The document provides instructions for animating a bouncing ball using various software tools. It outlines the animation process, which includes scripting, storyboarding, character design, animating scenes, and post-production. Specific techniques like squash and stretch and timing/spacing principles for animating a bouncing ball are discussed. The document demonstrates how to create a bouncing ball animation in software like Synfig and Blender.
5. Exercise -
Script
It’s evening. The light from outside is
still able to illuminate the basketball
court. As though there is some
mysterious force guiding it, the ball
bounces from one end of the court to
the other end. And slowly comes to
a halt.
5
11. Scratch Audio
● Practice audio
● Saves time in studio
● Actors practice lines
● Used in animatic and for animating
● Sound Effects and Dialogue
○ Sound Recorder/ Audacity
○ Cellphone/ Tablet
○ Freesound.org
19. Animation Software
● Toon Boom Harmony/ Animate Pro
● TVPaint
● Synfig
● Blender
● Anime Studio
● Pencil
● Adobe Flash/ After Effects/ Photoshop/ Illustrator
● Windows Movie Maker
20. Principles of Animation
1. Squash and Stretch
2. Anticipation
3. Staging
4. Straight Ahead Action and Pose to
Pose
5. Follow Through and Overlapping
Action
20
6. Slow In and Slow Out (Ease In and
Ease Out)
7. Arc
8. Secondary Action
9. Timing and Spacing
10. Exaggeration
11. Solid Drawing
12. Appeal
24. Other Reference Videos
Check these out at your leisure
https://www.youtube.com/watch?v=TF6zfEfvW7s&list=PL8DBDFA684FFE41A3&
index=8
25. The Bouncing Ball.
Timing and Spacing:
The Bouncing Ball is a good example of timing and spacing. The impacts- where
the ball is hitting the ground- that’s the timing of the action.
26. The Bouncing Ball.
And spacing: the ball overlaps itself when its at the slow part of its arc, but when
it drops fast, it’s spaced further apart. That’s the Spacing.
28. Squash and Stretch
The Bouncing ball is often used to show animation ‘squash and stretch’- that is , the
ball elongates as it falls, flattens on impact with the ground and then returns to its
normal shape in the slower part of the arc.
31. Pencil Test
A movie made from the original rough pencil drawings. Pencil tests are made so that
animators can see what their animation looks like in motion before the drawings get
sent off to be inked and painted and eventually shown in the finished movie.
31
43. Background
Synfig Studio is a free and open-source 2D animation software, designed as
powerful industrial-strength solution for creating film-quality animation using a
vector and bitmap artwork. It eliminates the need to create animation frame-by
frame, allowing you to produce 2D animation of a higher quality with fewer people
and resources. Synfig Studio is available for Windows, Linux and MacOS X
46. Background
Blender is the free and open source 3D creation suite. It supports the entirety of the
3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and
motion tracking, even video editing and game creation. Advanced users employ
Blender’s API for Python scripting to customize the application and write specialized
tools; often these are included in Blender’s future releases. Blender is well suited to
individuals and small studios who benefit from its unified pipeline and responsive
development process. Examples from many Blender-based projects are available in
the showcase.
46