1. Development of my digital graphics
In this presentation I will discussing and showing the development progress of creating a weapon,
character and scenery.
I have chosen a quad barrel shotgun because its rarely used in video games so I wanted to
incorporate this into my game. It’s a really suitable gun for the game im making. Its also a really
badass looking gun.
2. I drew this on paper first then uploaded it to my email address via a photocopier. I then took it from
my email address, and uploaded it into a editing program called Pixlr.
Immediately after uploading my gun onto Pixlr. I drew the thick outline of my gun, making it stand out
a lot more. I did this by using the paint brush.
After that I then started to add colour to it making it look abit more realistic, when adding
colour to the design, I mainly used the paint bucket tool to fill in the spaces with brown and
grey colours which were picked from the colour selector. These colours are also commonly
used on these types of guns. The pencil and brush tool were used to go over patches missed
from the bucket tool.
My gun of choice I have made, consists of a photorealistic look, this is quite commonly used
nowadays but not only that, it is aesthetically pleasing.
3. My gun of choice is now complete. Here’s the results.