The document discusses augmented reality (AR) and virtual reality (VR). AR enhances real-world environments with computer-generated information like visual, auditory, and haptic overlays. Examples include Pokémon Go and Google Maps with AR overlays. While AR can limit content selection and raise privacy issues, VR uses simulation to create near-realistic experiences different from reality, such as interactive games. Development and maintenance of AR applications and devices can also be costly with extensive training required.