2. During the development of my film, I was presented with the opportunity to
display it in front of an audience, and hand out questionnaires to receive
feedback. Contextually, these were done when I had just completed my first
rough edit, and it was lacking in sound effects, anything more complex than
simple edits, and the audio tracks still had director’s instructions and
background noise populating it.
3. I took into account the feedback I had been given, and worked on improving
the elements that I could, where I could. Since everything had been shot, and
I was unable to film again in the same place after, everything rested upon my
ability to edit in order to provide a more cohesive experience.
4. Certain things I definitely improved upon was improving the pace. I combed
through and edited down the longer shots, and broke some up with credit titles
while still having sound effects bleed through, so as to move the narrative along
without ruining the overall experience. I’ve also learned just from viewing the
feedback itself for areas I can take note of and take extra care with in the future,
like having tighter control over Depth of Field to control where I direct the
audience.