Presentation at the IEEE COMPSAC 2023 International Conference, Torino, Italy June 27-29, 2023
during the Plenary panel: Open Science and Open Education, done by Dr. Diana Andone - Open Education Practices OER Co-creation
5. TalkTech 2008 – 2022, each autumn
• A Global Exploration of Technology and Culture
• Virtual mobility between Romania and USA
• Improving Digital competences,
communication, time and project management
skills
• Connectivism learning
• Project / challenged based learning
• Publication and student recognition
• Encourage co-creation with students
6. TalkTech 2008 – 2022, each autumn
• 25+ Bentley Students
• Ages 18-20
• 30+ UPT students
• Ages 21-23
• Most never created AR/VR before
• Most used online storage and collaboration tools
• Spoke English
• Frequently use the web, computers, and mobile devices
• More than 1200 students have participated in TalkTech since
we started in 2008
7. TalkTech: A Global Exploration of Technology
and Culture
• UP Timisoara and
Bentley University
• Students select common
industries and research
AR/VR applications in
their own countries to
create a VR scene
• Create scenes conveying
a use of AR/VR in that
industry in your home
country from a cultural
perspective
https://talktechproject.net/
8. Project Goals
• Produce a tangible deliverable
within a short time while
working as a member of a
global team
• Develop digital literacy skills
with ICTs
• Communicate using both
synchronous and
asynchronous tools
• Work and share result jointly
• Increase cultural awareness /
impact of globalization
• Critique and review VR scenes
from a cultural perspective
9. VR Health Care Using CoSpaces
• VR Editor
• Co-Blocks Coding for visual
scene development
• Avatars
• Animations
• Dialogue
• https://edu.cospaces.io/HHH-HVJ
14. TalkTech 2020 & 2021 project evaluation
• connectivism of the learning process
• students' Digital competences
• Students attributes
• Computational thinking
• Interviews
• Usage data
• Online questionnaire
Challenges
• New Tools and Technologies
• Time Zones, Spotty Internet Connections
• Teams and Appointments
15. Motivation
Entrepreneurship
Virtual mobility – learn, work online with limited supervision
Global workspace environment
Multicultural
Digital skills
International Collaboration
Open Education
Creative creators
16. Plenary panel: Open Science and Open Education
Creating a
Global
Learning
Community
Extensibility
to other
subjects