This document provides an example of basic design analysis done by Roberto for a student. It discusses selecting and cropping an inspired sign to develop texture or patterns. Using design tools like moving, rotating, sub-units and structures that were discussed in a lecture, the student can experiment on the sign to create their own patterns or textures. The document directs the reader to see more examples in following pages.
This document provides an example of basic design analysis done by Roberto for a student. It discusses selecting and cropping an inspired sign to develop texture or patterns. Using design tools like moving, rotating, sub-units and structures that were discussed in a lecture, the student can experiment on the sign to create their own patterns or textures. The document directs the reader to see more examples in following pages.
Applying Design Priciples to APIs - 2 of 4 Brian Mulloy
This document discusses principles for designing APIs, focusing on not overwhelming users. It covers the flexibility-usability tradeoff, Hick's Law about decision time increasing with choices, the 80/20 rule about a small number of factors causing most effects, and listing resources in descending order of importance with the inverted pyramid structure. The key points are to favor flexibility, optimize usability, eliminate unnecessary choices, invest in highly-used features, fix high-impact bugs, and list resources by importance.
The document provides guidance on basic yearbook design principles including establishing a foundational structure with columns of equal size, ensuring consistent margins and spacing between elements, placing the dominant photo at the axis point and flowing additional elements outward, and including photo captions. It emphasizes the importance of white space and having a balanced layout with varied photos and content.
This document summarizes Kaushal Joshi's portfolio of work from his Basic Design course in 2009. It includes summaries of various exercises involving woodworking, model making, sketching, and more. The exercises helped develop his visual perception, creative thinking, and artistic skills. He learned the importance of respecting craftspeople and gained an appreciation for how basic design concepts and exercises can teach fundamental skills.
This Basic design Presentation serves the purpose of initiating creativity and there by appreciation of visual language.
Basic design studios help to unlock students creativity and enhance spatial perception.
Basic design & visual arts (Elements of design)Ar.Shakti Nanda
Lecture and presentation on Elements of Design for students of architecture, fine art and photography. semester - I (2015), Sri Sri University, Odisha. 7+1 Elements of design explained (Point, Line, Shapes, Space, Form, Texture, Value, Colour) in details with examples for better understanding. Content compiled from books and internet.
The document defines various artistic elements and concepts used in visual art including:
- Line: Different types of lines including outlines, contours, expressive, sketch, and calligraphic lines. Characteristics of lines like width, length, direction, focus, and feeling.
- Shape: Geometric, organic, positive, negative, static, and dynamic shapes.
- Color: Primary, secondary, tertiary colors. Analogous, complementary, monochromatic, warm, and cool colors.
- Space: Positive and negative space, picture plane, composition, and focal point.
- Perspective: Linear and nonlinear perspective using techniques like size variation, overlapping, and convergence of lines.
- Texture: Real
This document defines and provides examples of the elements and principles of art. The elements are line, color, value, shape, form, space, and texture. The principles are balance, emphasis, contrast, rhythm and movement, pattern and repetition, unity, and variety. They are the basic building blocks and organizational tools used to create visual artworks. Examples of artists who exemplified the use of these elements and principles in their works are provided.
Design is what links creativity and innovation. It shapes ideas to become practical and attractive propositions for users, clients or customers. Design may be described as creativity deployed to a specific end
Design is the creation of a plan or convention for the construction of an object or a system. It may be an architectural blueprints, engineering drawings, business processes, circuit diagrams or sewing patterns. Design has different connotations in different fields
N.B: The presentation is compiled from articles and presentations of experts, researchers, professors working in the same field for educational purpose.
co-authors: Scola Davide and Maia Nicoletta
Small workshop on Inferno, Limbo and the Dis virtual machine.
Inferno is a new operative system developped for creation and support of network systems and distribuited services.
There are three fundamental programming principles: all resources are files in a hierarchic file system, the network is a unic namespace like a file system hierarchic, it uses Styx that is a standard protocol of comunication for local and remote resources.
Limbo is the programming language for the Inferno OS.
The language is Object Based, you can compile it or interpret it with the Dis virtual machine (like Java virtual machine with a JIT compiler).
Limbo has a native support for: array, string, int, float, tuple (like record), channel (linda-like), and other...
The Limbo's channels are used to comunicate with other processes or with thread.
The Dis virtual machine is an environment for Limbo programs and it has important features: CISC architecture, memory-to-memory, many high level types, just in time compiler, ecc...
In the end of presentation there is a comparison between Dis, Java VM and C# .Net VM.
Intro a Linux tenuta all'università degli studi di Napoli Federico II. Speaker: Gabriele Previtera - https://www.linkedin.com/in/gabriele-previtera-6657648b/
Slide riferite alla terza lezione del corso. Trattano dell'utilizzo della shell in generale e dei comandi in essa utilizzabili. Si parlerà anche delle soluzioni ad eventuali problemi di configurazione del sistema ed inoltre delle più comuni tecniche di virtualizzazione ed emulazione o l'utilizzo di wine.