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BPMN 2.0 Fundamentals Slide 1 BPMN 2.0 Fundamentals Slide 2 BPMN 2.0 Fundamentals Slide 3 BPMN 2.0 Fundamentals Slide 4 BPMN 2.0 Fundamentals Slide 5 BPMN 2.0 Fundamentals Slide 6 BPMN 2.0 Fundamentals Slide 7 BPMN 2.0 Fundamentals Slide 8 BPMN 2.0 Fundamentals Slide 9 BPMN 2.0 Fundamentals Slide 10 BPMN 2.0 Fundamentals Slide 11 BPMN 2.0 Fundamentals Slide 12 BPMN 2.0 Fundamentals Slide 13 BPMN 2.0 Fundamentals Slide 14 BPMN 2.0 Fundamentals Slide 15 BPMN 2.0 Fundamentals Slide 16 BPMN 2.0 Fundamentals Slide 17
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BPMN 2.0 Fundamentals

  1. 1. ProcessMaker™ BPMN Designer
  2. 2. What is BPMN? Business Process Model and Notation (BPMN) is a standard for business process modeling, and provides a graphical notation for specifying business processes based on a flowcharting technique. What is Business Process Modeling? Business Process Modeling is the activity of representing processes of an enterprise, so that the current process may be analyzed and improved by other professionals. Why use BPMN to design processes? BPMN 2.0 is official way to design and share processes between almost all BPMS in the market. BPMN is an OMG Standard.
  3. 3. BPMN can represent Business Models by 4 kinds of diagrams: o Process Diagrams Represents regular flow between tasks, events and decision points to complete a process in the company. o Collaboration Diagrams Represents message flows or communication routes between process or entities like customers or partners. o Conversation Diagrams Represent groups of messages called “communications” and its relation between process and participants. o Choreography Diagrams Represent participant interaction between task and users or resources and the messages result of this interaction. Note: PM BPMN Designer supports Process and Collaboration diagram modeling.
  4. 4. Process Diagram Collaboration Diagram
  5. 5. Choreography Diagram Conversation Diagram
  6. 6. BPMN Project Process # 1 Flow Objects Data References Connection Objects Process # 2 Diagram # 1 Diagram # 2 Participants Data Objects
  7. 7. Flow Objects Connecting Objects SequenceFlow MessageFlow Association Event Activity Gateway Data Objects & Artifacts Swimlanes DataObject DataStore Pool Group Lane
  8. 8. Pool or Laneset is an element representing a process into an organization or company. Lane is a representation of an area or department of the company. Some times can represent a role into a process scope. Participant or Empty Pool is a representation of a process or entity that does not have any action within the process.
  9. 9. An Event is something that “happens” during the course of a Process or a Choreography. An Event affects the flow of the model and usually have a cause (Trigger) or an impact (Result). Event graphical representation is a circle. There’s 3 types of events: Start Events, Intermediate Events and End Event. Intermediate Events can be used in regular process diagrams and can be used as Boundary Events attached to an activity. Start Events and Intermediate Events can be Interrupting and Non-interrupting.
  10. 10. Activity is a generic term for work that company performs in a Process. An Activity Can be atomic or non-atomic. The type of activities that are part of the process are: Task and Sub-Process. A task can be differenced by markers that represent its type or associated resource. Sub-Process can be Collapsed or Expanded, and can be differenced by the kind of elements that join in: Sub-process, Transactions, Event Sub Process and Call Activities.
  11. 11. A Gateway is used to control the divergence and convergence of sequence flows in a Process or in a choreography. = Gateway will determine branching, forking, merging or joining. There’s 7 kinds of gateways differed by its internal marker: Exclusive, Inclusive, Parallel, Complex , Event-based, Parallel Event-based and Exclusive Event-based.
  12. 12. There’s 6 types or connection objects. All of them are represented for a line. Normal Sequence Flow can be Normal, Default and Conditional, and always have direction, source and target. Default Message Flows are a type of connection object that is used to represent collaboration between Conditional two process. Data Association is a line between a Data Object and An element. Message Association Data Association
  13. 13. BPMN 2.0 can represent Data in two ways: Data Stores and Data Objects. A Data Store provides a mechanism for Activities to retrieve or update stored information that will persist beyond the scope of the Process. The same Data Store can be visualized, through a Data Store Reference, in one or more places in the Process. Data Objects provide information about what Activities require to be performed and/or what they produce, Data Objects can represent a singular object or a collection of objects. Data Objects can be separated in Data Input and Data Output only considering direction of the information.
  14. 14. BPMN 2.0 considers 2 types of artifacts: Groups and Text Annotations. A Group is a grouping of graphical elements that are within the same Category. This type of grouping does not affect the Sequence Flows within the Group. The Category name appears on the diagram as the group label. Categories can be used for documentation or analysis purposes. Groups are one way in which Categories of objects can be visually displayed on the diagram. Text Annotations are a mechanism for a modeler to provide additional text information for the reader of a BPMN Diagram.
  15. 15. Into collaboration diagrams there’s a main concept to consider: “A PARTICIPANT”. BPMN considers a participant an entity or process involved into a collaborative relation . Participants
  16. 16. Object Management Group/Business Process Management Initiative www.bpmn.org Documents Associated with Business Process Model and Notation (BPMN) Version 2.0 http://www.omg.org/spec/BPMN/2.0/ Enrique Ponce de Leon (qennix) Development Team Leader – Colosa Inc. enrique@colosa.com – iam@qennix.com August, 2011
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Little presentation about BPMN 2.0 basic elements

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