Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Tr teacher pretest
1. Teachers Surveys
This survey of 40 teachers was conducted in December,
2017 by Sht.Pi.Onb.Orhan Tezcan Primary School.
2. 1. By using various methods and techniques, I
try to perform effective learning.
All the teachers agree with it because they believe that using various
methods will help them all in the classroom.
3. 2. I feel myself enough about the game to use
as the teaching method.
.
Data from answers to this question shows that the more teachers feel themselves
Partly enough using game as a teaching tool.
4. 3. By considering interest and needs of students, I ensure
students ‘active participation to lessons.
Nearly all teachers gave a positive response, indicating that students are active
participants in learning
5. 4. In order to encourage students’ learning process. I provide using
information and communication technology for students.
They prefer utilizing ICT that actively involve in learning..
6. 5. I do activities to improve the verbal and
communicative skills of the students.
The teachers belive that good communication will help pupils all in
the classroom and also understand each other.
7. 6. My students learn the importance of common rules and
positive relations by doing the activities which I practice
to them
Students are expected to follow the common rules and possitive relationship
by doing different activities by nearly all teachers
8. 7. I have enough knowledge about the relations of school environment
and climate with the anxiety of the student, the fear of failure and stress
They believe that the atmosphere in the school and also the modern methods
they can use in the classroom will help the children and will reduce the school
problems.
9. 8. I do preventive activities for the students who
are at the risk of absenteeism and leaving school.
Teachers agree” with the idea of using modern methods and modern
technology and games to keep children at school.
10. The survey was prepared in order to determine the
effectiveness of the project
“Game as a Method of Education”
(pretest )
• ”