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Games:EDU:08 North: Gregor White


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Gregor White spoke about Abertay's White Space at Games:EDU North

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Games:EDU:08 North: Gregor White

  1. 1. “ You can lead a horse to water…” Gregor White, Divisional Leader Computer Arts and Media [email_address]
  2. 2. “ This is Whitespace…”
  3. 3. Didactic Teaching Model <ul><li>Dependence </li></ul><ul><li>Imitation </li></ul><ul><li>Rote learning </li></ul><ul><li>Results </li></ul>
  4. 4. Situated Learning <ul><li>Authentic content - reflects the way knowledge is used in real life. </li></ul><ul><li>Authentic activities - Activities that have real world relevance. </li></ul><ul><li>Provide access to expert performances and the modeling process - social </li></ul><ul><li>periphery and expert thinking. </li></ul><ul><li>Provide multiple roles and perspectives - the opportunity to express different points of view. </li></ul><ul><li>Support collaborative construction of knowledge - group working. </li></ul><ul><li>Promote reflection - opportunity for learners to compare with experts. </li></ul><ul><li>Promote articulation - publicly present arguments in defense of learning. </li></ul><ul><li>Provide coaching and scaffolding - complex open ended learning environment. </li></ul><ul><li>Provide authentic assessment. </li></ul><ul><li>Authentic Learning Environment </li></ul><ul><li>Altalib, Hasan (2002) Situated Cognition, Describing the Theory . </li></ul>
  5. 5. Collaborative Working Zones of Proximal Development: Scaffolding
  6. 6. Chaiklin, S. (2003) The Zone of Proximal Development in Vygotsky's Analysis of Learning and Instruction. In Kozulin, A., Gindis, B., Ageyev, V. & Miller, S. (Eds.) Vygotsky's Educational Theory and Practice in Cultural Context . Cambridge: Cambridge University Press. Legitimate Peripheral Participation
  7. 7. Community of Practice
  8. 8. Does it work…?