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Portfolio Silvia Funieru
1.
2. Curriculum vitae Contact
education
Work Experience
Workshops
Ion Mincu University of Architecture and Urban Planning- Bucharest
Architecture Department
University of Stuttgart - Germany
Erasmus scholarship
2008 - present
2010-2011
15-20 April 2013
24 july ā 1 august
2012
12 ā 18 december
2011
27 october ā
1 november 2011
07.2012 ā10.2012
07.2013 ā08.2013
SC VAN PROJECT & DESIGN SRL
Colaborator
Archex Architectural Design - Wroclow, Poland
Internship
SMARTGEOMETRY 2013 - London
Computer Vision and Freeform Construction Cluster
Roberto Molinos, Juan Manuel Perez & Julian Garcia
Bunesti Summer School
Worked with traditional materials: wood, masonry, adobe
Coordinator: arh. Ana-Maria Goilav, Petre Guran, www.bunesti.ro
Santaās Digital Workshop
Softwares: Grasshopper, Weaverbird, Galapagos, Arduino, Firefly.
Hardware: 3D Printer, laser, Arduino, Pulse and movement sensors http://santas-
digitalworkshop.tumblr.com/
Grasshopper Workshop - Product Design
The goal was to build a parametric desk for the Prouct Design Department in my University
http://www.facebook.com/groups/232494136811542/photos/
Silvia Funieru
silvia.funieru@yahoo.com
+40 740595327
Str.Prometeu, nr. 32, bl.14F, sc.1,
ap.3, sector 1, cod 014225
Bucharest, Romania
Date of Birth : 04.02.1989
Nationality: Romanian
3. Skills
Software
Scripting/Parametric modeling
Languages
Other
Autocad
Rhino 3D
Rhino Membrane
Rhino Lands design
3D studio Max
Archicad
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Office suit
Grasshopper
Rhino VB Script
Rhino Python
Processing
Paracloud GEM
Romanian (native)
English
German
Multitasking
Management
Problem recognition
Understanding and use of new design methods/ strategies
4. Projects āŗ
Single family house
Prof. M. Ochinciuc, A. Panait, H. Zeki
U.a.u.i.m. 2010
Emergent promenade - kiseleff
Prof. S. Scafa-Udriste, G. Costachescu, V. Thiery
U.a.u.i.m. 2011
Collective Housing - Berzei-Buzesti
Prof. S. Scafa-Udriste, G. Costachescu, V. Thiery
U.a.u.i.m. 2011
Office Tower
Prof. S. Scafa-Udriste, G. Costachescu, V. Thiery
U.a.u.i.m. 2012
Powerplant structure
Prof. A. Menges, E. Baharlou
University of Stuttgart 2010
Performative Morphology
Prof. A. Menges, J. Knippers, S. Reichert, M. Gabler, k. Die...
University of Stuttgart 2010
Deep Surface membrane morphology
Prof. A. Menges, S. Ahlquist
University of Stuttgart 2010
Unknown - Housing as an open problem
Prof. S. Scafa-Udriste, G. Costachescu, V. Thiery
U.a.u.i.m. 2012-2013
Evolo Skyscraper competition 2013
with Munteanu Cristina
04
08
11
15
19
22
26
29
32
35
38
41
Architectural programms
Parametric Design
Competitions
Drawings / Sketches
Workshops
Architecture models
6. Ground Plan 1st Floor Plan 2nd Floor Plan
Longitudinal sec-
North-West Facade
East Facade
A continous stripe that forms
the house, connecting the private
space with the public facilities.
This stripe connects the 2
blindwalls that limit the site.
Public area (blue)
Private area (orange)
Semi public area (pink)
7.
8. 2Buzesti Social Housing
Housing U.A.U.I.M. - 4th year
S. Scafa-Udriste, G. Costachescu, V. Thiery
U.A.U.I.M. - 4th year
S. Scafa-Udriste, G. Costachescu, V. Thiery
12. D1
D2
Detailed Cross Section
Detail 1 - Vertical section through the at-
tic and upper part of the solar blinds
Detail 3 - Horizontal section through the
solar blinds and corner of the building
Detail 4 - Horizontal section through the solar
blinds and the terrace
Detail 2 - Vertical section through the solar blinds
fixture to the slab
14. 3Emergent Promenade
Public Space on Kiseleff - Museums connection
Public Space UAUIM 11/12
S. Scafa-Udriste, G. Costachescu, V. thiery
UAUIM 11/12
S. Scafa-Udriste, G. Costachescu, V. thiery
16. Kiseleff Road The actual fences that inhibit people
Proposed perspective for Kiseleff road View from the promenade (from Antipaās court - same view as in the image below )
View to the promenade (from Antipaās court - same view as in the image above left )Proposed activities for the promenade
The actual court of Antipa museumThe actual court of Antipa museum - their parking place
The āterracesā may be planted with different
types of grass in order to be more appealing
to people
17. 4Office tower
Calea Serban Voda nr.20
Office UAUIM 12/13
S. Scafa-Udriste, G. Costachescu, V. thiery
UAUIM 12/13
S. Scafa-Udriste, G. Costachescu, V. thiery
21. 5Powerplant Structure
Parametric Design In collaboration with: Boyan Mihaylov, Viktorya Nikolova
University of Stuttgart 10/11
A.Menges, E.Baharbou
In collaboration with: Boyan Mihaylov, Viktorya Nikolova
University of Stuttgart 10/11
A.Menges, E.Baharbou
22. power_plant
The site that we chose for our project was an abandoned Eastern-Europe-
an thermal power-plant. Our idea was to āre-vitalizeā this desolated and
hostile facility by transforming it into a multi-functional tourist attraction,
offering possibilities for exhibitions, concerts and other public events.
We used the clearly defined space between the three chimneys to design
a canopy formed by a branching biomorph structure, which climbs up at
the sides of each chimney, gradually disconnecting itself from them and
spreading out to weave itself with the opposite branches. Our concept
was to manifest the idea of natural re-conquering of deserted industrial
sites, combined with the notions of unleashed natural energy and genet-
ic mutations, caused by a disturbed ecological balance.
Initiated at the base of the chimneys, the structure climbs up their surfac-
es, while being restricted to grow only on a certain interval of the surface,
which is facing the inner space. Using a probability manipulating func-
tion, we managed to define the trend of how the structure disconnects
from the chimneys, increasing the probability for the disconnection in a
linear fashion with the increasing height of the branches. The simulation
of chaotic natural behavior was achieved further through randomizing
the U-position of the branch nodes while still connected to the surface
and through a varying displacement angle when growing free in 3D-
space. We added various special restraints to keep the structure growing
only at a certain height above the ground and only in the boundaries of
the prismatic space, defined by the axes of the three chimneys.
In correspondence with the biomorph growth of the structure, we de-
cided to design the branches as segmented, insect-like tentacles, ending
with a sharp tip, resembling a sting and ironically playing with the notion
of the siteās hostility.
The script was designed in a way that enables a universal application
with only slight corrections in the code. Thus the structure allows for ex-
periments with a wide spectrum of surface constellations.
FrameConditions
Main
u_min
u_max
u_min
u_max
u_min
u_max
central_point
u_max
u_min
u_max
u_min
u_max
u_min
u_max
u_min
23. 6Performative Morphology
Parametric Design
Biological research
University of Stuttgart 10/11
A.Menges, S. Reichert, K. Dierichs
J. Knippers,
University of Stuttgart 10/11
A.Menges, S. Reichert, K. Dierichs
J. Knippers,
24. Performative Morphology
A natural or an artificial material system has a performative morphology when it has the
capacity to change itself and adjust to external and internal factors through morphological
variation.
It can be seen especially in natural systems that they have a high level of differentiation
and a high degree of morphological variation which is achieved with minimal material
input.
In addition to the broadening of the typological environments, the research and
development of new materials that are based on a bionic concept expands in the
pavilion design. The intricate and precise geometric designs of the diatoms silica cell
walls is the concept and leading āstrategyā in the development of the pavilion. Ranging
from regular forms of translucent cast resin for the roof to irregular forms for the walls,
the creation of a new substance called āfoamā manifests the most radical redefinition of
surface and material.
Foam is a Synthetic resin cast of an aggregate condition between solid and void. It is a
both irregular and regular structure of diatom-like consistency that can be cast in stages
from hard to soft and from transparent to opaque. It forms a substance out of which
objects can be build, but also entire spaces can be carved out, itself an interpretation of
solid and void.
The development started with a biological research on the diatoms and understanding
the way the valves are formed and why they have this shape that gives them so much
protection and stability against different predator. Analysing the overall design of the
valve,thevisualeffectofthisbacklittextureseemedtobeveryintriguing,so anextensive
search was initiated to recreate this shape in 1:1 scale. Many tests and prototypes were
handmaded in order to test hole sizes, percentages of openness, translucencies, depths,
colors, resistance etc.
Simultaneously, mass production- and 3-d computer modeling techniques were
investigated that could help translating the properties of the handcrafted prototypes
and all technical requirements into the final product. Methods from Stereolithography
to CNC controlled milling processes and specific casting techniques were studied and
found to be appropriated for this design.
A series of material tests were made in models of both small and real size scale. Gypsum
poured around balloons would have been the cheapest solution but proved to have
really low stability and resistance. Wax would have been easy to work with because of
the quick solidification but was also not stable. At the end, synthetic resin seemed to
have all the necessary properties . It was easy to work with, while itās fluid and can be
molded in every shape, when it hardens it becomes really strong and it can resist to
both high compression and tension forces.
Digital methods were used to study which was the perfect arrangement of the
components,whichwouldhavetheminimalamountofsubstanceandwhichwouldform
the densest cluster. Furthermore, to see how stable the structure would be, simulations
of material compression and analysis of compression graphics were performed.
THE OUTER LAYER
The external (upper) bounding layer, which separates the contents of the chamber from the surrounding medium (water), is perforated by a few
to many holes. Through these holes physiological exchange of material can take place. In most cases these holes are arranged into fields (āvelumā)
according to specic patterns.
PRINCIPLES
MULTIPLE LAYERS
THE INNER LAYER
THE LATERAL LAYER
The lateral bounding layers of the chamber are formed by the ac-
cumulation of similar compartments in one plane during which
process the cortical protoplasm between them is squeezed out.
25. In a close-packed arrangement, the polyamine
microdroplets form a hexagonally arranged
monolayer within the flat SDV.(fig. A)
The aqueous interface between polyamine
droplets in assumed to contain the silica
precursors and to promote silica formation.
Thus, the precipitating silica necessarily creates
a honeycomb-like framework. Fig. B shows a
scanning electron microscopy image of a cell
wall in its early stage of biogenesis.
Clearly, a large hexagonal framework is the first
structure observed. Silica formation consumes
a defined fraction of the polyamine population
by co-precipitation.
This fact was assumed to cause a dispersion
of the original organic droplets by segregation
into smaller droplets. Guided by the newly
created water/polyamine interfaces, silica
continues to precipitate, thereby consuming
another fraction of the polyamine population.
Next, the remaining part of the original organic
droplet breaks up into a maximum number of
smaller droplets, again creating new interfaces
for silica deposition. This scenario produces
the second hexagonal framework.
26.
27. 7Deep Surface Membrane
tensile structure University of Stuttgart 10/11
A.Menges, S. Ahlquist
University of Stuttgart 10/11
A.Menges, S. Ahlquist
28. Membrane and cable-net systems are exceptional for
their capacity to span with minimal amounts of mate-
rial, while defining the boundaries of a space through the
delicate treatment of transmitted light.
Materiality is a critical characteristic in defining an ar-
chitecture as a system - a system in structural stability,
energy modulation, and spatiality. It therefore stands
that it should be pursued as an initial parameter of the
process of design generation. A variation of prototypes
allowed to observe the performance according to ten-
sion loads, geometry and material. Purpose-built algo-
rithms in Rhino and Processing got tested and simu-
late and visualize fundamental material and physical
properties. They are tuned for generating the behavior
of tension-active-systems and to allow for rapid but
approximate form generation, in coordination with
precisely constructed physical models.
The exacting work balanced between both the physi-
cal and computational domains was aspired. With the
computational process, it is important to understand
the correlation between the computed data and its
physical manifestation. With simulations of material
behaviors, it is evermore critical to calibrate the infor-
mation produced in the digital domain with that man-
ufactured in the physical domain.
The final design module consists of four cone cutouts.
Two pieces at a time were exactly geometrically equal,
but rotated by 180 degrees. The shape emerges via
three interconnections on each side and forms a tube
in tube geometry with slots. So the effect of reduction
which the conic parts bring with gets neutralized and
the module is balanced. The moire pattern shows dif-
ferent overlapping effects according to the angle of
view of the observer. Three components are connected
to a multiple object. Each joined module is mirrored
on the X-axis. The tension system acts as a whole and
occurred forces affect each string and get derived via
the full network.
First two models.
The role of our first experiment was to get familiar with the general behavior of tension-active mesh
systems, to observe the way they are behaving under different forces, the way the geometry changes due
to the length of the segments and the different types of knots.
The third model is made out of a
different type of material: polyethylenic
isolation pipe, cut in small stripes. The
goal was to see how the same structure,
but made out of a less elastic material,
reacts to the same amount of force.
The result was as expected - the
structure broke.
The fourth model is also made out
of a different material: plastic pipe, cut
in small stripes.This time the material
is stronger, more resistant that the
foam and it has the ability to come
back to itās original shape.
The problem in this model were
the connections.Because of the rigid
material, it was impossible to connect
4 stripes close to each other. That was
the reason for the less accurate result
of itās behaviour when it was tensioned.
After the tests with different materials, i moved forward
and changed the geometry to a more complex one.
The new shape is made of 4 surfaces, connected in
several points (as shown in the sketches nearby). I tryed
now to work with surfaces, instead of meshes, to see if
the structure is good enough in this configuration.
29. Each component consists of four
conic pieces. Two of them create
the half component.The 2 halfs
are rotated 180 degrees one from
another.
The effect of reduction which
the conic parts bring with gets
neutralized and forms a balanced
shape. The whole mesh becomes
stiff.
āTubeintubeābringsacomponent
with two layers.Both tubes share
the same anchor points and edges.
The few inner connections between
them keep the component clear and
manageable. At the same time both
tubes are open to the observerās eye
and are distinguishable.
The size of the components and
amount of patterns in a mesh are
adjustable with Processing. Same
counts for the start- and end-radii
of the tubes.
Here you can change the
parameters for the columns and the
rows:
//particle system objects
ParticleSystem ps;
Particle [][] pArr;
colorSpring [] sArr;
int rCt=4; //number of rows in a
cylinder //
int cCt=5; //number of columns in
a cylinder //
And here the heigth of the object
(z direction):
int z = 0
int y = 0;
int zinc = 400;
We exported it then in Rhino,
using excel files.In rhino we ran
the āgenerate-flat-spring-map-by-
row_01ā script to give us the real
length of the strings (according to
its elasticity factor)
30. 8Unknown - European Student Competition
Architectural
Contest
U.A.U.I.M. - Bucharest, Romania
S. Scafa-Udriste, G. Costachescu, V. Thiery
U.A.U.I.M. - Bucharest, Romania
S. Scafa-Udriste, G. Costachescu, V. Thiery
31. WHERE?
On the Blind walls,on the unused walls and on the windowles sections of the blocks.
WHY ?
Because there are too many dead sites and empty walls in the urban area.
People are only complaining that there are no more free (horizontal)
sites in the city center, but did they ever raised their eyes and see
how many of them are on the vertical?!
WHO??
Are you wondering who's gonna live in such a perched house-unit?: the poor
people (the ones in over booked rooms, or ilegalresidents),homeless people,
students, young people, flood victims, artists.. and in factanyone !
HOW?
It's simple = self-sufficient house-unit. The Parasite is autonomous; it produces
it's own energy with ecological means: photovoltaic pannels, wind
farms, it collects and purifies waste water from the "host-house" and
from the rain. It doesn't affect at all the host-wall, due to it's light,
mobile, yet temporary structure.
People nowadays are not found to a specific PLACE / SITE anymore.The mobile
nature of these capsules gives them a lack of engagement to the site.
HOW IT "LIVES"/ FUNCTIONS :
THE URBAN PARASITE can be
employed as a mediator between the changes in
society on the one side and the urban systems
on the other. Therefore, the parasite can be
used to stimulate and accommodate spontaneous
processes and informal initiatives. This is
achieved because the parasite provokes, explores
and breaks open both the physical and mental
boundaries in order to offer opportunities for
the elusive and new propositions. It is a clear
sign or symbol of a desire, of an urban problem,
of a hidden possibility existent in society.
A parasite is an organism that grows, feeds and
sheltered by its host while contributing nothing
to the hostās survival. Therefore parasitic
architecture can be defined āas an adaptable,
transient and exploitive form of architecture
that forces relationships with host buildings
in order to complete themselves.
The PARASITE can also be seen as a political
move that seeks the densification of the city
through low-cost construction targeting a young
and unattached client.
Blind walls - waste of urban space
Bad esthetics for the city
Limited land use
High density of urban Ā» high percent of waste
1 unit - Self-sufficient buildind
Waste water treatment 100L/day
Produses 300watts/day
10 units - Self-sufficient buildinds
Waste water treatment 1000L/day
Produse 3000watts/day
New urban image
Efficient land use - new flats in the city center
0 pollution ā recycled matter (waste)
32. The Parasite has a flexible and
transformable interior. All the
furniture pieses are embedded
in the capsule's wall-frame and
can be manually or digitally
handeled.
The Bedroom
The Living room
The Office model2The Office
The Kitchen model2
VERSIONS OF PLAN SC. 1:50
The Kitchen
storage space
rotative bathroom
kit
sliding wall
Sliding bed.It can
move up and down on
the 6 perimetral
pillars
transformable arm-
chair - it becomes
really small and
it can be stored
inside the wall
sliding terrace -
with 3 different
sizes
sliding desk
sliding table (it
comes down from
the wall)
small
sliding
table
Transformable chairs.
When they're not used,
they can be stored
inside the wall
FLEXIBLE INTERIOR
- ROOM WITHIN A ROOM
THE PROTOTYPE
The Parasite sits on two steel pil-
lars that are attached to the host-
building. It slides up and down on
these rails, according to the resi-
dent's will.
To enter the capsule, you have to
"call" the house down, using a
remote control. The capsule slides
down,a staircase comes out, and
people can get inside. Than the cap-
sule goes up, at the best position
(with the most sun light and
wind).It lockes itself in this posi-
tion and starts to "live" by opening
its solar pannels, turning on the
wind mills and in case of rain,
opening its water collectors
Water purification system
Photovoltaic pannels array
The sliding mechanism
-principle-
SECTION SC. 1:50
33. 9Evolo International Competition 2013
Architectural
Contest
In collaboration with Cristina MunteanuIn collaboration with Cristina Munteanu
34. OVERRIDE - To counteract a ānormalā operation (an automatic control).
āOverRideCity is a two half City typology. One half is made of stone,
marble and concrete; houses and institutions that have endured
throughout time and tell us where we come from; and one half up
above, constantly moving towards the future. You canāt predict where it
is going...you just know it reflects the rythm society changes. The rythm
YOU change.ā
Time for questioning
Throughout time, cities proved being humansā greatest invention, nest
MOST OF THE TIME WE ARE ON THE RUN, AND IN SEARCH OF A NEW
HOME, A NEW JOB, A NEW SPOUSE.
CAN THE CITIESā BUILT INFRASTRUCTURE SUPPLY THE TYPE OF FLEXIBILITY
AND CONNECTIVITY PEOPLE NEED?
One reply: traffic jams.
Proposal
Given an existing, fixed infrastructure from which we cannot live
apart - being our past; our sense of identity, perteinance and one
for progress and (statistically) best, most sought-after living place; Through
connectivity and gatherness they make us richer, smarter, healthier and
happier. Nontheless, not just once; not accidental, have confirmed urbanities
proven to supply poor living environment for itās occupants - due to confining
urbanism, poor service infrastructure, local social phenomena and so forth.
The matter is too complex to define.
XXI st century and Postmodernity have brought into discussion a different
aspect of urban inhabiting: globalization and mobility. People are, now,
far less linked to a place (as they are far less linked to tradition), than ever
before. The rush after facilities and opportunities comes into the spotlight,
while living space becomes a procedural detail: space is rented and shared
for a short period of time.
guarantee of remembering in a world of constant change - this
projectenvisionsthescenarioofoverridingexistingurbanenvironment
with a secondary layer of inhabiting: an elevated dynamic city
infrastructure working as counter weight for the lower traditional city.
OverRideCity. It is designed as a āskeletonā, āservingā infrastructure
on which living units can automatically slide, spin and elevate,
gather into compact buildings or spread across, according to market
demands of consumer society.
It is organised in modules, each designed to relate to particular target
areas from the lower traditional city (from economic , real estate,
environmental p.o.v etc.)
35. Each module is made of huge vertical feet ( 4 elevator structures, called
āGatesā, or āBoarding Gatesā) holding the different-configuration
horizontal tracks and two other āstaticā floors:
1. the open-space public floor, holding gardens, restaurants and pubs,
commercial and other leisure facilities (āThe world aboveā)
2. the hidden services floor, where āback-stageā activities take
place (āThe world belowā)- unit maintenance, health services, local or
governmental institutions etc.
Though seemingly disrupted from site (maybe ubiquitous)
OverRideCity is just a different type of spread. Accordingly to the sitesā
qualities (type of public it attracts; type of public decides to settle) it
will develop vertically or low-rise, with a high degree of nomadism or
completely stable.
The ideea is not to spread more, but densify existing unfunctional urban
areas.
Implementation
The two infrastructures should behave as a whole. By building a flexible
infrastructure to counterbalance (functionally) the existing traditional
city, urbanism directives can be updated and applied in real time. And
it all can be done by means of high power servers controlling track
availability and usability.
IMPLEMENTATION STRATEGY:
a) ONLINE OR RADIO BASED SURVEYS (according to available
local media)
Survey main criterion: REAL ESTATE MOBILITY vs public
satisfaction: -values: moving in/ moving out
b)ESTABLISHINGTARGETAREASANDPUBLICFORDEVELOPMENT:
Analysis criterion: ABNORMALITIES IN PHENOMENON PATTERN
(see charts.)
-values: maximum red/ maximum blue
c) BUILDING DISMOUNTABLE PREFABRICATED TRACK
INFRASTRUCTURE
d) ONLINE BIDDING FOR RENTED SPACE according to local
need analysis
dominating/ missing/ under-sized/ over-sized area
functions
e) GRADUALLY INHABITING THE INFRASTRUCTURE:
f) REAL TIME FEEDBACK FOR SUSTAINABLE DEVELOPMENT PLAN:
criteria: economic, housing, environmental....etc
Urbanism plans are updated and implemented in real time.
g) AN ESTABLISHED PERCENT OF PUBLIC SATISFACTION IS
REACHED THROUGH EXPERIMENT
MOVING OUTMOVING IN
Generic neighbourhood real estate analysis
164 100
REASONS
Work or School
Can Afford a Better Place
Wanted to Move Closer to the City Center
Rent Getting to High to Stay
Growing Family Size
Landlord or Neighbourhood Issues
Safety Issues
Connectivity to Facilities
Green Areas and Environment
POSTAL CODE investigation 10506
OVER TIME
2000
2005
2010
online-auction/air-right-housing.http
IMPLEMENTATION STRATEGY
PHASE 1. DATA GATHERING Through Online or Radio Based Surveys
Strategy: Real Estate Fluctuations vs. Living Satisfaction Purpose: Establish Migration
Phenomemon -
Survey
LEGEND:
phenomenon:
moving in:
moving out:
target vs. phenomenon
scale:
PHASE 2. IDENTIFICATION OF TARGET CENTERS
Strategy: Superimposing Phenomemon Primary Data Purpose: Real Scale Phenom-
enon Mapping
on Infrastructure and Topography
mention: All the collected data will be made public in media
PHASE 3. BUILDING THE INFRASTRUCTURE IN AVAILABLE CONSTRUCTION SPACE
Strategy: Identify Empty Plots of Land, Untreated Blind Walls, Purpose: Identify Con-
struction
Rooftops, Public Space, State Property
MIGRATION VECTOR
CITY
PRIMARY DATA OVERLAY
MASTERPLAN
PHASE 4. GRADUALLY INHABITING THE INFRASTRUCTURE
Strategy: Selling Air Right and Renting Track to Purpose: Checking the Interraction
Target Audicence (Housing, Services etc.) Be-
tween the Two Infrastructures
PHASE 5. REAL TIME FEEDBACK, ANALYSIS FOR SUSTAINABLE PLANNING
Strategy: Urban planning gets updated in real time Purpose: Reaching an established percent-
age
by opening/closing dismountable track through of public satisfaction
INFRASTRUCTURE PLAN
BUILT INTERVENTIONS WILL BE MADE BOTH IN HIGH AND
LOW SATISFACTION AREAS.
IT WILL BE AVOIDED TO INSERT
HOUSING IN LOW SATISFACTION CENTRES, RATHER
COMPLEMENTARY PUBLIC SERVICES: like Police Stations,
Hospitals,
Schools and Universities, Public Libraries and Museums,
Commerce, Green Areas.
ZOBEIDE CITY- The Invisible City of Desire
THROUGHT TIME, TRADITIONAL CITY INFRASTRUCTURE HAS PASSED INTO THE BACKGROUND, JUST
AS NATURE DID CENTURIES AGO. IT NO LONGER SURPRISES US. NOTHING TO DESIRE ANYMORE.
OCTAVIA CITY- The Invisible Super Tall City
MOST OF THE TIME WE DONāT EVEN RAISE OUR SIGHT FROM STREET LEVEL.
in the meantime...
SOFRONIA CITY -The Invisible City with Two Halves
THE NEW INFRASTRUCTURE IS INSERTED AND TAKES VALUE OF THE OLD TRADITIONAL ONE:
CORRIDOR STREET CONFIGURATION AND ELEVATOR STRUCTURES (Elevador de Santa Justa)
CAN BECOME FOUNDATION GROUND FOR THE NEW DEVELOPMENT.
Valdrada City- the Invisible City of mirrors
Citisens from Valdrada know that their every gesture is, at the
same time mirrored in the lower city. A city and itās reflection....
0365-1
SPREADING DIRECTION
SPREADINGDIRECTION
OPEN PUBLIC FLOOR āWORLD ABOVEā
SLIDING UNIT FLOOR
HIDDEN SERVICES FLOOR āWORLD BELOWā
UNIT ELEVATOR
LOCAL AUTHORITY PROPERTY (PUBLIC SPACE)
LED FACADE INFORMATION PANEL
PHOTOVOLTAIC FACADE (ENERGY SOURSE)
GENERIC UNIT
3DIMENSIONAL SPREAD
THE STRUCTURAL MODULE
The structural module/unit is in relation with the traditional built
environment. It can host as many functional units as it is needed in
that particular area, and this whole structure can spread/ grow either
horizontaly or verticaly.
This overide infrastructural module :
- is dismountable
- is an infrastructure for space renting
- is developable in time
- holds alternative energy sources necessary for unitās movement
(photovoltaics, wind mills)
- will change appearence and function in real time according to
market demands and urbanism directives.
These structures settle wherever they are needed.
36. Workshops
Santaās Digital Workshop
Software: Grasshopper, Rhino
Hardware: 3d printer
Santa's Digital Workshop took place in Bucharest,
Romania between 12 and 18 December and was held
in the University of Architecture and Urbanism "Ion
Mincu". The workshop exploited the possibilities of
advanced algorithmic design introducing at the same
time elements of interactive design. The purpose was
to design geometrically complex ornaments for the
Christmas tree and interactive light installations.
SmartGeometry 2013 - Computer Vision and Freeform Construction Cluster
Santaās Digital Workshop SmartGeometry 2013
2012 2013U.A.U.I.MU.A.U.I.M UCL Bartlett, LondonUCL Bartlett, London
ConstructionKangarooFormFindingStructuralAna
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