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Facilitating in and with the Fully Online Learning Community (FOLC) Model

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Facilitating in and with the Fully Online Learning Community (FOLC) Model

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Participants will explore how fully online facilitation assists learners in the construction of new
procedural and declarative knowledge.
Concepts discussed will include:
● Constructivism-informed Education Processes
● Reduction of transactional distance
● Collaborative processes
● Principles of PBL Online Facilitation (Savin-Baden, 2007)

Participants will explore how fully online facilitation assists learners in the construction of new
procedural and declarative knowledge.
Concepts discussed will include:
● Constructivism-informed Education Processes
● Reduction of transactional distance
● Collaborative processes
● Principles of PBL Online Facilitation (Savin-Baden, 2007)

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Facilitating in and with the Fully Online Learning Community (FOLC) Model

  1. 1. Facilitating in and with the Fully Online Learning Community (FOLC) Model Roland van Oostveen, Wendy Barber, UOIT Elizabeth Childs, Royal Roads University A Workshop prepared for OCT AQ Designer Teams 1 & 2 April 9, 2019 @ 7pmET Adobe Connect (old BA AC General Room @ https://uoit.adobeconnect.com/aedt-201209-00001/
  2. 2. Workshop Agenda 1. Welcome & Check In: Adobe/WebKF/Slack 2. Review of PBLO workshop – outstanding questions/learning's 3. Facilitating in Digital Spaces – context setting 4. Looking Inward activity 5. Characteristics of Facilitating in Digital Spaces 6. Facilitating Tips, Techniques & Exemplars 7. Facilitation approaches for your AQ course - Breakout rooms 8. Additional Resources
  3. 3. Backchannel Conversation Sites Slack @ https://eilaboctaq.slack.com Twitter @ https://twitter.com/ Use #OCTAQ Tweetdeck @ https://tweetdeck.twitter.com/ use #OCTAQ Communication Processes
  4. 4. Software Tools to Learn in and with (sorry about the grammar) Adobe Connect https://uoit.adobeconnect.com/aedt-201209-00001/ Knowledge Forum (WebKF) https://kf6.ikit.org/
  5. 5. Key Ideas • Learner expectations are changing • Technology is increasingly being seen as part and parcel of learning. • Today’s learner needs their learning to be relevant; real life; timely and building on their own experience • The role of the instructor is essential to the learning process • The possibilities for creating engaging learning environments are limited only by our imaginations • The technology toolkit is growing rapidly and will continue to grow.
  6. 6. Who are the Adult Learners of Today? Baby Boomers Gen Xers Millenials (Gen Y) Gen Z Born 1946-1965 Born 1966-1976 Born 1977-1994 Born 1995-2012 Strong work ethic – workaholics Strive to find work-life balance – Pioneers Online, social networking generation Have only ever known a tech-rich world Made big personal sacrifices in order to work Not interested in sacrificing quality of life for work Driven by the desire to do meaningful work Motivators at work are yet to be determined Unsettled and challenged by technological advances Remember simpler times but have adopted technology with relative ease Expect digital engagement and interaction through networks Expect highly sophisticated media and technical environments Schroer, William J. (n.d.). Generations X, Y, Z and the Others. The Social Librarian: Bringing the power of social marketing to library professionals. Retrieved from http://www.socialmarketing.org/newsletter/features/generation2.htm https://www.youtube.com/watch?v=tFhoQ78uvp4
  7. 7. Competencies of a Digital Kind But - how do we facilitate authentically with learners to foster the development of these? And - how do we evidence and assess the learning?
  8. 8. The various roles & filters used in communicating online
  9. 9. Shifting Paradigms • Didactic – transmission style content delivery • Instructor as expert • Minimal connection to real life • Disconnected assessment • Student as the empty vessel needed to be filled • Collaborative knowledge construction • Instructor as co-learner • Real life connections • Authentic assessment • Role of reflection in the learning process • Student as source of knowledge: experience valued Sage on the Stage Facilitator of Learning
  10. 10. What This Means to Instructors … the more powerful technology becomes, the more indispensable good instructors are WHY? “technology generates a glut of information but it has no particular pedagogical wisdom, especially around how learners must construct their own meaning for deep understanding to occur” Michael Fullan “The Three Stories of Educational Reform”
  11. 11. Looking Inward: Teaching Perspectives Inventory (TPI) – Pratt & Collins - UBC Five Perspectives: • Transmission • Apprenticeship • Developmental • Nurturing • Social Reform Let’s try it! http://www.teachingperspectives.com/tpi/
  12. 12. Some Affordances of Online Learning • Collaborative • Learner Centred • Fosters Facilitated Reflection • Access to learning materials anywhere; anytime • Facilitates community building & fosters appreciation of multiple perspectives • Fosters learning over time Others? Add your ideas to the whiteboard
  13. 13. Some Common Learner Concerns • Imposter Syndrome • Overwhelmed by number of posts in discussion forums • Concern about not having the “right” answer • Receiving timely and meaningful feedback • Concern about sharing; co-creating and ownership • Unfamiliar way of learning – collaborative; inquiry based versus being told what to do • Difficulty doing group work online; Unequal partnership in group activities • Time and resource management Have others to add? Type them in the chat
  14. 14. The Educator/Designer Challenge Think about the sensibility of the learning environment that can be created with technology and try not to use technology to simply automate the past
  15. 15. Growing Digital (?) Success https://cdelta.col.org/
  16. 16. The “4” Hats of the Online Facilitator • Pedagogical • How are students interacting? Summarizing? Debating? Thinking? • Managerial • Do students understand the assignments and course structure? • Social • What is the general tone here? Is there a human side to this course? • Technical • Do students have the basic’s? Does their equipment work? Where do they go for help?  The Tech Guy  The Designer  The Authority Figure  The Facilitator  The Guide  The SME  The Assessor  The Mentor  The Cheerleader  The Co-Learner  The Provocateur (Left Column) Gilly Salmon 2000; Right Column adapted from http://mindgatemedia.com/2011/03/14/the-ten-crucial-roles-of-the-online-instructor/
  17. 17. Some Ideas for Online Activities Model/Demonstrate Elaboration Organizational/Process Practice • Read an article • View video/animation • Show models or examples • Live demo • Scenarios • View still images (photo) • Case Studies • Create a diagram to describe concepts; infographics • Relate to real life • Paraphrase • Debates • Add verbal labels to diagrams • Answering questions • Discussion • Scavenger hunt • Circle correct examples and provide rationale • Provide examples/non- examples • Identify key features that define concept • Concept map • Develop and/or complete flow chart; template. • Matching • Problem based learning; Project based learning • Experiment • Teach (pair and share activities; jigsaw etc.) • Discussion forums; student led synchronous sessions • Check your knowledge quizzes • Role Plays and Case Studies • Reflection • Self-Assessment
  18. 18. Facilitation in your AQ course: • In your breakout group of 4, you will have 2 tasks: Task 1. Individually, identify three beliefs that will inform and guide your facilitation approach in your AQ course Task 2: Share those in your group – discuss how they support you using the FOLC model to foster engagement and collaboration. Task 3: individually, reflect on how you might change your task based on the group’s feedback. Large group discussion in main adobe room Task 2. Choose one assessment activity that a member of the group is planning on using and create a facilitation plan that would support that activity Present your task to the large group and receive feedback.
  19. 19. Tips for Activities - Timing • Be Realistic in Your Timing • Time can be a factor in the choice of an activity – some activities can take a relatively long time for the amount of learning involved • If an activity is too long for a single “unit or lesson”, but useful because of the need to reinforce the content provide strategies for allowing the activity to continue across multiple lesson in an iterative manner. • Assign aspects of the big idea to different students or groups of students, guiding the scope and focus with inquiry questions. Can connect to peer/self assessment strategies too.
  20. 20. Tips for Activities - Spacing • Consider “Elbow Room” • Some activities involve a good deal of flexibility and as a result require some room to move for the learner. • Re-orient students to work in groups and provide supports for them to do so. Choose small or large group activities appropriately • Reconfigure the “classroom” – determine the blend. Where are the natural transition points between the online content in the LMS and other online links/resources and experiences? Identify them and maximize them. • Pay attention to the transitions.
  21. 21. “Pleasure” Criteria for Design • I feel stimulated when interacting with this course • I feel entertained when interacting with this course • I feel attached to this course • Interacting with this course gives me a sense of freedom • I feel excited when interacting with this course • Interacting with this course gives me a sense of satisfaction • I can rely on this course • I would miss this course if I were no longer taking it • I have confidence in this course • I enjoy interacting with this course • This course makes me feel enthusiastic • I feel that I should contribute to enhancing the course experience "Designing Pleasurable Products" by Patrick Jordan (2000, Contemporary Trends Institute)
  22. 22. Additional Resources
  23. 23. Reflections (in WebKF) Using the Facilitation of Learning in FOLC Environments View post your reflections to the prompt: "Please posts your individual and communal thoughts about the role of facilitation on learning within FOLC environments.”
  24. 24. Authentic Assessment and Evaluation in the Fully Online Learning Community (FOLC) Model Roland van Oostveen, UOIT roland.vanoostveen@uoit.ca Wendy Barber, UOIT wendy.barber@uoit.ca Elizabeth Childs, Royal Roads University elizabeth.childs@royalroads.ca http://eilab.ca

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