(Sept.14)

426 views

Published on

Published in: Technology, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
426
On SlideShare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

(Sept.14)

  1. 1. Transforming Objects<br />LESSON 8<br />
  2. 2. Reshaping Using the Arrow Tool<br />To reshape a line or shape outline, you can drag on any point on a line using the Arrow tool. The pointer changes to indicate what type of reshaping it can perform on the line or fill.<br />
  3. 3. Grouping Objects<br /><ul><li>Is used to combine selected objects into one.</li></li></ul><li>Grouping Objects<br />Select all the objects that you want to group.<br />Click Modify menu<br />Choose Group. You may also use the keyboard combination Ctrl + G.<br />
  4. 4. Ungrouping Objects<br /><ul><li>If you want to edit a part of an object, you can easily ungroup them so that the other parts will not be affected by the changes that you are going to do.</li></li></ul><li>Ungrouping Objects<br />Select the object that you want to ungroup.<br />Click Modify menu<br />Choose Ungroup. You may also use the keyboard combination Ctrl + Shift + G.<br />
  5. 5. Subselection Tool<br /><ul><li>The Subselection tool is the counter part of the arrow tool. It is also known as the white arrow. It is used to select actual vector points of an item.</li></li></ul><li>Lasso Tool<br /><ul><li>The lasso tool is a selection tool mostly used with bitmaps. It used to make a clean and precise selection.</li></li></ul><li>Lasso Tool Options/ Modifiers<br /><ul><li>Magic Wand – It selects an area or value of pixels based on its tolerance.</li></li></ul><li>Magic Wand Properties<br /><ul><li>Smoothing –is for determining how smooth the selected edges should become.</li></li></ul><li>Smoothing<br /><ul><li>Smooth – rounds the selection edges.
  6. 6. Pixels – the selection is wrapped around the rectangular edge of similar color pixels.
  7. 7. Rough – the selection becomes even more angular than with Pixels.
  8. 8. Normal – creates a selection that is a bit softer than pixels but not as soft as Smooth.</li></li></ul><li>Polygon Lasso Tool<br /><ul><li>Used for angular or geometric type shapes.</li>

×