2. Ubiquitous learning
◦ is common in the age of information. Since the information in the digital age can be
accessed by anyone, at any given time and place, ubiquitous or an ever-present type of
learning is possible.
◦ also called u-learning, is the interaction between humans and computers in order to
learn. It’s important to note that the term computers here doesn’t only refer to desktop
and laptop computers. Instead, computers are considered any digital device. However,
just having a computer or digital device doesn’t make learning ubiquitous. What
separates ubiquitous learning from the broader term e-learning is that ubiquitous
learning evolves learners being constantly in contact with technology, always having the
ability to learn. In a sense, ubiquitous learning is “learning on demand.” This is similar to
mobile learning in that the learner is not hindered by his or her location.
4. Permanency
◦Both course material and material produced by students is
never deleted on purpose; the only time material is deleted is
in unforeseen circumstances. Further, students' performance
and course materials are continuously being updated.
5. Accessibility
◦Because learning data like coursework, assignments, and
lectures are permanent, students should always have access
to the material. Because this material is accessible, students
can be much more self-directed and more independent that
previously.
6. Immediacy
◦Students should be able to get information whenever they
want. The information students request may be local, stored
on their device, or not local, the data is most likely stored on
a server somewhere and is accessed by the learner over the
internet.
7. Interactivity
◦Learners should be able to interact with other people in their
“educational network.” These people can include the teacher
of the course, classmates, or even experts in the field.
Interactivity can be synchronous, requiring participants to be
present at the same time, such as a video conversation or
instant messaging chatroom, or asynchronous, such as an
uploaded video to Youtube or a forum.
8. Situation of instructional activities
◦The problems and knowledge gained from learning activities
are presented in a natural way or in a way that would mimic a
real-world situation.
10. The advantages of Ubiquitous learning
•Distance Sources
•Architecture Free
•Freedom is one of the common advantages of U-learning
•Access to real-time updates
11. The disadvantages of Ubiquitous learning
•Unauthentic Sources
•Lack of information
•Non-existence of practical knowledge
•No disciplinary measures are the biggest disadvantages of U-learning
•No discussions