Video game design and programming course for the Master in Computer Engineering at the Politecnico di Milano. http://www.facebook.com/polimigamecollective https://twitter.com/@POLIMIGC http://www.youtube.com/PierLucaLanzi http://www.polimigamecollective.org
Politecnico di Milano, Videogiochi, Video Games, Computer Engineering, game design, game development, sviluppo videogiochi
14. Prof. Pier Luca Lanzi
Transparent, visible mechanics
increase player comfort
15. Prof. Pier Luca Lanzi
pre luck vs. post luck
RPGs typically favor post luck
16. Prof. Pier Luca Lanzi
Pre-luck is a transparent way to
present interesting decisions
17. Prof. Pier Luca Lanzi
Pre-luck is a transparent way to
present interesting decisions
Transparent, visible mechanics
increase player comfort
Transparent abstraction focuses
players on the inner game.
Transparent and consistent rules run
in the player’s head, creating engagement
18. Prof. Pier Luca Lanzi
What connect these games?
These games are static