Sixth sense technology ppt

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SIXTH SENSE TECHNOLOGY INTRODUCTION,COMPONENTS,WORKING,APPLICATIONS,ADVANTAGES

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Sixth sense technology ppt

  1. 1. SIXTH SENSE TECHNOLOGY CREATED BY: CHAUHAN GURUPREETKAUR
  2. 2. CONTENTS INTRODUCTION EARLIER WHY EXPLORATIONS SIXTH SENSE COMPONENTS WORKING APPLICATIONS RELATED TECHNOLOGIES ADVANTAGES CONCLUSION REFERENCES
  3. 3. INTRODUCTION Sixth Sense is a wearable gesture interface that augments the physical world around us with digital information and lets you use natural hand gestures to interact with that information.  It is developed by Pranav Mistry,a Phd student in the Fluid Interfaces Group at MIT media lab.  Sixth sense prototype is comprised of - a pocket projector,a mirror and a camera.
  4. 4. The camera,mirror and projector are connected wirelessly to bluetooth smartphone device that can easily fit into user's pocket. A software then processes the data that is collected by capturing device and produces analysis.
  5. 5. EARLIER EXPLORATIONS Gesture interface device Sticky notes Pen that can draw in 3d Google Maps in physical world
  6. 6. Why sixth sense Hereby physical world is painted with digital information. You can carry your digital world with you wherever you go. You can start with any wall or any other surface as an interface even your palm.
  7. 7. COMPONENTS 1) CAMERA 2) PROJECTOR 3) COLOR MARKERS 4) MIRROR
  8. 8. 1) CAMERA: It captures an object in view and tracks the users hand gestures. It sends data to smartphone. It acts as a digital eye,connecting you to world of digital information.
  9. 9. 2) PROJECTOR: The projector projects visual information enabling surfaces and physical objects to be used as interfaces. The projector contains a battery inside with 3 hours of battery life. A tiny LED projector displays data sent from the smartphone on any surface in view.
  10. 10. 3) COLOR MARKERS: It is at the tip of user's fingers. Marking the user's fingers with color tapes helps the web cam recognize gestures. The movements and arrangements of these markers are interpreted into gestures that act as instructions for projected application interfaces.
  11. 11. 4) MIRROR: The usage of mirror is significant as the projector dangles pointing downwards from the neck.
  12. 12. SMARTPHONE: A web enabled smartphone in user's pocket processes the video data. Other software searches web and interprets the hand gestures.
  13. 13. WORKING:
  14. 14.  Firstly,the images, pictures or gestures are captured by the camera. These images are then send to smartphone for processing. After being processed,the information is send to the projector. The projector projects the images onto the mirror. The mirror displays the information on the desired surface.
  15. 15. APPLICATIONS
  16. 16. 1) Check the time: Draw a circle on your wrist to get a virtual watch that gives you correct time.
  17. 17. 2) Create multimedia reading experiences: Sixth sense can be programmed to project related videos onto newspaper articles you are reading.
  18. 18. 3) Make a call: You can use sixth sense to project keypad onto your hand,then virtual keypad to make a call.
  19. 19. 4) Call a map: With map application,we can call up map of our choice and then use thumbs and index fingers to navigate a map.
  20. 20. 5) Drawing application: By using sixth sense prototype,we can draw on any surface by using our fingers.
  21. 21. 6 ) Zooming features: By using sixth sense prototype,the user can zoom in or zoom out pictures by using intuitive hand movements.
  22. 22. ADVANTAGES Portable Connects digital world and physical world. Supports multitouch and multiuser interaction. Cost effective Data access directly from machine in real time.
  23. 23. CONCLUSION Sixth sense recognizes the objects around us,displaying information automatically and letting us to access it in anyway we need. In simple,it is almost like installing a digital system(computer) into our body and further making it as sixth sense of our body. The sixth sense prototype implements several applications that demonstrate the usefulness and flexibility of system.
  24. 24. REFERENCES Http://en.wikipedia.org/wiki/sixthsense Http://code.google.com/p/sixthsense Http://seminarslides.com/ppt/sixthsense Http://authorstream.com/ppt/sixthsense Http://www.youtube.com
  25. 25. THANK YOU

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