3. INTRODUCTION
Virtual reality is a form of technology which creates computer
generated worlds or immersive environments which people can
explore and in many cases, interact with.
Virtual reality (VR), sometimes referred to as immersive
multimedia, is a computer-simulated environment that can
simulate physical presence in places in the real world or imagined
worlds. Virtual reality could recreate sensory experiences,
including virtual taste, sight, smell, sound, touch, etc.
4. HISTORY
1965
• Ivan Sutherland
• The beginning of VR.
1982
•Bonnie Mac bird
•The First Computer – Generated Movie
1983
•Myron Krueger
•First Virtual Environment
1987
• Michael piller
• Idea of Immersive VR.
1995
• Silicon Graphics
• VR modeling Language
1999
• Larry and Andy
• VR movie grosses $750M worldwide.
2004
• Facebook purchases a company that makes virtual reality
headsets, Oculus VR, for $2 billion.
5. IMPACT
There has been an increase in interest in the potential social impact of new
technologies, such as virtual reality. Balinese review the literature on the
psychology and sociology behind life in virtual reality
Virtual reality will be integrated into daily life and activity, and will be used in
various human ways. Another such speculation has been written up on how to
reach ultimate happiness via virtual reality.
Techniques will be developed to influence human behaviour, interpersonal
communication, and cognition.
As we spend more and more time in virtual space, there will be a gradual
"migration to virtual space", resulting in important changes in economics,
worldview, and culture.
6. APPLICATIONS OF VIRTUAL REALITY
Business:
Virtual reality is being used in a number of ways by the
business community which include:
Virtual tours of a business environment.
Training of new employees.
A 360 view of a product.
7. Engineering and Design
VR is widely used in engineering and designing process.
It gives better understanding of the design and facilitates changes
wherever necessary
It helps to reduce the time and cost factor.
Examples: Building construction, car designing.
8. Entertainment
The entertainment industry is one of the most enthusiastic
advocates of virtual reality, most noticeably in games and
virtual worlds.
Virtual Museum, e.g. interactive exhibitions
Gaming
Virtual theme parks
9. Uses of Virtual Realiity
Virtual Reality in
Military
Virtual Reality in
Sports
Virtual
Reality in
Education
Virtual Reality in
Medical
Virtual
Reality in
Business
Virtual
Reality in
Media
10. DEVICES USED FOR VIRTUAL REALITY
Head Mounted Display
Cyber grasp
Binocular Omni-Orientation Monitor
Cave Automatic
Virtual Environment
11. IMPLEMANTATION
To develop a real time virtual environment, a computer
graphics library can be used as embedded resource coupled
with a common programming language, such
as C++, Perl,Java, or Python. Some of the most popular
computer graphic libraries are OpenGL, Direct3D, Java 3D,
and VRML.
Urban design
3D virtual reality is becoming widely used for
urban regeneration and planning and transport projects. In
2007 development began on a virtual reality software which
took design coordinate geometry used by land surveyors and
civil engineers and incorporated precision
spatial information created automatically by the lines and
curves typically shown
on subdivision plats and
land surveying plans.
12. Manufacturing
Virtual reality can serve to new product design, helping as
an ancillary tool for engineering in manufacturing processes,
new product prototypes, and simulation. Among other
examples, electronic design automation, CAD, Finite Element
Analysis, and computer-aided manufacturing are widely
utilized programs. The use of Stereo lithography and 3D
printing shows how computer graphic modelling can be applied
to create physical parts of real objects used
in naval, aerospace, and automotive industries, which can be
seen, for example, in the VR laboratory of VW in Mladá
Boleslav.
13. CAD (computer-aided design) software is used by architects,
engineers, drafters, artists, and others to create precision
drawings or technical illustrations. CAD software can be used to
create two-dimensional (2-D) drawings or three-dimensional (3-D)
models.
14.
15. Computer Aided Design Today
Today it is used in fashion, AEC
Architecture Engineering and Construction,
Automotive, Aerospace, Consumer Goods,
Machinery, Ship Building.
Used to help make clothing lines.
Today there are many CAD software
programs. (2d and 3d).
2d is auto cad
3d solid works
16. So who use it?
Civil-Engineers
Architects
Animation industry
Automobile industry
Aircraft Industry
Gaming industry
Web-designers
Fashion Designers
Machine-
Manufacturers
And of-course…… we
students