Don’t just use
gamification, Think
Hybrid solutionsSylvester Arnab, PhD
Professor in Game Science
sylvesterarnab.com
@sarnab75 #Gchangers @BeaconingEU
http://dmll.org.uk/story/
Think Hybrid
BE Holistic
Arnab, S. and Clarke, S. (2017), Towards a trans-disciplinary methodology for a game-based intervention
development process. British Journal of Educational Technology, 48: 279–312. doi:10.1111/bjet.12377
BE Transdisciplinary
BE Co-Creative
Gamify.org.uk
myCapsule.my
BE Cross-context
BE Creative with “spaces”
BE Transferable
BE Pervasive
http://bit.ly/2AtHniF
Try a simple Geolocation
game created using one
of our authoring tools.
BE Aware
Be Measurable
Lesson path
Be Empowering
Think Hybrid: BE-attitudes
 Be Holistic
 Be Transdisciplinary
 Be Co-creative
 Be Cross Context
 Be Creative with spaces
 Be Transferable
 Be Pervasive
 Be Aware
 Be Measurable
 Be Empowering
Thank You!
@sarnab75 #GChangers @Disrupt_Learn
http://sylvesterarnab.com
http://gamify.org.uk/

Don't just use Gamification, THINK HYBRID solutions

Editor's Notes

  • #2 Both
  • #9 When it comes to gamification it is all about creating experiences- people, process, space and tech fusion. The lessons learnt - BEattitudes
  • #11 This process maps all the different frameworks to provide a more transdisciplinary model.
  • #14 Formal and informal
  • #15 When you put learners in situations- out of their comfort zone- you can get them to explore their potentials and reflect.
  • #21 Be empowering- support stakeholders to create their own- send of ownership and autonomy!
  • #23 Tailblazer- catch up – on aris as well.