How to launch a product with your community

Loic Le Meur
Loic Le MeurEntrepreneur. Starting Leade.rs at Leade.rs
How To Build A Product With
     Your Community
      Loic Le Meur – Seesmic
      @loic (Twitter, Seesmic)
          loiclemeur.com
        loic@seesmic.com
Market research sucks
Advertising sucks
PR sucks
What your friends say matters.
“1000 real friends could tell 1000 other
friends that your product rocks here you
       go you got 1 million people
             talking about it”
                Seth Godin
            “1,000 True Fans”
Seesmic got 1.2 million users
  download our products
It starts by sharing and listening to
              your community
• Don’t ask anything to anyone if you did not share
  first
• Never been as easy as today with microblogging and
  blogging
• Your community (or your brand’s) is what should
  matter the most, not marketing or PR
• It’s the same in any industry, word of mouth always
  wins, it’s just faster in the Internet industry
Identify an exciting space, not too
 crowded and make it really really
              narrow
    Seesmic: help people share, interact and know their
        community in a new way, human and deep.

   Started with video, now broader with the Twhirl success
Ship as soon as you can, even if it
     is far from being perfect
Gather feedback it’s never been
           that easy
Twitter search
one mention of Seesmic and Twhirl every 2 minutes or so
Get Satisfaction
Uservoice
feedback.twhirl.org
If nobody talks about your brand
       it means it is dead
Answer especially if it’s negative
“Seesmic is a pile of ass”
    - Niall Harbison
I replied…
“This is exactly what every company should do, you
 really to talk to your customers” - @NiallHarbison
What the new Internet
          customers look like
• They want it all for free
• They want no intrusive advertising
• If you suck they will tell everyone
• They will switch immediately to your
  competitor the minute he beats you on
  anything
• They will tell everyone they switched
The good news
• It’s the same for all your competitors
• You have a chance to turn people who feel like
  enemies into real friends, just talk to them
• You will always have some real and
  loyalfriends, it’s all about finding them and get
  closer to them
Get closer to your real friends
• Launched Team Seesmic
  as an experiment to get
  help from our real friends
• We give them the
  previews of our products
  first
• We reply to every single
  email

• Expected 500
  members, we have 6,500
  and growing
What I learnt
• Your community is your most important asset
  after your family
• Get your product out as soon as possible
• Get your “public roadmap” out as soon as
  possible
• Execute as fast as you can
Listen to your users
Don’t worry
  often they love you too
and they tell all their friends
“A Porsche would be a Volvo if they
let their buyers decide on features”
           – Robert Scoble
“When you listen to your users, you get Vanilla.
 Feature creep. Boring. It takes a dictator to create
  the iPhone and change the course of an entire
industry. Imagine if Steve Jobs let other people add
             features to that device.”


“Making users happy is a suckers game”
         – Michael Arrington
The truth is in between build your
product in the open, listen to the
users and keep some innovations
     secret to surprise them
Thank you.

   Loic Le Meur
       @loic
  Loiclemeur.com
loic@seesmic.com
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How to launch a product with your community

  • 1. How To Build A Product With Your Community Loic Le Meur – Seesmic @loic (Twitter, Seesmic) loiclemeur.com loic@seesmic.com
  • 5. What your friends say matters.
  • 6. “1000 real friends could tell 1000 other friends that your product rocks here you go you got 1 million people talking about it” Seth Godin “1,000 True Fans”
  • 7. Seesmic got 1.2 million users download our products
  • 8. It starts by sharing and listening to your community • Don’t ask anything to anyone if you did not share first • Never been as easy as today with microblogging and blogging • Your community (or your brand’s) is what should matter the most, not marketing or PR • It’s the same in any industry, word of mouth always wins, it’s just faster in the Internet industry
  • 9. Identify an exciting space, not too crowded and make it really really narrow Seesmic: help people share, interact and know their community in a new way, human and deep. Started with video, now broader with the Twhirl success
  • 10. Ship as soon as you can, even if it is far from being perfect
  • 11. Gather feedback it’s never been that easy
  • 12. Twitter search one mention of Seesmic and Twhirl every 2 minutes or so
  • 15. If nobody talks about your brand it means it is dead
  • 16. Answer especially if it’s negative
  • 17. “Seesmic is a pile of ass” - Niall Harbison
  • 19. “This is exactly what every company should do, you really to talk to your customers” - @NiallHarbison
  • 20. What the new Internet customers look like • They want it all for free • They want no intrusive advertising • If you suck they will tell everyone • They will switch immediately to your competitor the minute he beats you on anything • They will tell everyone they switched
  • 21. The good news • It’s the same for all your competitors • You have a chance to turn people who feel like enemies into real friends, just talk to them • You will always have some real and loyalfriends, it’s all about finding them and get closer to them
  • 22. Get closer to your real friends • Launched Team Seesmic as an experiment to get help from our real friends • We give them the previews of our products first • We reply to every single email • Expected 500 members, we have 6,500 and growing
  • 23. What I learnt • Your community is your most important asset after your family • Get your product out as soon as possible • Get your “public roadmap” out as soon as possible • Execute as fast as you can
  • 24. Listen to your users
  • 25. Don’t worry often they love you too and they tell all their friends
  • 26. “A Porsche would be a Volvo if they let their buyers decide on features” – Robert Scoble
  • 27. “When you listen to your users, you get Vanilla. Feature creep. Boring. It takes a dictator to create the iPhone and change the course of an entire industry. Imagine if Steve Jobs let other people add features to that device.” “Making users happy is a suckers game” – Michael Arrington
  • 28. The truth is in between build your product in the open, listen to the users and keep some innovations secret to surprise them
  • 29. Thank you. Loic Le Meur @loic Loiclemeur.com loic@seesmic.com