2. Problem
PROBLEM 1
Keeping students engaged and motivated
to learn is hard.
PROBLEM 2
Students have trouble learning when
material isn’t geared towards their
individual needs.
3. Solution
FACT 1
Learning materials are not fun.
FACT 2
Adaptive technology helps kids learn better.
SOLUTION
games + adaptive technology = fun + better.
4. Coda Quest (Game) Learning Platform
By integrating a 3D game with a learning platform, our team is able to make open-source
educational lessons and questions fun.
With questions being fun, we are able to get exponentially more user-interaction and develop
a growing data set to adapt learning objectives to students using machine learning.
5. The game is fun and designed to match video games in the market.
6. Students learn & practice educational material using fun game play.
7. Curriculum Mapping
Teachers can decide how and what students learn by creating, uploading, or using
preloaded lessons and questions.
An adaptive learning backend helps support students based on planned
curriculum to deliver the right material to each student based on level.
8. Analytics & Reports
Analytics and reports let teachers and parents know how their students are doing,
keeping them more informed on what needs improvement.
9. Pilot Run: October ‘16
100% of knowledge retention
100% engagement of whole session
87% of students showed academic growth
1. Students love the game
2. Teachers find real-time data extremely useful
Press Link 1
Press Link 2
Proof of Concept & Press
12. Business Model
FREE $10/mo
Premium
Content
Provide a low barrier of
entry to grow user base and
gain traction using a free
model.
Add a monthly subscription
as a premium user for
game-related benefits such
as access to member-only
game content and features.
Up sell high-end
content/courses from
prestigious publishers
using a revenue share
model.
$
In-game
Monetization
14. Clarence Tan
CEO
Ali Ihsan
CTO
Boon Tat Tan
CFO
Team
Has over half a decade of game design and
development and e-learning platform
technology experience.
Prior product head of a Colombian startup
company (BlazingSoft) that was awarded a
educational technology grant to develop
educational video games.
11+ years of game design, development, and
software architectural experience. Lead
teams to develop IT solutions and video
game titles for major studios such as
BulkyPix and Dena (Japan).
Over 25 years of risk management and
investment experience. Head and
senior director roles in institutions
such as Standard Chartered Bank,
Bearing Point, and Fullerton
Investment Group.
Editor's Notes
Every single academically-related activity is tracked by a reporting tool or teachers’ panel.