SlideShare a Scribd company logo
1 of 8
Download to read offline
Timeline Workshop
Narrative Design Series
Thomas Deacon, 2021-22
https://tinyurl.com/rca-unity-timeline
Stuff to do now!
● Get these slides:
https://tinyurl.com/rca-unity-timeline
● Register a Mixamo account to grab animations and character models
● Open the template project provided
What is Timeline
Unity Timeline Editor can create and edit
cinematic content, gameplay sequences, audio
sequences, and complex particle effects.
You can move clips around the Timeline, change
when they start, and decide how they should
blend and behave with other clips on the track.
When should I use it?
Do you need to respond to user or
system input dynamically?
Then use animation controllers and
state-machines.
Animators Dynamically switch animations
based on rules.
Do you need to compose sequences of
action?
Use timeline!
Timeline Directs object to create Linear
Sequences of Actions during gameplay, this
can be animation, sound, custom code etc.
Unity Terminology
Track Group lets you make a collection of tracks.
Activation Track controls when to activate a track on the Timeline.
Animation Track allows you to import existing animation clips or create an
animation from scratch directly within Timeline.
Audio Track allows you to import existing audio clips and make edits. Note that
you cannot preview audio outside of Play mode.
Control Track lets you take control of time-related elements of a GameObject,
such as a PlayableDirector or a ParticleSystem.
Unity Terminology
Playable Track allows you to trigger other timeline sequences.
Signal Track establishes a communication channel between the Timeline and
outside systems.
Cinemachine Track Allows you to control Cinemachine cameras within the
Timeline.
DIY Overview
1. Setup Project
2. Make your first timeline!
a. Create a master timeline
b. Create a sub-track
c. Add keyframed animations
d. Add animation components
e. Work with activation tracks
3. Let’s make a warehouse rave!
a. Work with audio tracks
b. Work with humanoid animation
c. Work with lighting animation
Follow-ups
● Practice!
● Work with Procedural Motion timeline tracks
● Control Particle Systems with timeline
● Practice!
● Look at the Playables API and Manual
● Expand Timeline to work in non-linear ways
● Work with Cinemachine to do create animated short films
● Practice!

More Related Content

Similar to Unity Timeline workshop 2021-22

Similar to Unity Timeline workshop 2021-22 (20)

Moviemaker report
Moviemaker reportMoviemaker report
Moviemaker report
 
Camtasia Tutorial
Camtasia TutorialCamtasia Tutorial
Camtasia Tutorial
 
adobe premiere pro.ppt
adobe premiere pro.pptadobe premiere pro.ppt
adobe premiere pro.ppt
 
Adobe premiere
Adobe premiereAdobe premiere
Adobe premiere
 
Studio gsg
Studio gsgStudio gsg
Studio gsg
 
Studio gsg
Studio gsgStudio gsg
Studio gsg
 
lesson 1.ppt
lesson 1.pptlesson 1.ppt
lesson 1.ppt
 
Unit 3 Lesson 09
Unit 3 Lesson 09Unit 3 Lesson 09
Unit 3 Lesson 09
 
Video editing Course
Video editing CourseVideo editing Course
Video editing Course
 
Tutorial 1 adobe premier pro
Tutorial 1   adobe premier proTutorial 1   adobe premier pro
Tutorial 1 adobe premier pro
 
Camtasia
CamtasiaCamtasia
Camtasia
 
Pod handler
Pod handlerPod handler
Pod handler
 
Camtasia
CamtasiaCamtasia
Camtasia
 
Menerapkan efek khusus pada objek produksi eng
Menerapkan efek khusus pada objek produksi engMenerapkan efek khusus pada objek produksi eng
Menerapkan efek khusus pada objek produksi eng
 
Non interactive materials
Non interactive materialsNon interactive materials
Non interactive materials
 
Print Screens Of Editing
Print Screens Of EditingPrint Screens Of Editing
Print Screens Of Editing
 
Question 1(a) use of technology
Question 1(a) use of technologyQuestion 1(a) use of technology
Question 1(a) use of technology
 
Dl materials
Dl materialsDl materials
Dl materials
 
Kdenlive
KdenliveKdenlive
Kdenlive
 
COOL STOP MOTION SOFTWARE
COOL STOP MOTION SOFTWARECOOL STOP MOTION SOFTWARE
COOL STOP MOTION SOFTWARE
 

Recently uploaded

Tales from a Passkey Provider Progress from Awareness to Implementation.pptx
Tales from a Passkey Provider  Progress from Awareness to Implementation.pptxTales from a Passkey Provider  Progress from Awareness to Implementation.pptx
Tales from a Passkey Provider Progress from Awareness to Implementation.pptxFIDO Alliance
 
State of the Smart Building Startup Landscape 2024!
State of the Smart Building Startup Landscape 2024!State of the Smart Building Startup Landscape 2024!
State of the Smart Building Startup Landscape 2024!Memoori
 
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)Samir Dash
 
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdfFrisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdfAnubhavMangla3
 
Top 10 CodeIgniter Development Companies
Top 10 CodeIgniter Development CompaniesTop 10 CodeIgniter Development Companies
Top 10 CodeIgniter Development CompaniesTopCSSGallery
 
Microsoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - QuestionnaireMicrosoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - QuestionnaireExakis Nelite
 
WebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM PerformanceWebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM PerformanceSamy Fodil
 
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...panagenda
 
ADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptxADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptxFIDO Alliance
 
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...TrustArc
 
Event-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream ProcessingEvent-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream ProcessingScyllaDB
 
Design Guidelines for Passkeys 2024.pptx
Design Guidelines for Passkeys 2024.pptxDesign Guidelines for Passkeys 2024.pptx
Design Guidelines for Passkeys 2024.pptxFIDO Alliance
 
JohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptxJohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptxJohnPollard37
 
الأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهلهالأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهلهMohamed Sweelam
 
How we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdfHow we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdfSrushith Repakula
 
Portal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russePortal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russe中 央社
 
Working together SRE & Platform Engineering
Working together SRE & Platform EngineeringWorking together SRE & Platform Engineering
Working together SRE & Platform EngineeringMarcus Vechiato
 
Oauth 2.0 Introduction and Flows with MuleSoft
Oauth 2.0 Introduction and Flows with MuleSoftOauth 2.0 Introduction and Flows with MuleSoft
Oauth 2.0 Introduction and Flows with MuleSoftshyamraj55
 
Generative AI Use Cases and Applications.pdf
Generative AI Use Cases and Applications.pdfGenerative AI Use Cases and Applications.pdf
Generative AI Use Cases and Applications.pdfalexjohnson7307
 

Recently uploaded (20)

Tales from a Passkey Provider Progress from Awareness to Implementation.pptx
Tales from a Passkey Provider  Progress from Awareness to Implementation.pptxTales from a Passkey Provider  Progress from Awareness to Implementation.pptx
Tales from a Passkey Provider Progress from Awareness to Implementation.pptx
 
State of the Smart Building Startup Landscape 2024!
State of the Smart Building Startup Landscape 2024!State of the Smart Building Startup Landscape 2024!
State of the Smart Building Startup Landscape 2024!
 
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
 
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdfFrisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
 
Top 10 CodeIgniter Development Companies
Top 10 CodeIgniter Development CompaniesTop 10 CodeIgniter Development Companies
Top 10 CodeIgniter Development Companies
 
Microsoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - QuestionnaireMicrosoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - Questionnaire
 
WebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM PerformanceWebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM Performance
 
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
 
ADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptxADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptx
 
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...
TrustArc Webinar - Unified Trust Center for Privacy, Security, Compliance, an...
 
Event-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream ProcessingEvent-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream Processing
 
Design Guidelines for Passkeys 2024.pptx
Design Guidelines for Passkeys 2024.pptxDesign Guidelines for Passkeys 2024.pptx
Design Guidelines for Passkeys 2024.pptx
 
JohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptxJohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptx
 
Overview of Hyperledger Foundation
Overview of Hyperledger FoundationOverview of Hyperledger Foundation
Overview of Hyperledger Foundation
 
الأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهلهالأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهله
 
How we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdfHow we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdf
 
Portal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russePortal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russe
 
Working together SRE & Platform Engineering
Working together SRE & Platform EngineeringWorking together SRE & Platform Engineering
Working together SRE & Platform Engineering
 
Oauth 2.0 Introduction and Flows with MuleSoft
Oauth 2.0 Introduction and Flows with MuleSoftOauth 2.0 Introduction and Flows with MuleSoft
Oauth 2.0 Introduction and Flows with MuleSoft
 
Generative AI Use Cases and Applications.pdf
Generative AI Use Cases and Applications.pdfGenerative AI Use Cases and Applications.pdf
Generative AI Use Cases and Applications.pdf
 

Unity Timeline workshop 2021-22

  • 1. Timeline Workshop Narrative Design Series Thomas Deacon, 2021-22 https://tinyurl.com/rca-unity-timeline
  • 2. Stuff to do now! ● Get these slides: https://tinyurl.com/rca-unity-timeline ● Register a Mixamo account to grab animations and character models ● Open the template project provided
  • 3. What is Timeline Unity Timeline Editor can create and edit cinematic content, gameplay sequences, audio sequences, and complex particle effects. You can move clips around the Timeline, change when they start, and decide how they should blend and behave with other clips on the track.
  • 4. When should I use it? Do you need to respond to user or system input dynamically? Then use animation controllers and state-machines. Animators Dynamically switch animations based on rules. Do you need to compose sequences of action? Use timeline! Timeline Directs object to create Linear Sequences of Actions during gameplay, this can be animation, sound, custom code etc.
  • 5. Unity Terminology Track Group lets you make a collection of tracks. Activation Track controls when to activate a track on the Timeline. Animation Track allows you to import existing animation clips or create an animation from scratch directly within Timeline. Audio Track allows you to import existing audio clips and make edits. Note that you cannot preview audio outside of Play mode. Control Track lets you take control of time-related elements of a GameObject, such as a PlayableDirector or a ParticleSystem.
  • 6. Unity Terminology Playable Track allows you to trigger other timeline sequences. Signal Track establishes a communication channel between the Timeline and outside systems. Cinemachine Track Allows you to control Cinemachine cameras within the Timeline.
  • 7. DIY Overview 1. Setup Project 2. Make your first timeline! a. Create a master timeline b. Create a sub-track c. Add keyframed animations d. Add animation components e. Work with activation tracks 3. Let’s make a warehouse rave! a. Work with audio tracks b. Work with humanoid animation c. Work with lighting animation
  • 8. Follow-ups ● Practice! ● Work with Procedural Motion timeline tracks ● Control Particle Systems with timeline ● Practice! ● Look at the Playables API and Manual ● Expand Timeline to work in non-linear ways ● Work with Cinemachine to do create animated short films ● Practice!