This document provides an overview of classes and objects in C++. It defines object-oriented programming as encapsulating data and functions into packages called classes. A class defines both data members (attributes) and member functions (behavior). Class members can be declared as private or public, with private only accessible within the class and public accessible outside. The document also discusses creating objects from classes, constructors, destructors, and accessing class members. Examples are provided of defining a Circle class to represent geometric circles and a Time class to represent time values.