Teaching ancient art through technology

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Lessons from digital learning programs for schools at the British Museum's Samsung Digital Discovery Centre. From a seminar on 4 October 2010 at HOC Laboratory at Politecnico di Milano.

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Teaching ancient art through technology

  1. 1. Teaching ancient art through technology: Digital learning programmes for schools at The British Museum Seminar at HOC Lab, Politecnico di Milano 4th October 2010 Shelley Mannion Digital Learning Programmes Manager The British Museum
  2. 2. Photo Wally Gobetz http://www.flickr.com/photos/wallyg/301493387
  3. 3. • Spotlight lectures (up to 350 children) • Seminar sessions (90 minutes) • Gallery-based activities • Digital workshops
  4. 4. • Primary school children • Ages 7-11 • Curriculum links: • Ancient Greece • Ancient Rome • Roman Britain • Anglo Saxons • Aztecs
  5. 5. Samsung Digital Discovery Centre at the British Museum
  6. 6. Opened March 2009 Five year sponsorship includes –Refurbished ICT room –Equipment –Two full-time posts –One part-time IT support technician
  7. 7. Schools Families 9 different sessions 3 days per week Up to 30 students 25 sessions and counting 50 weekends per year 15-150 participants per day
  8. 8. Clore Learning Centre E-learning Studio, Fall 2009
  9. 9. Sackler Centre Digital Studio Victoria & Albert Museum Opened 2008
  10. 10. This wall goes away
  11. 11. Creation Capture
  12. 12. Blended learning experiences
  13. 13. Where is my cooking pot? Everybody has a job
  14. 14. Creation Creation Whose hand is on the mouse?!?
  15. 15. Creation tools • Vuvox • Glogster • Comic Life • Blender • Flash • Photoshop • Animoto • VoiceThread
  16. 16. Multimedia magic
  17. 17. When were you generous?
  18. 18. http://s012.sddcteacher.edu.glogster. com/28-jan-2010-elijah-partner/
  19. 19. Direct use of ICT by children Develops complex ICT skills Requires careful preparation
  20. 20. Got it. Digital photography blends capture & creation
  21. 21. Only 8% of families use digital cameras for learning Museum of London Learning in Families FutureLab, 2009
  22. 22. Posing with objects. Modelling movements. Acting things out.
  23. 23. Use museum building as site for artistic photography
  24. 24. Hard things can be easy
  25. 25. But some things are just hard Could children do more of the editing? The children were keen to use the computers more themselves, but did not have the opportunity.
  26. 26. Hard to standardize technique Dwell time to 90 minutes Maximum 3 families per slot
  27. 27. Okay, where to next? Mobile devices
  28. 28. Sony PSP
  29. 29. Gesture-based
  30. 30. Digital Decode
  31. 31. Distance learning
  32. 32. Alternate reality

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