2. CONTENT
� Introduction
� Benefits and Learning Animation
� Types of animation
� Tools of animation
� Steps in Design of Animation Sequence
� Computer Based Animation
� Methods of Controlling Animation
� Animation Languages
� Animation Functions
3. Introduction
► Animation is the process of giving the illusion of movement to
drawings, models, or inanimate objects.
► Animated motion pictures and television shows are highly popular
forms of entertainment.
► Animation has developed and advanced greatly over the years.
► Animation comes from the Latin words “anima,” which means “life,”
and “animate” which means “to breathe life into” Animation
consists of still images (called “frames”) with slight differences
between them.
4. Benefits of learning Animation
► Animation Blog
► Big job opportunities
► Creative authority
► Become good at self expression
► Freelance is a viable option
► Getting valuable knowledge spectrum
► Numerous career possibilities
► Improve skills and knowledge
► Fuels learners imagination
5. Types of Animation
► Traditional Animation
► 2D Animation
► 3D Animation
► Motion Graphics
► Computer Animation
► Stop Animation
6. Tools of Animation
► Synfig Studio
► Pencil 2D
► Spine
► Piskel
► Open Toonz
► Moho debut and Moho pro
► TV Paint Animation
► Toon Boom Harmony
► Cartoon Animator
► 3DS Max ( Autodesk )
► After effects ( Adobe)
► Animate ( Adobe )
► Blender
► Character Animator
► Photo mirage ( Corel )
► Aseprite
► Flip book
7. Steps in Design of Animation Sequence
► Story of Animation
► Detailed layout
► Sound Recording
► To draw key frames
► To obtain pencil test frames
► To transfer pencil test frames to cols
► To give color & prepare a film
8. Computer Based Animation
► Digitization
► Composition
► In – between frames
► Equivalent of pencil test
► Generation of in – between frames
9. Methods of Controlling Animation
► Full expert control
► Procedural control
► Constraint based system
► Tracking live action
► Actors
► Kinematics and dynamics
► Physically based animation
10. Animation Languages
► Linear list notations
► General purpose language
► Graphical language
Why we need language
• Designing , Creating & Modifying object Shapes using spline surface ,
Constructive solid geometry methods or other representation schemes
* Animation description
• Action specification
11. Animation functions
► Store and manage object database
► Motion generation and object rendering
► Identify visible surface algorithms
► Camera movements , zooming , panning , tilting
► Generate inbetweening frames
12. COURSE
► 3D Animation
► 2D Animation
► Visual effects ( VFX )
► Graphic designing
► Web designing
► Digital designing
► Interior design