2. WHAT IS A COMPUTER?
COMPUTER is an electronic
device, operating under the
control of instruction stored in its
own memory, that can ACCEPT
data, PROCESS the data
according to specified rules,
PRODUCES results, and STORES
results for future use.
4. DATA AND INFORMATION
DATA is a collection of
unprocessed items, which can
include text, numbers, images,
audio, and video.
INFORMATION conveys meaning
and is useful to people, also
known to be the processed data.
5. EXAMPLE:
HOW TO COOK RICE
• Input: Uncooked Rice, Water
• Storage: Rice Cooker / Rice Pot
• Process:
1st – Put the uncooked rice in the
cooker.
2nd – Wash the uncooked rice.
3rd – Put the right amount and
measurement of water.
4th – Cook the rice.
• Output: Cooked Rice
6. EXAMPLE:
HOW TO WASH CLOTHES
• Input: Dirty Clothes, Water, Detergent
• Storage: Basin/Washing Machine
• Process:
1st – Put right amount water in the basin/washing
machine
2nd – Add detergent to the water and let it melt
until it bubbles
3rd – Sort out the white clothes from colored
clothes
4th – Soak the clothes in the water with detergent
5th - Wash the clothes and rinse it with clean
water
7. EXAMPLE:
… continuation
• Input: Wet Clothes
• Storage: Dryer/Clothesline
• Process:
1st – Put the wet clothes inside the dryer
2nd – Hang the clothes in the clothesline.
3rd – Get the dried clothes.
• Output: Dried Clothes
8. COMPUTER SYSTEM
COMPUTER SYSTEM is a
collection of entities
(hardware, software and
peopleware) that are
designed to receive, process,
manage and present
information in a meaningful
format.
9. BASIC COMPONENTS OF A
COMPUTER SYSTEM
HARDWARE – refers to the
physical, tangible computer
equipment and devices, which
provide support for major
functions such as input,
processing (internal storage,
computation and control), output,
secondary storage (for data and
programs), and communication.
10. BASIC COMPONENTS OF A
COMPUTER SYSTEM
SOFTWARE – is also called
as program that consist
series of instruction that
tells computer what to do
and how to do it.
11. BASIC COMPONENTS OF A
COMPUTER SYSTEM
PEOPLEWARE – is the
computer user. The user
commands the computer
system to execute on
instructions.
12. BASIC COMPONENTS OF A
COMPUTER HARDWARE
INPUT DEVICES – Any
hardware component that
allows user to enter data and
instruction into a computer.
13. INPUT DEVICES
KEYBOARD – is an input
device that users press to
enter data and instruction into
a computer. It is used for
entering data and instructions
to a computer
14. INPUT DEVICES
MOUSE – is a pointing device that
fits under the palm of your hand
comfortably. Used for making
selection that controls the
movement of the cursor on your
computer screen.
15. INPUT DEVICES
MOUSE OPERATION
Point – move the mouse so the mouse
pointer is positioned on the item you
want to use.
Click – press and release the left mouse
button.
Right click – press and release the right
mouse button.
Double click – quickly press and release
the left mouse button twice.
Drag – move the mouse while holding
down the left or right mouse button.
16. INPUT DEVICES
TOUCHPAD – is a small, flat, rectangular
pointing device that is sensitive to pressure
and motion featuring a tactile sensor, a
specialized surface that can translate the
motion and position of a user's fingers to a
relative position on screen. Touchpad are a
common feature of laptop computers, and
used as a substitute for a mouse.
17. INPUT DEVICES
GAMEPAD – Sometimes called a
game controller, is a pointing
device that controls the
movement and actions of players
or object in video games or
computer games.
18. INPUT DEVICES
TOUCH SCREEN – A touch –
sensitive display device. Users
can interact with these devices
by touching areas of the screen.
19. INPUT DEVICES
MICROPHONES – Sometimes
referred to as a mike or mic, is an
acoustic-to-electric transducer or
sensor that converts sound into
an electrical signal.
20. INPUT DEVICES
DIGITAL CAMERA – Allows users
to take pictures and store the
photographed images display,
instead of on traditional film.
21. INPUT DEVICES
SCANNER – Hardware input
device that allows a user to take
an image or text and convert it
into a digital file, allowing the
computer to read or display the
scanned object.
22. INPUT DEVICES
BARCODE READER – a hardware
device capable of reading a
barcode and printing out the
details of the product or logging
that product into a database.
23. BASIC COMPONENTS OF A
COMPUTER HARDWARE
OUTPUT DEVICES – visually
convey text, graphics, and video
information. Information on a
display device, sometimes called
a soft copy that exists
electronicallyAny hardware
component that allows user to
enter data and instruction into a
computer.
24. OUTPUT DEVICES
LCD/LED MONITORS – Thin screen
displays found with all portable
computers and becoming the new
standard with desktop computers.
LCD – Liquid Crystal Display.
LED – Light Emitting Diode.
25. OUTPUT DEVICES
CRT MONITORS – A Cathode Ray
Tube (CRT) monitor is an
analogue computer display or
television set with a large, deep
casing.
26. OUTPUT DEVICES
PRINTER – produces a text or
graphics of documents stored in
electronic form, usually on
physical print media such as
paper or transparencies.
27. OUTPUT DEVICES
PROJECTOR – can take the display of a
computer screen and project a large
version of it onto a flat surface often
used in meetings and presentations to
help make sure everyone in the room
can view the presentation.
28. OUTPUT DEVICES
SPEAKERS – produces audio from
a computer or any electronic
devices that uses sounds.
29. BASIC COMPONENTS OF A
COMPUTER HARDWARE
STORAGE DEVICES – The
computer hardware that records
and /or retrieves items to and
from storage media. There are
two types of Memory: INTERNAL
and EXTERNAL.
30. STORAGE DEVICES
• INTERNAL MEMORY – is the
primary storage of the computer
and the computer will not
function without them.
Read Only Memory (ROM) –
permanently stores data
Random Access Memory (RAM) –
temporarily stores data
• EXTERNAL MEMORY - is the
secondary memory
31. STORAGE DEVICES
FLOPPY DISK/DISKETTE - was
originally created in 1967 by IBM to
help have an alternative to buying hard
drives that were extremely expensive
at the time.
32. STORAGE DEVICES
HARD DISK DRIVE (HDD) / SOLID
STATE DRIVE (SSD) - The
computer's main storage media
device that permanently stores all
data on the computer.
33. STORAGE DEVICES
USB FLASH DRIVE / THUMB DRIVE - It
is a portable drive that connects to the
computer USB port that provides an
easy way of transferring and storing
information. USB – Universal Serial
Bus.
34. STORAGE DEVICES
COMPACT DISCS / CD - An optical disc
used to store digital data. It was
originally developed to store and play
back sound recordings only, but the
format was later adapted for storage of
data.
35. STORAGE DEVICES
DIGITAL VIDEO DISC / DIGITAL
VERSATILE DISC – A DVD is a type of
optical media used for storing digital
data. It is the same size as a CD, but
has a larger storage capacity.
36. STORAGE DEVICES
FLASH MEMORY CARDS / SD CARDS –
A small storage medium used to store
data such as text, pictures, audio, and
video, for use on small, portable or
remote computing devices.
37. STORAGE DEVICES
CENTRAL PROCESSING UNIT - The
system box is called Computer System
Unit that holds the Central Processing
Unit that acts as the “Brain of the
Computer”.
38. BASIC COMPONENTS OF A
COMPUTER HARDWARE
COMMUNICATION DEVICE – It
facilitates connection between
computers connected with a
network of computers over phone
lines and other channels.
39. COMMUNICATION DEVICE
MODEM / ROUTER – It converts digital
signals to analogue signals and vice
versa.
MODEM – Modulate-Demodulate.
MODEM lets you connect to the internet,
while a Router distributes that
connection to different devices.
40. 2 TYPES OF SOFTWARE
SYSTEM SOFTWARE – is a
collection of programs
designed to operate, control,
and extend the processing
capabilities of the computer
itself. System software serves
as the interface between
hardware and the end users.
41. SYSTEM SOFTWARE
• PROGRAMMING LANGUAGES -
Transforms the instructions
prepared by developers in a
programming language into a
form that can be interpreted and
executed by a computer system
• COMMUNICATION SOFTWARE -
Allows us to transfer data and
programs from one computer
system to another
42. SYSTEM SOFTWARE
• UTILITY PROGRAMS - Helps
users in system maintenance
tasks, and in performing tasks
of routine nature
• OPERATING SYSTEMS - Helps
you for the effective utilization
of all hardware and software
components of a computer
system.
43. 2 TYPES OF SOFTWARE
APPLICATION SOFTWARE – is
designed to satisfy a particular
need of a particular
environment. It may also
consists of a collection of
programs, often called a
software package, which work
together to accomplish a task.
44. APPLICATION SOFTWARE
• WORD-PROCESSING SOFTWARE
- It makes use of a computer for
creating, modifying, viewing,
storing, retrieving, and printing
documents
• SPREADSHEET SOFTWARE -
Spreadsheet software is a
numeric data-analysis tool that
allows you to create a
computerized ledger
45. APPLICATION SOFTWARE
• DATABASE SOFTWARE - A
collection of related data
that is stored and retrieved
according to user demand.
• GRAPHICS SOFTWARE -
Allows computer systems
for creating, editing,
drawings, graphs, etc.
46. APPLICATION SOFTWARE
• EDUCATION SOFTWARE -
Allows computer to be used
as learning and teaching
tool.
• ENTERTAINMENT
SOFTWARE - Allows a
computer to be used as an
entertainment tool.
47. MICROSOFT WINDOWS
WINDOWS stands for Wide Interactive
Network Development for Office Work
Solutions. It is an operating system that
acts as an interface between users and
system. Windows is created by Microsoft
Inc. and generally used for any personal
computer system. It is also designed to
provide the GUI (Graphic Unit Interface) of
a certain system. There are three different
ways to accomplish tasks in Windows:
using a mouse, touching the screen (on
touch-enabled devices) and using
keystroke.
48. START SCREEN
START SCREEN is the display you see after
you turn on your computer and respond to
any username and password prompt. It is
also the place where you begin all of your
computing activities. In addition, windows
start screen also provides you with access
to your most used applications in one
convenient location.
49. IDENTIFYING START SCREEN
COMPONENTS
TILES – a large type with clean,
readable block images inspired by
metropolitan services sign such as
those found on bus stations and
subways.
51. FIVE ICONS IN THE
CHARMS BAR
SEARCH – Takes you to the search screen to
facilitate locating applications and files.
SHARE – Accesses tools to allow you to easy
share information with others within the
application that is running.
START – Takes you to the Start Screen.
DEVICES – Provides access and control of
devices connected to your computer.
SETTINGS – Provides different options for
configuring your computer which change
depending upon which application you are
accessing when you display the charms bar
54. IDENTIFYING START SCREEN
COMPONENTS
ICON – A graphical screen element
that executes one or more commands
when clicked with a mouse or other
pointing devices. It is a miniature
image that represents a program, an
instruction, or some other object.
55. IDENTIFYING START SCREEN
COMPONENTS
ENHANCED SCREEN TIP – Summary
information on the purpose of a
command, place the mouse pointer over
the button. Displays, giving the purpose
of the command, short descriptive text,
and a keyboard shortcut of applicable.
57. IDENTIFYING START SCREEN
COMPONENTS
TASKBAR – a long horizontal bar located
at the bottom of the desktop. It is the
location the toolbars, open window
buttons, and the notification area.
58. IDENTIFYING START SCREEN
COMPONENTS
AERO PEEK – sneak preview of any
window, even if it is obscured by
another. The resulting preview. Shortcut
key – Windows Key + tab or Alt + Tab
59. IDENTIFYING START SCREEN
COMPONENTS
JUMP LIST – a list of program shortcuts,
which show recently opened files the
program name, an option to pin or unpin
an item, and a close option.
60. IDENTIFYING START SCREEN
COMPONENTS
WALLPAPER – also known as desktop
wallpaper, desktop background on
computer. It is a digital image used as a
decorative background of a graphical
user interface on the screen of a
computer, mobile communications device
or other electronic device.
64. WORKING WITH APPLICATIONS
An APPLICATION — also known as
an app — is a type of software
that allows you to complete tasks
on your computer. For example, if
you want to browse the Internet,
you can use Microsoft Edge (or
Internet Explorer if you're using
Windows 8 or earlier).
65. 2 TYPES OF APPLICATIONS
• DESKTOP APPLICATIONS
• MOBILE APPLICATIONS
66. TO OPEN AN APPLICATION
1. Using your mouse, click the Start button,
and then select the desired application.
If you don't see the one you want, click
All Programs to see a complete list of
applications.
2. The application will appear in a new
window
3. There is no Start menu in Windows 8, so
you'll usually open applications from the
Start screen. Click the Start button to go
to the Start screen, and then click an
app to open it.
67. TO PROPERLY SHUT DOWN YOUR
COMPUTER: SHORTCUT KEY – ALT + F4
1. If you're using Windows 10, click the
Start button, then the Power icon, and
then click Shut Down.
2. If you're using Windows 8, click the Start
button to access the Start screen, click
the Power icon near the upper-right
corner, and select Shut Down. If you
don't see this option, it means you'll
need to upgrade to Windows 8.1.
3. If you're using Windows 7 or earlier, click
the Start button, then select Shut Down.
68. WORKING WITH FILES
FILE EXPLORER – You can view
and organize files and folders
using a built-in application known
as File Explorer. To open File
Explorer, click the File Explorer
icon on the taskbar, or double-
click any folder on your desktop.
A new File Explorer window will
appear. Now you're ready to start
working with your files and
folders.
69. WORKING WITH FILES
From File Explorer, double-click a
folder to open it. You can then see
all of the files stored in that
folder. Notice that you can also
see the location of a folder in the
address bar near the top of the
window.
70. TO OPEN A FILE
1. Find the file on your computer
and double-click it. This will
open the file in its default
application.
2. Open the application, and then
use the application to open the
file. Once the application is
open, you can go to the File
menu at the top of the window
and select Open.
71. TO MOVE A FILE
1. Click and drag the file to the
desired location.
2. Release the mouse. The file will
appear in the new location.
72. PRODUCTIVITY TOOLS
MICROSOFT OFFICE is a
productivity software suite
including a set of software
applications, each one
specializing in a particular type of
output.