3. My story development was a base for
the story and where I was going to go
forward from there.
4. Scene
No.
Approx timing What happens Visual notes Audio notes
1 15 seconds The character is outside whilst
it is dark. Then he feels a gun
point at him from behind.
It will be darker around the edges
but in the centre where it is focused
on the character will be lighter.
Include footsteps
Heavy breathing
Dead silence with the
gun.
3 10 seconds After the character finds out
the truth he has to make a
choice and he choses the
questionable choice.
The character is in the shot and sees
himself shooting himself and then a
watch pops up on the screen.
With this choice the
phrase time is running
out will be implemented
into the film.
2 5 seconds The character is shot in the
head.
A shot from the end of the gun to the
man holding it.
A loud gunshot
4 5 seconds The character laying on the
floor
The character in the centre and it will
do a zoom in exactly on his face
from a high camera angle.
Dead silence
5 10 seconds The character opens his eyes
and is back where he started
Trees in the background. The
character has a confused look on his
face.
Up beat thriller music
almost like a ticking
clock
As of so far I don’t have all of my shots decided and made up(I am going to decide the rest of them
soon to get up to the recommended time which is 60-90 seconds), they are not in any particular order
either, I would just like to include them because they will make my movie that much more interesting.
6. This section is concerned with the visual planning of your film
You should use this section to develop the sequencing or your
video, establish the visuals look and sequencing of your film and
create a structure for you to follow when filming
It is important that you ‘pre-visualise’ the film before you make it; it
will make filming and production a more streamlined process
The following tasks are part of your visual planning
Pre-visualisation and concept boards
Storyboarding
Shot list
7. Tool for exploring the direction and visuals
Provides inspiration and information for the “look & feel”
Presents key moments in your video
A means to sketch/plan ideas
Information on colour/lighting
Defining the “mise-en-scene”
Include as much here as you like, but keep it relevant to the
production, the following slides have been left blank for you to
approach in your own way, add more as you need to
Suggestion: include your edited short sequence of clips that have
inspired or influenced your video [similar to this:
http://io9.com/5941145/this-directors-video-pitch-for-hunger-games-
might-be-better-than-the-real-movie]
8.
9.
10.
11. Close up of a car door being
closed.
Mid shot from behind of
character walking down an
underpass.
POV of a gun being held to the
back of a head.
A sideshot of a man holding a
gun up to another man.
A long shot where the character
back of head is in the corner of shot
and in the distance is the other two.
The time is displayed on
screen.
12. A high angle of a gun and mask
being picked up.
A mask dangling down with a
hand in the top of the shot.
An extreme close up of the
masked mans eyes.
The time is displayed on
screen. All the shots are looped again. A mid shot of the characters
face being shocked.
A low angle of the character
masked.
16. All of these people are going to be in my film except for me I am going to be
filming it so this is my cast. The main actor will be aryton, the side character will
be Alex and the double will be Fintan. I do not have any backup options instead
of this so if something goes wrong ill have to think on the fly.
17. I am going to be filming just outside of college in the underpass and this should be the
best location for my film, the lighting and way everything looks suits my film so well but
if it is not possible to film some shots here due to whatever reason then I will use the
place by the bike sheds. Me and the rest of the cast can all make it there because we
will be filming during college hours which is convenient.
18.
19.
20.
21.
22. The only things I will be bringing are the ski mask and gun
both of which I have at home and can bring them in really
easily everything else will just be provided for me, such as
the equipment which I will be responsible for and we are not
moving that far so there is no need for concern.
24. These are sounds in the environment, part of the ‘world’ your
character experiences – these can be recorded on location,
produced afterwards using foley techniques, etc. Some use of
royalty free sounds is permitted, but you must list their sources
and information
Gunshot sound effect - https://www.youtube.com/watch?v=E-
MT8bRcNFQ
Footsteps - recorded in college on the stairs to get a echo with
audio recorder
Velcro unstrapping - get from shoes at Tesco with audio recorder
25. These are the sounds/audio that the audience experiences, but
are not part of the ‘world’ of the character[s], this could be music,
sound cues, etc
Music soundtrack - https://www.youtube.com/watch?v=SRTIBcld-
7I&index=3&list=PLRHKvtfQ5xralY5lw75gzOBMsuqZmZq5C
Phrase time is running out – Recorded at college with audio
recorder