3. Research
• It gave me an insight to what a professional magazine looks like and the
ways I could use it in my work
• It helped me to use certain colors to make my work look good
• The weaknesses are that at times I may have let the examples influence
my work a bit to much
4. Planning
• It made my work more professional as I planned it out instead of going
into it guns blazing
• The weaknesses is that it takes up a lot of time to plan things which could
be spent doing other things
5. Time Management
• I managed time well with me finishing the project on time I maybe could
of done it a bit quicker but if I had more time to produce work I would
make sure my other pieces of work are up to scratch
7. Aesthetic Qualities
I think it is creative because it has many differences to the real one, I like the back ground as
it makes it look more cool I could of improved it by changing the font at the top to make it
look better
As a weakness the dark
text blends in a bit to the
dark color behind it
As a strength
the back
ground looks
really cool
As a strength the white
writing at the bottom
goes well with the black
back ground
8. Audience Appeal
My target audience is aimed at teenagers as they are about old enough to watch a
war film and they would be interested to watch it
Editor's Notes
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows