Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Sanne Goos, Danny Hartman, Remon Coolegem: Purposeful Gaming #bcs2015

554 views

Published on

Talk given at the BOBCATSSS 2015 conference - http://www.bobcatsss2015.com/.

What if games can change the way we look at information sciences? With gamification, game mechanics can be used to learn or acquire new skills and insights, or as a means to stimulate crowdsourcing. We will explore the concept of gamification, using examples from real situations. The possibilities of gamification for the information world have only just begun!

Published in: Education
  • Be the first to comment

  • Be the first to like this

Sanne Goos, Danny Hartman, Remon Coolegem: Purposeful Gaming #bcs2015

  1. 1. Purposeful Gaming | Gamification and Information Sciences By • Danny Hartman • Sanne Goos • Remon Coolegem The Hague University of Applied Sciences Faculty IT & Design
  2. 2. - Gamification - Learning - Data collection - Gamification part 2 Purposeful Gaming | Gamification
  3. 3. Purposeful Gaming | Gamification Current methods - Boring - Lot of work - No motivation
  4. 4. - Gaming elements - Fun & Rewards Solution: Gamification! Purposeful Gaming | Gamification
  5. 5. - Game thinking - Solving problems - IT & non-IT What is gamification Purposeful Gaming | Gamification
  6. 6. IT - CAPTCHA (sort of) - Foursquare - Ingress IT vs non-IT Purposeful Gaming | Gamification
  7. 7. Non-IT - Fun Theory - SEEK! IT vs non-IT Purposeful Gaming | Gamification
  8. 8. Learning Skills Adding tags to photos via crowdsourcing Now what? Purposeful Gaming | Gamification
  9. 9. - Fun - Rewarding - Users engage more quickly Why it works Purposeful Gaming | Gamification
  10. 10. Learning Purposeful Gaming | Gamification
  11. 11. Card game Improve information literacy SEEK! Purposeful Gaming | Gamification
  12. 12. Digital tutor Individual development Digital Aristotle Purposeful Gaming | Gamification
  13. 13. Collecting data via crowdsourcing Make boring tasks fun Fitness Other uses Purposeful Gaming | Gamification
  14. 14. INGRESS CAPTCHA Collecting data: Google Purposeful Gaming | Gamification
  15. 15. Foldit Protein folding in DNA Faster than scientists Cellslider Cancer research Collecting data... FOR SCIENCE! Purposeful Gaming | Gamification
  16. 16. Zombies, Run! Fitness Purposeful Gaming | Gamification
  17. 17. Effectiveness depends on context Novelty effect Might not be for sporadic users Cons of gamification Purposeful Gaming | Gamification
  18. 18. Game elements expected more often Mainstream or niche? More intelligent games More uses for schools Medical application Future Purposeful Gaming | Gamification
  19. 19. Summary Purposeful Gaming | Gamification
  20. 20. We hope you enjoyed our presentation Thank you for your attention Purposeful Gaming | Gamification

×