This document summarizes a project to help museums in the West Midlands region of the UK develop digital interactives. Over three months, the author held workshops and provided ongoing mentorship for staff from 10 selected museums. Participants built simple, low-cost interactives using technologies like Android phones and tablets, Raspberry Pis, and Microsoft Sticks. Examples created included touchscreen applications using PowerPoint, NFC-triggered storytelling trails, and interactive fiction games. The project aimed to demystify digital technology and empower non-expert museum staff and volunteers to create their own interactive experiences.
2. TL;DR
• Broadening Digital Horizons Project
• 3 months last Summer
• Across West Midlands Museums
• Started with 3 day long workshops
• 10 museums received further mentorship
• Built our own interactives
9. Training & Mentorship
3 x day long workshops
15 x people per workshop
23 x museums staff (+hangers on)
14 x museums
10 museums selected for mentorship
14. What could we build?
• Humidity sensors
• Selfie Cams
• Touchscreen displays
• Audio Tour Guides
• PirateBox
• Twitter walls
• Visitor counters
• Feedback systems
• Triggered video / audio
• Virtual Reality
experiences
• Augmented Reality
• Digital Interactives
• Announcement displays
15. My oversight:
• Museum staff & volunteers are not Digital Natives
• Generally from smaller museums
• Demographic of volunteers is generally older
• Digital is ‘difficult & scary’
16. Change of direction:
• Change the level of difficulty
• Simplify the technology
• Raspberry Pi is too hard
Take ‘experiences’ I make & change them so anyone
could.
18. Microsoft Stick PC (or tablet)
• Low-powered run
off USB
• Windows 10
• Plug into a screen
via HDMI
• Run (just about)
any software
• Microsoft Office
Intel Compute Stick (2016): £110
24. Can you create a PowerPoint
Slideshow?
You can build a TouchScreen Application:
• Images
• Audio
• Video
• Maps
• Quizzes & simple games (more work)
Note: You don’t even need PowerPoint (use the
OpenSource versions & PowerPoint viewer!)
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30. Built: NFC Babbling Beasts
• Create stories / treasure trails with museum objects
• Record these on phone
• Trigger by ‘Near Field Communication’ Tags
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33. Basic approach
• Figure out your story
• How is it connected to objects in the gallery?
• Record onto phone
• Associate NFC tags with recordings (NFC Tools PRO)
• Place tags in real-world
• Playtest!
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36. Built: Interactive Fiction Game
• Advanced ‘Choose Your Own Adventure’
• Set in their own museum with own objects
• Played on touchscreens, online or phones
45. Lessons Learned
• Amazing museums, staff & volunteers.
• IT (inc WiFi) is hard – often council run.
• Even building simple interactives is terrifying – me
just being in the room helped!
• ill-equipped to even source digital projects
• Lots of ‘broken’ spare tech equipment in cupboards
that could be salvaged!
46. What Next?
• ‘Broadening Digital Horizons’ may repeat this
summer in the WM
• I’m running two days of game making at Ecsite in
Porto (GameLab)
• Grab the materials and ‘do it yourself’