8. Taxonomy of 3D Displays: Immersive Head-mounted Displays (HMDs) Immersive (blocks direct-viewing of real world) Multiplexed (stereo pair with same display surface) Head-mounted (eyepiece-objective and microdisplay) Glasses-bound Stereoscopic
9. Taxonomy of 3D Displays: See-throughHead-mounted Displays (HMDs) Immersive (blocks direct-viewing of real world) See-through (superimposes synthetic images onto real world) Multiplexed (stereo pair with same display surface) Head-mounted (eyepiece-objective and microdisplay) Glasses-bound Stereoscopic
10. Taxonomy of 3D Displays: Spatial Multiplexing (e.g., Anaglyphs) Immersive (blocks direct-viewing of real world) See-through (superimposes synthetic images onto real world) Spatially-multiplexed (field-concurrent) Multiplexed (color filters, polarizers, etc.) (stereo pair with same display surface) Head-mounted (eyepiece-objective and microdisplay) Glasses-bound Stereoscopic
11. Taxonomy of 3D Displays: Temporal Multiplexing (e.g., Shutter Glasses) Immersive (blocks direct-viewing of real world) See-through (superimposes synthetic images onto real world) Spatially-multiplexed (field-concurrent) Multiplexed (color filters, polarizers, autostereograms, etc.) (stereo pair with same display surface) Temporally-multiplexed (field-sequential) (LCD shutter glasses) Head-mounted (eyepiece-objective and microdisplay) Glasses-bound Stereoscopic
12. Taxonomy of 3D Displays: Parallax Barriers NewSight MV-42AD3 42'' (1920x1080, 1x8 views) Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Volumetric Unencumbered Automultiscopic (directly illuminate points within a volume) Holographic (reconstructs wavefront using 2D element)
13. Taxonomy of 3D Displays: Integral Imaging Alioscopy 3DHD 42'' (1920x1200, 1x8 views) Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Integral Imaging (lenticular sheets or fly’s eye lenslet arrays) Volumetric Unencumbered Automultiscopic (directly illuminate points within a volume) Holographic (reconstructs wavefront using 2D element)
14. Taxonomy of 3D Displays: Multi-planar Volumetric Displays Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Integral Imaging (lenticular sheets or fly’s eye lenslet arrays) Multi-planar Volumetric (time-sequential projection onto swept surfaces) Unencumbered Automultiscopic (directly illuminate points within a volume) Holographic (reconstructs wavefront using 2D element)
15. Taxonomy of 3D Displays: Transparent-substrate Volumetric Displays Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Integral Imaging (lenticular sheets or fly’s eye lenslet arrays) Multi-planar Volumetric (time-sequential projection onto swept surfaces) Unencumbered Automultiscopic (directly illuminate points within a volume) Transparent Substrates (intersecting laser beams, fog layers, etc.) Holographic (reconstructs wavefront using 2D element)
16. Taxonomy of 3D Displays: Static Holograms Static (holographic films) capture reconstruction Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Integral Imaging (lenticular sheets or fly’s eye lenslet arrays) Multi-planar Volumetric (time-sequential projection onto swept surfaces) Unencumbered Automultiscopic (directly illuminate points within a volume) Transparent Substrates (intersecting laser beams, fog layers, etc.) Holographic (reconstructs wavefront using 2D element)
17. Taxonomy of 3D Displays: Dynamic Holograms (Holovideo) Static (holographic films) Tay et al. [Nature, 2008] MIT Media Lab Spatial Imaging Group [Holovideo, 1989 – present] Parallax Barriers Parallax-based (uniform array of 1D slits or 2D pinhole arrays) (2D display with light-directing elements) Integral Imaging (lenticular sheets or fly’s eye lenslet arrays) Multi-planar Volumetric (time-sequential projection onto swept surfaces) Unencumbered Automultiscopic (directly illuminate points within a volume) Transparent Substrates (intersecting laser beams, fog layers, etc.) Holographic (reconstructs wavefront using 2D element) Dynamic (holovideo)
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19. Parameterize radiance of 3D rays using a 4D light field L(u,v,s,t)Marc Levoy and Pat Hanrahan. Light Field Rendering. 1996. Steven Gortler et al. The Lumigraph. 1996.
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22. For a planar 3D display, the emitted light field is a 4D function