The document discusses Sixth Sense technology, which is a wearable gestural interface that augments the physical world with digital information. It consists of a camera, projector, mirror, colored markers, and smartphone. The camera tracks hand gestures tagged with colored markers while the projector displays augmented information onto surfaces. The smartphone processes input and provides output. Some applications include making calls, accessing maps, taking pictures. Advantages include accessibility of information and usability. Future enhancements could include removing markers and incorporating more components into a mobile device.
3. DEFINITION
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‘Sixth Sense' is a
wearable gestural
interface that augments
the physical world
around us with digital
information and lets us
use natural hand
gestures to interact with
that information.’
4. What is
SIXTH
SENSE?
It is a technology based on
the concept of augmented
reality
It is an integration of the
real world object with the
digital world
It is an ESP(extra sensory
perception) thus the name.
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5. HISTORY
Proposed by Steve Mann
Developed in MIT Labs
1994-1997 as head worn
device
1998 as neck worn device
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6. The work was furthered by
Pranav Mistry
They initially produced a
wristband that would read
an Radio Frequency
Identification tag.
They started with a larger
projector that was mounted
on a helmet.
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10. CAMERA
Capture an object in view and tracks the
user’s hand gestures
It sends the data to smart phone
It acts as a digital eye , connecting you to
the world to digital information
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11. PROJECTOR
Projects graphical user interface of the
selected application onto surfaces or walls in
front.
Prototype contains a rechargeable battery
The mobile computing device provides the
projector with the content to be projected
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12. MIRROR
The usages of the mirror is significant as the
projector dangles pointing downwards from
the neck.
The user can manually change the tilt of the
mirror to change the location of the
projection
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13. SMART PHONES
A Web-enabled smart phone in
the user’s pocket processes the
video data.
Other Software searches the Web
and interprets the hand gesture.
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14. COLOR MARKERS
It is at the tip of the user’s fingers .
Marking the user’s fingers with red,
yellow, green, and blue tape helps the
webcam recognize gestures.
The movements and arrangements of
these markers are interpreted into
gestures that act as interaction instruction
for the projected application interfaces.
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15. Optional component of SixthSense
Required when a paper is used as a
computing device
Clipped microphone captures the
sound signals of user touching the
paper
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MICROPHONE
21. Applications
Call your contacts
Refer a map
Check the time
Easily available multimedia content
Drawing application
Product details
Play games
Get book details
Book and check flights
Get details of people
Take pictures
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23. Advantages
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Makes the whole world our computer
Adapts to our needs
Brings intangible information to tangible world
Supports multi-touch and multi-user interaction
Real time direct data access
Open source and cost effective
Useful, viable and flexible system
Portable
27. To get rid of colour markers
To incorporate camera and
projector inside mobile computing
device.
Broadening the scope of
technology
To have 3D gesture tracking.
To make sixth sense work as fifth
sense for specially abled people.
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FUTURE
ENHANCEMENT