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Virtual Reality

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Virtual Reality

  1. 1. VIRTUAL REALITY Presented By: Ahtisham ul Hassan- Burhan ud Din Siddiqui Qasim Mohayyudin- Muhammad Daniyal- Mubeen Arshad
  2. 2. Overview • Introduction • History • Types • Explanation • Hardware components • Conceptional Videos • Future of VR
  3. 3. Introduction Few Questions for Audience: • So how many you knows about VR? • What is Reality? • What does virtual means?
  4. 4. Reality? • If you’re talking about what you feel, touch, taste, smell is reality then it is simply electrical signals interpreted by brain! • As Mr. Einstein said: “Reality is merely an illusion”.
  5. 5. Virtual • Well, It is something which not real. e.g. Virtual Memory. • And the funny thing is that VIRTUAL is opposite of REALITY.
  6. 6. Virtual Reality • Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. • In simple words, Virtual reality is a computer generated world with which the user can interact. Interaction can vary from looking around to interactively modifying the world.
  7. 7. And here’s the Virtual Reality Device • It will provide you 4D environment. • Build specially to give you the concept of presence. • New World of your desire.
  8. 8. Now Let’s discuss some dates: 1950’s visionary cinematographer Morton H Eilig built a single user console called Sensorama . This enabled the user watch television in three dimensional ways.
  9. 9. In 1961, Philco Corporation engineers developed the first HMD known as the Headsight.
  10. 10. It was built in 1965 IVAN SUTHERLAND envisioned what he called the “Ultimate Display.”
  11. 11. Types of VR System Immersive Virtual Reality Augmented Virtual Reality Desktop (Window on a World) Virtual Reality Video Mapping Virtual Reality
  12. 12. Augmented VR • AR integrate the computer-generated virtual objects into the physical world. • This involves literally augmenting reality with virtual information. • Eg. Pokemon Go game.
  13. 13. DESKTOP VR • Desktop-based virtual reality involves displaying a 3-dimensional virtual world on a regular desktop display without use of any specialized movement- tracking equipment. • Modern computer games can be used as an example
  14. 14. Video Mapping VR • The user watches a monitor that shows his body's interaction with the world. • The element of interaction depends on a number of factors like speed, range and mapping.
  15. 15. Data Flow
  16. 16. Components of Oculus Rift VR Headset
  17. 17. How we get 3D View
  18. 18. Future Of Virtual Reality
  19. 19. VR in Military • For Soldier training.
  20. 20. VR in Gaming • VR is widely used in Gaming giving you a sense of “Presence”. • Here are few VR games.
  21. 21. Brain Activity
  22. 22. VR in Medical Science
  23. 23. VR in Aviation Technologies • Widely beneficial in Aviation technology.
  24. 24. What things have changed by VR?

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