedback. The document provides details on how Delphi studies are conducted, including selecting experts, conducting rounds of questioning and feedback, and analyzing responses. It traces the history and evolution of Delphi from its origins in ancient Greece to its development and modern use.
The document outlines the implementation of the Delphi method to determine the feasibility of an e-commerce initiative for a custom bicycle company called Custombikes. It describes gathering expert opinions through questionnaires to identify and rank factors that would affect online sales revenues. The process involves brainstorming factors in initial questionnaires, validating and categorizing them in subsequent rounds, then narrowing factors down and having experts rank their importance. The results would be used to conduct a SWOT analysis to provide management with data to inform their decisions about pursuing the e-commerce opportunity.
The document provides an overview of the Delphi method, which is a structured communication technique originally developed as a systematic, interactive forecasting method relying on a panel of experts. Experts anonymously answer questionnaires in multiple rounds and can revise their answers based on feedback. The goal is to reach consensus on complex issues or forecasting events. The document discusses the history, key characteristics, applications, advantages, limitations, and appropriate uses of the Delphi method.
1. Lloyd P. Rieber Valerie J. Shute Richard Van Eck
University of Georgia Florida State University University of North Dakota
เสนอ
1
ผูชวยศาสตราจารย ดร.สุภาณี เส็งศรี
นางสาว วณิชชา แมนยํา
นิสิตปริญญาเอก สาขาเทคโนโลยีและเสื่อสารการศึกษา
2. Anyone who makes a distinction
between games and learning
doesn't know the first thing about either
Marshall McLuhan
ใครก็ตามทีสร้างความแตกต่าง
ระหว่างเกมและการเรียนรู้
ก็ไม่ร้จกทังสองอย่างนี ดีพอ
ู ั
2
30. หลักในการแก้ปัญหา 2 อย่าง (see: Society for Science
and the Public, 2008)
คือ “หลักวิทยาศาสตร์” และ “หลักวิศวกรรม”
กระบวนการทางวิทยาศาสตร์จะใช้เพือทําการเก็บข้อมูล
และตอบคําถาม
กระบวนการทางวิศวกรรมจะใช้เพือการออกแบบ,
ประเมิน, และแก้ปัญหา
มาตรฐานการเรียนรู้วิทยาศาสตร์แห่งชาติ (1996)
30
31. Game Scenario Steps Problem-Solving Standards
Methods
1. Identify the Problem
Scientific Method NECS-Science as
Inquiry Abilities
2. Identify Cause and Source of Problem
3. Identify Possible Solutions
4. Evaluate Solutions Engineering Method NCES-Science and
Technology Abilities
5. Propose and Implement Final Solution