After presenting the notion of augmented reality, the main areas of applicability are listed and some of the students' projects from the Faculty of Computer Science in Iasi are shown.
A Critique of the Proposed National Education Policy Reform
Augmented Reality in Education
1. Enhancing the Attractiveness of
Learning through Augmented Reality
Adrian Iftene, Dragoș Silion
adiftene@info.uaic.ro, dragos.silion@gmail.com
18 September 2019, Iasi, Romania
Alexandru Ioan Cuza University of Iasi
Faculty of Computer Science
2. Content
Augmented reality
What is augmented reality?
Domains of augmented reality
Lessons for the Primary and Secondary Cycles
ARBio Application
GeoAR Application
Developing Communication Skills and Teamwork
Supporting Ships in the Air
Hunting Treasure
Conclusions
Bibliography
3. What is “augmented reality”?
Augmented Reality (AR) content can be accessed by scanning or viewing a trigger image with a
mobile device that creates a subsequent action [1]
6. AR Bio – Ana-Maria Daradici
A modern learning method and an interesting experience for a user of any age
ARToolkit framework (AR), Android, JNI (Java Native Interface), Autodesk Maya (3D Model)
Positive aspects: the association that the app makes between the marker, three-dimensional model,
associated sounds, and additional Wikipedia details
Negative aspects: they blocked the app when multiple markers are being used at the same time,
and multiple audio files are being played simultaneously
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7. Geo AR
Helps pupils in secondary school where they have to learn the geography of Europe (countries,
capitals, flags and neighbors)
Vuforia, Unity, JNI Android technology
Positive things: Users will consider playing a game and they have to retain as much detail as
possible to be the best player. Also, the test and knowledge assessment component is not a
stress and emotional component as a written test or as an oral evaluation
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8. Supporting Ships in the Air
Metaio, Java, Android
Positive things: the effect of the application on autistic children was positive, when they use the
multiplayer option
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9. Hunting Treasure
Sphero, Vuforia, Unity, Android, Client-Server component
Positive things: Sphero was easier to control than expected, and interaction elements between
players, 3D models, and game dynamics were most appreciated by the volunteers
Negative things: the ambiguity of the interface, the multi-player component had problems of
performance and stability
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10. Advantages to use AR in Education
Students can access the electronic content from anywhere (bus, metro,
home, parks, etc.)
Costs are reduced in areas where laboratory work is mandatory
(architecture, medicine, construction, chemistry, physics, etc.)
Animations, 3D models, sounds and movies attract young children, but
also young people and adults
The evaluation can be thought of as games, thus reducing the stress that
occurs in such situations, the participants playing with each other can
learn without realizing this
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11. Conclusions
AR will not replace the existing pedagogical paradigms
Our aims were to help professors and students in educational process
We want to adapt existing technologies and to use them in our advantages
Our current work include other domains like chemistry, history
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landing take-off
Traveled distance
Cartoon character
+ visual, audio, text, video information come to help us to understand better
+ we can learn anywhere (it’s not mandatory to be at school, at home, near computer or book)
+ can reduce the cost in the case of experimental tests
- Interaction with professor and with real materials is mandatory to understand in the right way the new information