According to #TechSci Research Report- Vietnam eLearning market is expected to grow with a rate of steady CAGR for the forecast period, 2022-2026. The rise in consumer awareness about the importance of education and the growing trend of digitalization across the country are the driving factors fueling the growth of the Vietnam eLearning market.
Report URL : https://www.techsciresearch.com/report/vietnam-elearning-market/7896.html
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2. 2
Scope of Report
Product of Interest (POI): eLearning
Review Period
2016 – 2019
Base Year
2020
Estimated Year
2021
Forecast Period
2026 – 2026
Year Range
A learning system based on formalised teaching but with the help of electronic
resources is known as E-learning. While teaching can be based in or out of the
classrooms, the use of computers and the Internet forms the major component of E-
learning.
Market Segmentation
• Audio Based
• Text Based
• Video Based
LEARNING TYPE
• Synchronous
• Asynchronous
REGION
• Northern
• Southern
• Central
END USER
• Enterprises
• Academics
CONTENT TYPE
COMPONENT
• Hardware
• Interactive Displays
• Interactive Whiteboards
• Others
• Software
• Integrated
• Standalone
• Services
• Professional
• Managed
3. 3
Ta b l e o f C o n t e n t s
S. No. Contents Page No.
1. Product Overview (Definition of product and major terminologies used in the report)
2. Research Methodology (Detailed description of the methodology used to conduct the research,
Raw data backup, list of all secondary sources, List of respondents for primary surveys)
3. Executive Summary (This chapter covers summary of the complete study.)
4. Voice of Customer
4.1. Awareness of eLearning
4.2. Mobile Apps used for eLearning
4.3. Most Useful Features in eLearning Platforms
4.4. Major Challenges Faced in eLearning
4.5. Can eLearning Replace Traditional Learning
5. Vietnam eLearning Market Outlook, 2016-2026F (This chapter includes a brief overview of
the product of interest market such as total market’s growth rate, expected growth rate, key
growth levers, leading region, top grossing product types, etc. It includes more of a qualitative
information about the market.)
5.1. Market Size & Forecast
5.1.1. By Value
5.2. Market Share & Forecast
5.2.1. By Component (Hardware, Software, Services)
5.2.1.1. By Hardware (Interactive Displays, Interactive Whiteboards,
Others)
5.2.1.2. By Software (Integrated, Standalone)
5.2.1.3. By Services (Professional, Managed)
5.2.2. By Learning Type (Synchronous, Asynchronous)
5.2.3. By End User (Enterprises, Academics)
4. 4
Ta b l e o f C o n t e n t s
S. No. Contents Page No.
5.2.4. By Content Type (Audio Based, Text Based, Video Based)
5.2.5. By Region (North Vietnam, Central Vietnam, South Vietnam)
5.2.6. By Top 10 Provinces
5.2.7. By Company (2020)
5.3. Market Attractiveness Index
6. North Vietnam eLearning Market Outlook
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Component
6.2.2. By Learning Type
6.2.3. By End User
6.2.4. By Content Type
7. Central Vietnam eLearning Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Component
7.2.2. By Learning Type
7.2.3. By End User
7.2.4. By Content Type
5. 5
Ta b l e o f C o n t e n t s
S. No. Contents Page No.
8. South Vietnam eLearning Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Component
8.2.2. By Learning Type
8.2.3. By End User
8.2.4. By Content Type
9. Market Dynamics
9.1. Drivers
9.2. Challenges
10. Market Trends and Developments
11. Policy & Regulatory Landscape
12. Impact of COVID-19 on Vietnam eLearning Market
13. Competitive Landscape
13.1. Company Profiles
13.1.1. Company Details
13.1.2. Products & Services
13.1.3. Financials (As Reported)
13.1.4. Key Market Focus & Geographical Presence
13.1.5. Recent Developments
6. 6
S. No. Contents Page No.
13.1.6. Key Management Personnel
14. Strategic Recommendations (Based on the findings of the report strategic
recommendations on how to enter and expand market share)
15. About Us & Disclaimer
6
Ta b l e o f C o n t e n t s
8. 8
Research Methodology
Identifying Key Opinion
Leaders
Questionnaire Design
In-depth Interviews
Data
Collection
Developing List
of Respondents
Formulating
Questionnaire
Market
Profiling
Data
Validation
Data
Analysis
In-depth secondary
research was conducted to
determine top players in
the Vietnam eLearning
Market, overall market
size and segmental market
size.
In order to conduct
industry experts’
interviews, TechSci
formulated a detailed
discussion guide.
List of industry
players and industry
specialists was
developed.
TechSci conducted
interviews with
industry experts and
industry players for
data collection and
verification.
Data obtained as a
result of primary
and secondary
research was
validated through
rigorous
triangulation.
The data was scrutinized
using MS-Excel, statistical
tools and internal
proprietary database to
obtain qualitative and
quantitative insights about
the Vietnam eLearning
Market.
Data
Collection
Data Filter
& Analysis
Research &
Intelligence
Actionable
Insights
Business
Solution
Primary Research Desk Research Company Analysis
Recent Developments
Market Changing
Aspects/Dynamics
Government Policies
Final Conclusion
Market Participants
Key Strengths
LinkedIn
TechSci Internal
Database
Factiva
Hoovers
Paid Sources
Company Websites
Company Annual
Reports
White Paper Study
Financial Reports
Investor
Presentations
Regulatory Body
Associations, etc.
Secondary
Research
Primary Research
9. 9
Research Methodology
Baseline Methodology
Our dedicated team of industry experts has monitored and analyzed various aspects of Vietnam eLearning Market. The team has
market, while considering the major influencing factors such as rise in consumer awareness about the importance of education and the
are the driving factors fueling the growth of the Vietnam eLearning market . The study includes market forecasting, which would enable
their strategy to achieve sustainability in Vietnam eLearning Market.
Methodology Followed for Calculation of Market Size:
• Market Size by Value: Market size, in terms of value, for the year 2020 was calculated based on information collected through
exhaustive secondary research and primary surveys, with various key opinion leaders/stakeholders, such as eLearning companies,
and other industry participants.
• The team interviewed more than 40 – 50 eLearning companies, 180 – 200 end users, and 15 – 20 industry experts and other value
to obtain the overall market size from 2016-2020, which was validated by the Delphi technique. Taking standard deviation into
arrive at the market size data during 2016-2020.
10. 10
Research Methodology
• Respondents were asked about the current and future market growth rates, market shares by component, by learning type, by end user, by content type, by region , by top 10
provinces and by each region. Removing the outlier responses, the geometric mean of growth estimates and supplier wise revenue shares generated across various segments were
considered, to arrive at the final revenue shares. Revenue shares generated across various segments were further triangulated from other stakeholders.
Methodology Followed for Calculation of Market Shares:
• Market shares by component, by learning type, by end user, by content type, by region , by top 10 provinces and by each region were calculated based on the responses received
through primary surveys with industry experts, in which the respondents were asked about the market shares or revenue generated from various market segments. The final shares
were calculated by taking the geometric mean of the responses gathered from key opinion leaders after eliminating the outliers.
Methodology Followed for Forecasting:
• TechSci Research performed periodical checks on data collected through the surveys with logic checks and analyzed the survey results in SPSS/Tableau Software.
• Data triangulation techniques were applied to fill the gaps and to present a more meaningful picture of the market. To forecast Vietnam eLearning Market, TechSci Research used
various forecast techniques such as:
Moving Average
Time Series Analysis
Regression Analysis
Econometric and Judgmental Analysis
11. 11
Research Methodology
TechSci Research used its own forecast tool, which is based on the growth of various allied industries in respective regions. TechSci Research also used the impact analysis during
short, medium and long term period to estimate the demand and to reach accurate market numbers. It should be noted that the figures compiled are only for the organized market
including market share data.
Partial List of Companies Interviewed Key Secondary Sources
Pearson Plc.
McGrawHill Education Inc.
SAP SE
Samsung Electronics
Panasonic Corporation
Apple, Inc.
Google LLC
Adobe Inc.
Workday Inc
IBM Corporation
Oracle Corporation
Cisco Systems, Inc.
LG Electronics Inc
Hitachi Limited
Smart Technologies, Inc
World Bank
TechSci Research Proprietary Database & Knowledge Repository
Company Annual Reports
Industry Magazines
Industry Reports
News Dailies
Credible Paid Databases
12. 12
Industry Brief
According to TechSci Research report, “Vietnam eLearning Market By Component (Hardware, Software, Services), By Hardware (Interactive Displays,
Interactive Whiteboards, Others), By Software (Integrated, Standalone), By Services (Professional, Managed), By Learning Type (Synchronous,
Asynchronous), By End User (Enterprises, Academics), By Content Type (Audio Based, Text Based, Video Based), By Region, Competition Forecast &
Opportunities, 2026”, the Vietnam eLearning market is expected to witness a growth of steady CAGR for the forecast period, 2022-2026. The growing
digital transformation in the training and education sector is majorly influencing the market demand. The rise in the number of schools and other
educational institutions and the shortage of skilled teaching professionals is driving the demand of Vietnam eLearning market for the next five years.
The surge in the efforts made by the leading authorities to make Vietnam an ICT driven country and the focus of the ICT vertical to develop IT services,
cloud computing, computer hardware, telecommunication sector, and digital content to boost the economic status of the country is expected to create
lucrative opportunities for they Vietnam eLearning market growth. Development of the digital content includes providing content for internet services
and mobile networks, online entertainment, E-libraries, E-commerce, digital newspapers, among others. The growing interest of the foreign players to
make investments in the Vietnam eLearning platform is expected to improve the quality and enhance the quality is expected to bolster the services of
the eLearning platforms. The improvement of the economic conditions in the country is increasing the purchasing capacity of the consumers, and
upgrading the existing industries along with the electronics industry is expected to contribute to the Vietnam eLearning market growth for the next five
years. The growing adoption of smart classes for teaching purposes and the availability of E-books in schools and MOOC and smart authoring tools in
corporate training and test preparation is expected to create huge potential for the Vietnam eLearning market growth. Enterprises are making available
the eLearning courses for their employees to boost the skills required to do the work efficiently.
However, inconsistencies in the regulations to enter the Vietnam eLearning market may restrain the growth for the forecast period.
Vietnam eLearning market is segmented into component, learning type, end user, content type, regional distribution, and company. Based on content
type, the market is divided into audio based, text based, and video based. The video based content is expected to dominate the Vietnam eLearning
market for the forecast period, 2022-2026. The rise in the demand for interactive learning experiences for better understanding is encouraging the
market players to make high-quality engaging content in videos.
Pearson Plc., McGrawHill Education Inc., SAP SE, Samsung Electronics, Panasonic Corporation, Apple, Inc., Google LLC, Adobe Inc., Workday Inc,
IBM Corporation, Oracle Corporation, Cisco Systems, Inc., LG Electronics Inc, Hitachi Limited, Smart Technologies, Inc. are the leading players
operating in Vietnam eLearning market. Service providers are increasingly focusing on research and development process to fuel higher growth in the
market. To meet evolving customer demand with respect to better efficiency and durability, several eLearning service providers are coming up with their
technologically advanced offerings.
“High-end investments by the market players to use advanced technology such as augmented reality, virtual reality, gamification, and the advancement
of the IT sector are contributing to market growth. COVID-19 pandemic has boosted the adoption of digital learning platforms across the country as the
restrictions imposed by the government to visit the educational institutions physically have created a strong base for the Vietnam eLearning market
growth. The government is promoting the adoption of advanced technologies such as the internet of things, artificial intelligence, big data, 5G, 4G LTE,
which is expected to enhance the quality of content provided in the eLearning platforms is expected to propel the Vietnam eLearning market growth till
2026” said Mr. Karan Chechi, Research Director with TechSci Research, a research-based global management consulting firm.
14. 14
Report Ordering
Report Name: Vietnam eLearning Market
FORECAST & OPPORTUNITIES
2016 – 2026
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15. About Us & Disclaimer
TechSci Research is a global market research and consulting company with offices in the US, UK and India. TechSci Research provides market research reports in
number of areas to organizations. The company uses innovative business models that focus on improving productivity, while ensuring creation of high-quality
analyses of both industry-specific and macroeconomic variables on a state-by-state basis to produce a unique ‘bottom-up’ model of a country, regional and global
company activity and industry trends, the result is a uniquely rich evaluation of the opportunities available in the market.
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The contents of this report are based on information generally available to the public from sources believed to be reliable. No representation is made that it is timely,
accurate or complete. TechSci Research has taken due care and caution in compilation of data as this has been obtained from various sources including which it
considers reliable and firsthand. However, TechSci Research does not guarantee the accuracy, adequacy or completeness of any information and it is not responsible
for any errors or omissions or for the results obtained from the use of such information and especially states that it has no financial liability whatsoever to the
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