Write message.cpp and priorityq.cpp. The code in message.cpp and pri.pdf
1. Write message.cpp and priorityq.cpp. The code in message.cpp and priorityq.cpp doesn't need
any input or output statements.
Do not modify priorityq.h, message.h, or main.cpp.
main.cpp
_____________________________________________________________________________
__
#include iostream
#include fstream
#include new
#include cstddef
#include "priorityq.h"
using namespace std;
int main(int argc, char* argv[])
{
ifstream inputs; // Input file for commands
char op; // Hold operation
int n; // Integer input from file
PriorityQ* ptr = NULL; // Will point to priority queue object
Message msg; // Assembled message
Priorities p; // Message priority
char c; // Message priority input from file
string s; // Message string from file
// Output usage message if one input file name is not provided
if (argc != 2)
{
cout << "Usage: project03 ";
return 1;
}
// Attempt to open input file -- terminate if file does not open
inputs.open(argv[1]);
if (!inputs)
{
cout << "Error - unable to open input file" << endl;
2. return 1;
}
// Process commands from input file
getline(inputs, s); // Input comment line
cout << s << endl; // Echo comment line
inputs >> op; // Attempt to input first command
while (inputs)
{
switch (op) // Identify and perform operation input from file
{
case '#': // Echo Comment
getline(inputs, s);
cout << "-------- " << op << s << endl;
break;
case 'c': // Constructor
cout << endl << "Constructor()";
try
{
ptr = new PriorityQ;
cout << endl;
}
catch ( std::bad_alloc )
{
cout << "Failed : Terminating now..." << endl;
return 1;
}
break;
case '+': // Enqueue
inputs >> c; // Input message priority from file
inputs.ignore(100, ' '); // Skip one space
getline(inputs,s); // Input rest of line as the message
cout << "Enqueue(" << c << " '" << s << "'" << ")";
try
{
switch (c)
{
3. case 'H': msg.SetPriority(HIGH); break;
case 'M': msg.SetPriority(MEDIUM); break;
case 'L': msg.SetPriority(LOW); break;
}
msg.SetMessage(s);
ptr->Enqueue(msg);
}
catch (FullPQ)
{
cout << " -- Failed Full PriorityQ";
}
cout << endl;
break;
case '-': // Dequeue
cout << "Dequeue() -- ";
try
{
ptr->Dequeue();
cout << "Successful";
}
catch (EmptyPQ)
{
cout << "Failed Empty PriorityQ";
}
cout << endl;
break;
case 'x': // Purge
inputs >> c; // Input message priority from file
cout << "Purge(" << c << ")";
try
{
switch (c)
{
case 'H': ptr->Purge(HIGH); break;
case 'M': ptr->Purge(MEDIUM); break;
case 'L': ptr->Purge(LOW); break;
6. inputs >> op; // Attempt to input next command
}
return 0;
} // End main()
_____________________________________________________________________________
__
priorityq.h
_____________________________________________________________________________
__
#ifndef PRIORITYQ_H
#define PRIORITYQ_H
#include iostream
#include "message.h"
using namespace std;
//
// Exception classes for PriorityQ
//
class EmptyPQ { /* No additional code */ }; // Exception class for empty PriorityQ condition
class FullPQ { /* No additional code */ }; // Exception class for full PriorityQ condition
class InvalidPeekPQ { /* No additional code */ }; // Exception class for invalid PriorityQ peek
condition
//
// Priority Queue Node Structure
//
struct Node // Linked priority queue node structure
{
Message data; // Field for storing data in the priority queue node
Node* nextPtr; // Points to next priority queue node
Node* previousPtr; // Points to previous priority queue node
};
//
// PriorityQ class declaration
//
7. class PriorityQ // Double linked queue of messages sorted by priority
{
private:
Node* frontPtr; // Points to front node of priority queue
Node* rearPtr; // Points to rear node of priority queue
int count; // Number of values stored in priority queue
public:
/********** Start of functions you must implement for PriorityQ **************/
// Implement the following nine public functions in the file named priorityq.cpp
PriorityQ();
// PriorityQ()
// Initializes all private variables to indicate an empty priority queue
~PriorityQ();
//~PriorityQ()
// Deallocates all priority queue nodes
// No memory leak allowed
void MakeEmpty();
// MakeEmpty()
// Deallocates all priority queue nodes and returns priority queue to empty ready-to-use state
// No memory leak allowed
void Enqueue(Message msg);
// Enqueue()
// Adds value to priority queue in correct position and increments count.
// Duplicates are allowed.
// Highest priority messages must always be at front of queue
// Lowest priority messages must always be at rear of queue
// Add AFTER messages of similar priority
// If queue is already full, throws FullPQ exception.
void Dequeue();
// Dequeue()
// Removes highest priority message from front of priority queue and decrements count.
8. // If queue is empty, throws EmptyPQ exception
// No memory leak allowed
void Purge(Priorities p);
// Purge()
// Removes all messages of priority p from queue leaving all other messages in priority queue
// If queue is empty, throws EmptyPQ exception
// No memory leak allowed
Message Front() const;
// Front()
// Returns message at front of priority queue
// If queue is empty, throws EmptyPQ
Message Rear() const;
// Rear()
// Returns message at rear of priority queue
// If queue is empty, throws EmptyPQ
Message Peek(int n) const;
// Peek()
// Returns message n positions from front of priority queue
// If position n does not exist, throws InvalidPeekPQ
bool IsFull() const;
// IsFull()
// Returns true if queue is full. Returns false otherwise. DOES NOT MODIFY THE
PRIORITY QUEUE
bool IsEmpty() const;
// IsEmpty()
// Returns true if queue is empty. Returns false otherwise. DOES NOT MODIFY THE
PRIORITY QUEUE
int Size() const;
// Size()
// Returns number of items stored in priority queue. DOES NOT MODIFY THE PRIORITY
QUEUE
/*********** End of functions you must implement for PriorityQ ***************/
9. void Print() const
// Print() -- DO NOT MODIFY OR RELOCATE THIS FUNCTION
// Prints contents of priority queue without modifying its contents
{
Node* tempPtr = frontPtr;
// Prints queue nodes Front-to-Rear order
cout << "Front { ";
while (tempPtr != NULL)
{
//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';
tempPtr->data.Print();
cout << ' ';
tempPtr = tempPtr->nextPtr;
}
cout << "} Rear Rear { ";
// Prints queue nodes Rear-to-Front order
tempPtr = rearPtr;
while (tempPtr != NULL)
{
//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';
tempPtr->data.Print();
cout << ' ';
tempPtr = tempPtr->previousPtr;
}
cout << "} Front";
} // End Print()
};
#endif
_____________________________________________________________________________
__
message.h
10. _____________________________________________________________________________
__
#ifndef MESSAGE_H
#define MESSAGE_H
#include iostream
using namespace std;
//
// Define enumerated Priorities type
//
enum Priorities {UNKNOWN, LOW, MEDIUM, HIGH};
//
// Message class declaration
//
class Message // Models a single message with priority
{
private:
Priorities priority; // Stores message priority
string message; // Stores message contents
public:
/********** Start of functions you must implement for Message **************/
// Implement the following five public functions in the file named message.cpp
Message(); // Initializes message to empty string with UNKNOWN priority
void SetPriority(Priorities p); // Sets priority equal to p
void SetMessage(string msg); // Sets message equal to msg
Priorities GetPriority() const; // Returns priority value without modification
string GetMessage() const; // Returns message contents without modification
/*********** End of functions you must implement for Message ***************/
void Print() const // DO NOT MODIFY OR RELOCATE THIS FUNCTION
{
cout << "[";
11. if (priority == HIGH)
cout << "H";
else if (priority == MEDIUM)
cout << "M";
else if (priority == LOW)
cout << "L";
else
cout << "U";
cout << ", " << message << "]";
} // End Print() const
};
#endif
_____________________________________________________________________________
__
_____________________________________________________________________________
__
# p04input1.txt -- Test: PriorityQ(), Enqueue(), Dequeue(), ~PriorityQ()
# Test adding messages H to L (add at rear)
c
+ H Cat Food
+ M Goat Chow
+ L Dog Walk
p
d
# Test adding messages L to H (add at front)
c
+ L Dog Walk
+ M Goat Chow
+ H Cat Food
p
d
# Test adding messages (add in between)
c
+ H Cat Food
+ L Dog Walk
12. + M Goat Chow
p
d
# Test adding messages with same priorities
c
+ H Cat Food
+ H Dog Kibble
+ H Fish Food
+ H Cat Food
p
d
# Test adding messages (arbitrary)
c
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
+ L Dog Walk
p
d
# Test Dequeue normal operation
c
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
p
-
p
-
p
-
p
+ H Cat Food
13. + L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
-
p
-
p
-
p
-
p
-
p
-
p
-
p
d
# Test Dequeue error handling
c
-
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
-
p
15. -
p
s
-
p
s
d
# Test Front() and Rear()
c
f
r
+ H Cat Food
f
r
+ L Dog Walk
f
r
+ M Goat Chow
f
r
+ H Horse Oats
f
r
+ L Rabbit Food
f
r
+ M Zebra Stripes
f
r
+ H Bird Seed
f
r
p
-
f
16. r
p
-
f
r
p
-
f
r
p
d
# Test MakeEmpty normal operation
c
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
m
p
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
p
m
p
d
# Test MakeEmpty error handling
c
p
m
p
18. c
? 0
? 1
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
p
? 1
? 3
? 5
-
p
? 1
? 2
? 3
? 5
p
d
# Test Purge(HIGH) normal operation
c
p
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
s
x H
p
s
d
# Test Purge(MEDIUM) normal operation
c
19. p
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
s
x M
p
s
d
# Test Purge(LOW) normal operation
c
p
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
s
x L
p
s
d
# Test Purge() normal operation
c
p
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
20. + H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
s
x H
p
s
x M
p
s
x L
p
s
+ H Cat Food
+ L Dog Walk
+ M Goat Chow
+ H Horse Oats
+ L Rabbit Food
+ M Zebra Stripes
+ H Bird Seed
p
x L
p
x M
p
x H
p
d
# Test Purge() error handling
c
p
x L
p
s
21. x M
p
s
x H
p
s
d
_____________________________________________________________________________
__ Complete the provided partial C++ program that will implement a Priority Queue ADT
(abstract data type) in which the internal representation of the priority queue is a double linked
series of dynamically allocated nodes. The Priority Queue will be used to store text messages
read from an input file. Each message has a priority (H for High, M for Medium, L for Low).
When input from the file by the main function, the message and priority information are stored
within an object of the type Message. The text message is stored as a string attribute, and the
message priority is represented by an attribute with type Priorities, an enumerated type provided.
Priority Queue Rules of operation: (1) If the Priority Queue contains messages which have
different priority levels, then the highest priority messages must be removed from the FRONT of
the Priority Queue before any lower priority messages are removed whenever the Dequeue 0
method is invoked HINT: The priority queue is sorted by Priority Level (highest to lowest) as it
is being constructed by Enqueue in much the same way as we discussed with the implementation
of a sorted linked list. (2) Given two messages of the same priority level, the message that has
been in the Priority Queue for the longest time has the highest priority. (FIFo operation within a
priority level)
Solution
Given below are the complete set of files for the question. The output tested with the 3 input
file's is shown... Please don;t forget to rate the answer if it helped. Thank you.
message.h
#ifndef MESSAGE_H
#define MESSAGE_H
#include
using namespace std;
//
// Define enumerated Priorities type
//
22. enum Priorities {UNKNOWN, LOW, MEDIUM, HIGH};
//
// Message class declaration
//
class Message // Models a single message with priority
{
private:
Priorities priority; // Stores message priority
string message; // Stores message contents
public:
/********** Start of functions you must implement for Message **************/
// Implement the following five public functions in the file named message.cpp
Message(); // Initializes message to empty string with UNKNOWN priority
void SetPriority(Priorities p); // Sets priority equal to p
void SetMessage(string msg); // Sets message equal to msg
Priorities GetPriority() const; // Returns priority value without modification
string GetMessage() const; // Returns message contents without modification
/*********** End of functions you must implement for Message ***************/
void Print() const // DO NOT MODIFY OR RELOCATE THIS FUNCTION
{
cout << "[";
if (priority == HIGH)
cout << "H";
else if (priority == MEDIUM)
cout << "M";
else if (priority == LOW)
cout << "L";
else
cout << "U";
23. cout << ", " << message << "]";
} // End Print() const
};
#endif
message.cpp
#include "message.h"
Message::Message() // Initializes message to empty string with UNKNOWN priority
{
message = "";
priority = UNKNOWN;
}
void Message::SetPriority(Priorities p) // Sets priority equal to p
{
priority = p;
}
void Message::SetMessage(string msg) // Sets message equal to msg
{
message = msg;
}
Priorities Message::GetPriority() const // Returns priority value without modification
{
return priority;
}
string Message::GetMessage() const // Returns message contents without modification
{
return message;
}
priorityq.h
#ifndef PRIORITYQ_H
#define PRIORITYQ_H
#include
#include "message.h"
using namespace std;
//
// Exception classes for PriorityQ
//
24. class EmptyPQ { /* No additional code */ }; // Exception class for empty PriorityQ condition
class FullPQ { /* No additional code */ }; // Exception class for full PriorityQ condition
class InvalidPeekPQ { /* No additional code */ }; // Exception class for invalid PriorityQ peek
condition
//
// Priority Queue Node Structure
//
struct Node // Linked priority queue node structure
{
Message data; // Field for storing data in the priority queue node
Node* nextPtr; // Points to next priority queue node
Node* previousPtr; // Points to previous priority queue node
};
//
// PriorityQ class declaration
//
class PriorityQ // Double linked queue of messages sorted by priority
{
private:
Node* frontPtr; // Points to front node of priority queue
Node* rearPtr; // Points to rear node of priority queue
int count; // Number of values stored in priority queue
public:
/********** Start of functions you must implement for PriorityQ **************/
// Implement the following nine public functions in the file named priorityq.cpp
PriorityQ();
// PriorityQ()
// Initializes all private variables to indicate an empty priority queue
~PriorityQ();
//~PriorityQ()
// Deallocates all priority queue nodes
// No memory leak allowed
25. void MakeEmpty();
// MakeEmpty()
// Deallocates all priority queue nodes and returns priority queue to empty ready-to-use state
// No memory leak allowed
void Enqueue(Message msg);
// Enqueue()
// Adds value to priority queue in correct position and increments count.
// Duplicates are allowed.
// Highest priority messages must always be at front of queue
// Lowest priority messages must always be at rear of queue
// Add AFTER messages of similar priority
// If queue is already full, throws FullPQ exception.
void Dequeue();
// Dequeue()
// Removes highest priority message from front of priority queue and decrements count.
// If queue is empty, throws EmptyPQ exception
// No memory leak allowed
void Purge(Priorities p);
// Purge()
// Removes all messages of priority p from queue leaving all other messages in priority queue
// If queue is empty, throws EmptyPQ exception
// No memory leak allowed
Message Front() const;
// Front()
// Returns message at front of priority queue
// If queue is empty, throws EmptyPQ
Message Rear() const;
// Rear()
// Returns message at rear of priority queue
// If queue is empty, throws EmptyPQ
Message Peek(int n) const;
// Peek()
// Returns message n positions from front of priority queue
// If position n does not exist, throws InvalidPeekPQ
26. bool IsFull() const;
// IsFull()
// Returns true if queue is full. Returns false otherwise. DOES NOT MODIFY THE PRIORITY
QUEUE
bool IsEmpty() const;
// IsEmpty()
// Returns true if queue is empty. Returns false otherwise. DOES NOT MODIFY THE
PRIORITY QUEUE
int Size() const;
// Size()
// Returns number of items stored in priority queue. DOES NOT MODIFY THE PRIORITY
QUEUE
/*********** End of functions you must implement for PriorityQ ***************/
void Print() const
// Print() -- DO NOT MODIFY OR RELOCATE THIS FUNCTION
// Prints contents of priority queue without modifying its contents
{
Node* tempPtr = frontPtr;
// Prints queue nodes Front-to-Rear order
cout << "Front { ";
while (tempPtr != NULL)
{
//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';
tempPtr->data.Print();
cout << ' ';
tempPtr = tempPtr->nextPtr;
}
cout << "} Rear Rear { ";
// Prints queue nodes Rear-to-Front order
tempPtr = rearPtr;
while (tempPtr != NULL)
27. {
//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';
tempPtr->data.Print();
cout << ' ';
tempPtr = tempPtr->previousPtr;
}
cout << "} Front";
} // End Print()
};
#endif
priorityq.cpp
#include "priorityq.h"
PriorityQ::PriorityQ()
// PriorityQ()
// Initializes all private variables to indicate an empty priority queue
{
frontPtr = NULL;
rearPtr = NULL;
count = 0;
}
PriorityQ::~PriorityQ()
//~PriorityQ()
// Deallocates all priority queue nodes
// No memory leak allowed
{
MakeEmpty();
}
void PriorityQ::MakeEmpty()
// MakeEmpty()
// Deallocates all priority queue nodes and returns priority queue to empty ready-to-use state
// No memory leak allowed
{
Node *temp;
28. while(frontPtr != NULL)
{
temp = frontPtr->nextPtr;
delete frontPtr;
frontPtr = temp;
}
frontPtr = NULL;
rearPtr = NULL;
count = 0;
}
void PriorityQ::Enqueue(Message msg)
// Enqueue()
// Adds value to priority queue in correct position and increments count.
// Duplicates are allowed.
// Highest priority messages must always be at front of queue
// Lowest priority messages must always be at rear of queue
// Add AFTER messages of similar priority
// If queue is already full, throws FullPQ exception.
{
Node *n = new Node;
n->data = msg;
n->nextPtr = NULL;
n->previousPtr = NULL;
if(IsEmpty())
frontPtr = rearPtr = n;
else
{
Node *curr = rearPtr;
while(curr != NULL && msg.GetPriority() > curr->data.GetPriority())
{
curr = curr->previousPtr;
}
if(curr == NULL) //need to insert as first node
{
n->nextPtr = frontPtr;
frontPtr ->previousPtr = n;
29. frontPtr = n;
}
else
{
n->nextPtr = curr->nextPtr;
n->previousPtr = curr;
curr->nextPtr = n;
if(n->nextPtr != NULL)
n->nextPtr->previousPtr = n;
else
rearPtr = n;
}
}
count++;
}
void PriorityQ::Dequeue()
// Dequeue()
// Removes highest priority message from front of priority queue and decrements count.
// If queue is empty, throws EmptyPQ exception
// No memory leak allowed
{
if(IsEmpty())
throw EmptyPQ();
Node *next = frontPtr->nextPtr;
if(next != NULL)
next->previousPtr = NULL;
delete frontPtr;
frontPtr = next;
if(frontPtr == NULL)
rearPtr = NULL;
count--;
}
void PriorityQ::Purge(Priorities p)
// Purge()
// Removes all messages of priority p from queue leaving all other messages in priority queue
30. // If queue is empty, throws EmptyPQ exception
// No memory leak allowed
{
if(IsEmpty())
throw EmptyPQ();
//search from backwards the 1st message matching priority.
Node *curr = rearPtr;
while(curr != NULL)
{
if(curr->data.GetPriority() == p) //found matching
{
Node *delnode = curr;
Node *saved;
Node *next = curr->nextPtr;
//delete all nodes from the found node till we see a node which does not match
while(delnode!= NULL && delnode->data.GetPriority() == p)
{
saved = delnode->previousPtr;
delete delnode;
delnode = saved;
count --;
}
if(delnode == NULL)
frontPtr = next;
else
delnode->nextPtr = next;
if(frontPtr == NULL)
rearPtr = NULL;
if(next != NULL)
next->previousPtr = delnode;
31. else
rearPtr = delnode;
break;
}
else if(curr->data.GetPriority() > p)
break;
else
curr = curr->previousPtr;
}
}
Message PriorityQ::Front() const
// Front()
// Returns message at front of priority queue
// If queue is empty, throws EmptyPQ
{
if(IsEmpty())
throw EmptyPQ();
return frontPtr->data;
}
Message PriorityQ::Rear() const
// Rear()
// Returns message at rear of priority queue
// If queue is empty, throws EmptyPQ
{
if(IsEmpty())
throw EmptyPQ();
return rearPtr->data;
}
Message PriorityQ::Peek(int n) const
// Peek()
// Returns message n positions from front of priority queue
// If position n does not exist, throws InvalidPeekPQ
{
32. if(IsEmpty() || n < 0 || n >= count)
throw InvalidPeekPQ();
Node *curr = frontPtr;
for(int p = 0; p < n; p++)
curr = curr->nextPtr;
return curr->data;
}
bool PriorityQ::IsFull() const
// IsFull()
// Returns true if queue is full. Returns false otherwise. DOES NOT MODIFY THE PRIORITY
QUEUE
{
return false;
}
bool PriorityQ::IsEmpty() const
// IsEmpty()
// Returns true if queue is empty. Returns false otherwise. DOES NOT MODIFY THE
PRIORITY QUEUE
{
return count == 0;
}
int PriorityQ::Size() const
// Size()
// Returns number of items stored in priority queue. DOES NOT MODIFY THE PRIORITY
QUEUE
{
return count;
}
main.cpp
#include
#include
#include
#include
#include "priorityq.h"
33. using namespace std;
int main(int argc, char* argv[])
{
ifstream inputs; // Input file for commands
char op; // Hold operation
int n; // Integer input from file
PriorityQ* ptr = NULL; // Will point to priority queue object
Message msg; // Assembled message
Priorities p; // Message priority
char c; // Message priority input from file
string s; // Message string from file
// Output usage message if one input file name is not provided
if (argc != 2)
{
cout << "Usage: project03 ";
return 1;
}
// Attempt to open input file -- terminate if file does not open
inputs.open(argv[1]);
if (!inputs)
{
cout << "Error - unable to open input file" << endl;
return 1;
}
// Process commands from input file
getline(inputs, s); // Input comment line
cout << s << endl; // Echo comment line
inputs >> op; // Attempt to input first command
while (inputs)
{
switch (op) // Identify and perform operation input from file
{
case '#': // Echo Comment
getline(inputs, s);
34. cout << "-------- " << op << s << endl;
break;
case 'c': // Constructor
cout << endl << "Constructor()";
try
{
ptr = new PriorityQ;
cout << endl;
}
catch ( std::bad_alloc )
{
cout << "Failed : Terminating now..." << endl;
return 1;
}
break;
case '+': // Enqueue
inputs >> c; // Input message priority from file
inputs.ignore(100, ' '); // Skip one space
getline(inputs,s); // Input rest of line as the message
cout << "Enqueue(" << c << " '" << s << "'" << ")";
try
{
switch (c)
{
case 'H': msg.SetPriority(HIGH); break;
case 'M': msg.SetPriority(MEDIUM); break;
case 'L': msg.SetPriority(LOW); break;
}
msg.SetMessage(s);
ptr->Enqueue(msg);
}
catch (FullPQ)
{
cout << " -- Failed Full PriorityQ";
}
cout << endl;