Detecting Mental Disorders in social Media through Emotional patterns-The case of Anorexia and depression
Shakas Technologies ( Galaxy of Knowledge)
#11/A 2nd East Main Road,
Gandhi Nagar,
Vellore - 632006.
Mobile : +91-9500218218 / 8220150373| land line- 0416- 3552723
Shakas Training & Development | Shakas Sales & Services | Shakas Educational Trust|IEEE projects | Research & Development | Journal Publication |
Email : info@shakastech.com | shakastech@gmail.com |
website: www.shakastech.com
Facebook: https://www.facebook.com/pages/Shakas-Technologies
Detecting Mental Disorders in social Media through Emotional patterns-The case of Anorexia and depression
1. DETECTING MENTAL ILLNESS IN SOCIAL MEDIA THROUGH
PSYCHOLOGICAL PATTERNS – THE CASE OF ANOREXIA AND DEPRESSION
Abstract
Many people all around the world are affected by mental illnesses that interfere with
their reasoning and behaviour. An accurate identification of these disorders is difficult but
critical, as it may increase the chances of providing support to people before their disease
worsens. One way to accomplish this is to monitor how people present themselves online, such
as what and how they write, or perhaps more importantly, what feelings they express in their
virtual entertainment correspondences. In this study, we look at two computational
representations that try to show the existence and variations of sensations expressed by web-
based entertainment users. We used two continuous public informational collections for two
major mental illnesses: depression and anorexia nervosa. The findings suggest that the presence
and fluctuation of emotions captured by the proposed representations allow vital information
about social media users suffering from depression or anorexia to be highlighted. Furthermore,
the mixture of the two depictions can aid the exhibition, matching the best detailed approach
for sadness and falling just 1% below the top entertainer for anorexia. Furthermore, these
depictions provide the opportunity to add some interpretability to the results.
Existing System
A psychological problem impairs the affected person's reasoning and behaviour in many ways.
These impediments might range from minor to major, and they can result in a loss of control
over daily life schedules and traditional requests. Many people all around the world are affected
by common mental illnesses such as depression and anorexia. They may be linked to a single
traumatic event that causes the person to gain excessive weight, or they may be linked to a
series of traumatic events. It's also worth noting that when a country is subjected to widespread
brutality or a series of tragic catastrophes, psychological issues are likely to rise. For example,
a study of mental health issues in Mexico in 2018 found that 17% of the population has at least
one mental health condition, and one out of every four people would have a psychological
disorder at some point in their lives. In a similar vein, we underestimate the potential for public
action in the modern world, whether in the real world or in a virtual world created by online
entertainment platforms such as Facebook, Twitter, Reddit, or similar platforms. This reality
presents a There are a few challenges, but there are also some incredible opportunities that, if
2. properly addressed, could improve our understanding of what and how we communicate. As a
result, the goal of this research is to break down, using programmed identification of close to
home examples, online entertainment archives 1, with the goal of recognising the presence of
signs of wretchedness or anorexia in the number of people in that area. Previous research has
tended to focus on the differences and tones of online entertainment clients' feelings. They've
mostly used this test to predict clients' age and orientation, as well as a variety of sensitive
personal attributes like sexual orientation, religion, political orientation and character qualities.
According to these studies, the research of feelings in online entertainment allows for the
collection of substantial data about clients. This information gives us the opportunity to expand
the use of sensations in the recognition of discouragement and anorexia in virtual
entertainment. Previous studies that focused on the recognition of sadness and anorexia were
classified as semantic and emotion tests. It's worth noting that the use of ideas, such as
extremity, served as a warm-up for the later use of feelings for a similar task. This approach of
thinking revealed the capacity to use sensations as highlights rather than etymological aspects,
such as "outrage," "shock," or "happy." or generic viewpoints such as optimistic and
pessimistic. In previous work, we offered an innovative depiction that was created using data
extracted from feelings dictionaries along with word embeddings as a strategy for dealing with
the data in clients' reports. Then, using a bunching algorithm, we created sub-groupings of
emotions that were useful. we named as sub-feelings.
Drawback in Existing System
Automated systems may produce false positives, incorrectly identifying individuals as
having a mental illness when they do not. This can result in unwarranted interventions,
stigmatization, and unnecessary stress for the individuals involved.
Different cultures and linguistic nuances can impact the accuracy of detection
algorithms. What may be considered a sign of mental distress in one culture might not
be applicable or may be misinterpreted in another.
If the training data used to develop the detection algorithms is biased, the system may
disproportionately target certain demographic groups, leading to unfair and inaccurate
results. Biases in the training data can perpetuate existing stereotypes and inequalities.
The use of mental health detection algorithms may contribute to stigmatization and
discrimination against individuals with mental health conditions. It could negatively
impact their social relationships, employment opportunities, and overall well-being.
3. Proposed System
Employ NLP techniques to analyze textual content for linguistic markers associated
with anorexia and depression, such as specific keywords, sentiment, and linguistic
patterns.
Develop a user-friendly interface that provides insights into why certain posts were
flagged, offering users the opportunity to understand and contest the results.
Test the system on real-world data to assess its effectiveness in identifying potential
cases of anorexia and depression.
Collaborate with mental health professionals for ongoing validation, refinement, and
ethical considerations.
Algorithm
Convolutional Neural Networks (CNNs):
Algorithm: TensorFlow/Keras CNN models.
Application: Analyzing images for visual cues associated with anorexia or
depression.
Privacy-Preserving Techniques:
Differential Privacy:
Algorithm: Introduce noise to data.
Application: Protecting individual privacy while analyzing aggregate data.
Post-processing and Intervention:
Automated Alerts:
Algorithm: Rule-based systems or threshold-based triggers.
Application: Generating alerts for individuals exhibiting high-risk patterns.
Advantages
4. Early Detection and Intervention:
Advantage: Identification of potential signs of anorexia and depression at an early
stage.
Explanation: Early detection allows for timely intervention, potentially preventing the
escalation of mental health issues and improving the effectiveness of treatment.
Real-time Monitoring:
Advantage: Continuous monitoring of users' online behavior.
Explanation: Real-time analysis enables the system to adapt to changes in user
behavior, providing a dynamic and up-to-date assessment of mental health.
Reduced Stigma and Normalization:
Advantage: Normalizing discussions around mental health.
Explanation: By integrating mental health discussions into everyday online
conversations, the stigma associated with mental illnesses may be reduced, fostering a
more open and supportive online community.
Continuous Improvement and Adaptability:
Advantage: Continuous learning and adaptation of algorithms.
Explanation: The system can evolve over time, incorporating feedback, adjusting to
changes in online behavior, and improving its accuracy and effectiveness.
Software Specification
Processor : I3 core processor
Ram : 4 GB
Hard disk : 500 GB