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Milner As a Place Represented in our Vision Statement as center for Information, Culture, and  Technology.
The Athenaeum – Goucher College: The intellectual, cultural, and social crossroads of the college
Lewis Library: Princeton University
North Carolina State University Received a $313,000 from IMLS to develop a roadmap for how 21st  century libraries can best give a competitive edge to faculty, researchers, graduate students and a new generation of always-connected, technology-savvy, and highly-engaged undergraduates.  The NCSU Libraries will lead a collaborative project to prototype, develop, and disseminate plans for how mobile technologies, gesture-based computing, large scale visualization, enhanced reality can help academic libraries create the next generation of technology-rich collaborative learning spaces.
Urban Mediaspace Public library of Aarhus, Denmark   Vision to become a new visual and cultural focal point for the city whilst pioneering the next generation of library design.
Why? Digital Natives are defined by their activities  that  integrate technology, social interaction, and the construction of words, pictures, videos, and audio.
3 out of  4 Americans use social technology
24 hours of video are uploaded to YouTube every minute  This  will take 818 years to view
More than 2,000,000,000views per day
6,300,000,000videos are available on YouTube
The English Wikipedia has 3,316,695  articles  written by 282,888people and edited 3.8 million
1400% is the monthly growth rate of Twitter users 50 million tweets per day 600 tweets per second
5,500,000,000 pictures archived on Flickers
People spend over 700 billion minutes per month on Facebook 500 million active user
3,000,000,000 hours a week spent on playing online video games
Avg. young person will spend 10,000hours by age 21 while the number of school hours - 5th grade to high school graduation is  10,080hours
Milner’s New Elements Multifunctional Space (includes Virtual World Station, exhibition, mini theatre,  etc.) Podcast and Video Production Studios Gamers lounge
Main Features Technology presence Social space
Milner’s 3rd floor
Library Retreat #3 - Future PowerPoint

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Library Retreat #3 - Future PowerPoint

  • 1. Milner As a Place Represented in our Vision Statement as center for Information, Culture, and Technology.
  • 2. The Athenaeum – Goucher College: The intellectual, cultural, and social crossroads of the college
  • 3.
  • 4.
  • 6.
  • 7. North Carolina State University Received a $313,000 from IMLS to develop a roadmap for how 21st century libraries can best give a competitive edge to faculty, researchers, graduate students and a new generation of always-connected, technology-savvy, and highly-engaged undergraduates. The NCSU Libraries will lead a collaborative project to prototype, develop, and disseminate plans for how mobile technologies, gesture-based computing, large scale visualization, enhanced reality can help academic libraries create the next generation of technology-rich collaborative learning spaces.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14. Urban Mediaspace Public library of Aarhus, Denmark  Vision to become a new visual and cultural focal point for the city whilst pioneering the next generation of library design.
  • 15.
  • 16.
  • 17. Why? Digital Natives are defined by their activities that integrate technology, social interaction, and the construction of words, pictures, videos, and audio.
  • 18.
  • 19. 3 out of 4 Americans use social technology
  • 20. 24 hours of video are uploaded to YouTube every minute This will take 818 years to view
  • 23. The English Wikipedia has 3,316,695 articles written by 282,888people and edited 3.8 million
  • 24. 1400% is the monthly growth rate of Twitter users 50 million tweets per day 600 tweets per second
  • 26. People spend over 700 billion minutes per month on Facebook 500 million active user
  • 27. 3,000,000,000 hours a week spent on playing online video games
  • 28. Avg. young person will spend 10,000hours by age 21 while the number of school hours - 5th grade to high school graduation is 10,080hours
  • 29. Milner’s New Elements Multifunctional Space (includes Virtual World Station, exhibition, mini theatre, etc.) Podcast and Video Production Studios Gamers lounge
  • 30. Main Features Technology presence Social space